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Nightlord Prime
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jymset
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in pursuit of LosTech
in pursuit of LosTech


Joined: 05-Feb-2002 00:00
Posts: 953
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PostPosted: 04-Feb-2018 11:06    Post subject: Nightlord Prime Reply to topic Reply with quote

TRO: Nightlord Prime
                 BattleMech Technical Readout

Name/Model:         Nightlord Prime
Designer:           jymset
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            90
Configuration:      Biped OmniMech
Era/Year:           Clan Invasion / 3059
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         29,029,625 C-Bills
Battle Value:       2,608

Structure:            Endo Steel
Power Plant:          360 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 ATM 6s
    1 LRM 15
    1 SRM 4
    3 Heavy Medium Lasers
    1 Gauss Rifle
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Nightlord was a Clan Star Adder Prototype created during the development of the Star
    Adder.
    
    [A quick submission to save an ancient (15+ years old) draft for posterity. This one's not
    by me; please view it as an homage!]

Capabilities:
    The Nightlord is very similar to the production Blood Asp, having only a slightly reduced
    pod space payload in favor of even greater armor. Only the fixed leg-mounted heat sinks
    betray it as a prototype, slightly reducing versatility.

Deployment:
    As the Nightlord is basically the same OmniMech as the Star Adder, its use has never
    specifically been documented. Solitary examples have been taken into combat by exceptional
    individuals and its reptuation in trials is unparalleled.

Notable MechWarriors:
    Star Captain Drake Osis: taken as bondsman from Clan Smoke Jaguar during the 3050s, Drake
    Osis escaped his parent Clan's annihilation by the Second Star League. In his new parent
    Clan, the Star Adders, he is known as a particularly skilled pilot. That he has remained a
    Star Captain is a sign of his personal modesty.
    
    Scientist Jag: Jag was born into a warrior sibko, but discovered a passion for various
    sciences at an early age. Joining the Nightlord/Blood Asp design team to add a warrior's
    insight, he was instrumental in the new OmniMech's creation. While he continued piloting the
    Nightlord for some time after its inception, he petitioned with his Khan to voluntarily join
    the scientist caste in the mid-3060s.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.50                     
Engine:                                       360 XL                  16.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         18 [36]                   8.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  279                    17.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      29             48       
    Center Torso (rear):                              10       
    R/L Torso:                         19             30       
    R/L Torso (rear):                                  8       
    R/L Arm:                           15             30       
    R/L Leg:                           19             38       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ATM 6                                                     RT                3          3.50             
LRM 15                                                    RT                2          3.50             
LRM 15 (Ammo 8)                                           RT                1          1.00             
ATM 6                                                     LT                3          3.50             
ATM 6 (Ammo 20)                                           LT                2          2.00             
LRM 15 (Ammo 8)                                           LT                1          1.00             
SRM 4                                                     LT                1          1.00             
SRM 4 (Ammo 25)                                           LT                1          1.00             
3 Heavy Medium Lasers                                     RA                6          3.00             
Targeting Computer                                        RA                3          3.00             
Gauss Rifle                                               LA                6         12.00             
Gauss Rifle (Ammo 16)                                     LA                2          2.00             
		

_________________
"Rear armour is defeatist!" - unknown Kuritan Mechwarrior

The AC5 is a great gun!

On heat, 3025 style:
A Rifleman knows no heat.
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Ruger
Lyran Alliance
Hauptmann General
Hauptmann General


Joined: 04-Feb-2002 00:00
Posts: 1821

PostPosted: 04-Feb-2018 15:53    Post subject: Nightlord Prime Reply to topic Reply with quote

You almost had me thinking we'd be getting WarShip stats on this one!

Very Happy

Ruger
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4818
Location: Czech Republic
PostPosted: 05-Feb-2018 14:31    Post subject: Nightlord Prime Reply to topic Reply with quote

Why three different missile launchers? Especially with ATM being one of them?
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