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Clan Character Negative Traits: Egocentric and Narcissistic
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FedComBoy
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PostPosted: 15-May-2018 18:25    Post subject: Clan Character Negative Traits: Egocentric and Narcissistic Reply to topic Reply with quote

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My Notes: I want to read your replies as to how to modify the following formulas for any Clan Character that is trying to negotiate a deal (such as a batchall) with a non-Clan Character, and I want to read your replies as to how much negative trait points both of the Egocentric and Narcissistic Negative Traits should each cost. (I was thinking that they should each cost -5 Trait Points, not -5XP per each of those two Negative Trait Points). This is what I theorize:

A Time of War Game Notes: Each Clan character starts every A Time of War game by presumably that he or she will have difficulty negotiating with any or all other characters because each Clan Character has Egocentric and Narcissistic negative traits.

A Time of War Game Rules:
Therefore when a Clan character tries to negotiate with a superior caste level character or equivalent caste level character or subordinate caste member, apply a:

*+1 modifier to any Negotiation minimum desired roll number (target number) multiplied by: the difference of his or her SOC caste level subtracted from said superior's SOC caste level to reflect said Clan character's Egocentric Negative Trait he or she has towards said subordinate caste level character, and add that modifier in addition to all other applicable modifiers;

+0 modifier when a Clan Character tries to negotiate with a Character of an identical SOC caste level, then no modifier applied;

-1 modifier to the minimum desired roll number (target number) multiplied by: the difference of his or her SOC caste level subtracted from said subordinate's SOC caste level to reflect said Clan character's Narcissistic Negative Trait he or she has towards said subordinate caste level character, and add that modifier in addition to all other applicable modifiers;
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