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Post Mission Commentary: Dustbowl
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Vagabond
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PostPosted: 31-May-2018 13:02    Post subject: Post Mission Commentary: Dustbowl Reply to topic Reply with quote

Other than my at times inconsistent updating, I thought it went pretty well.

I noticed 1 major issue:
Environmental Effects

While I personally liked the night time conditions and the difficulty that it presented to the mission, I could see how it could and would be frustrating to certain players. Because of how sensors work in the rules, it made for inconsistent firing ability and I believe as a result that their were players that never even fired once. It made the mission genuinely difficult but may have sacrificed to much fun in exchange.

Let me know your thoughts.
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Xeroth
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PostPosted: 31-May-2018 15:59    Post subject: Post Mission Commentary: Dustbowl Reply to topic Reply with quote

We got to spread out and the limited movement worked against us. But i dont think it was bad. Not every combat situation is going to be ideal.
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Vagabond
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PostPosted: 31-May-2018 16:05    Post subject: Post Mission Commentary: Dustbowl Reply to topic Reply with quote

TOE, Warehouse, and the new Salvage page have been updated.

www.mordel.net/barandgrill.php?redirect=viewtopic&success=true&p=102772#102772
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Xeroth
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PostPosted: 31-May-2018 16:07    Post subject: Post Mission Commentary: Dustbowl Reply to topic Reply with quote

Okay.

Okay company do we try and keep the pheonix hawk. We would have to drag it.
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Vagabond
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PostPosted: 31-May-2018 16:17    Post subject: Post Mission Commentary: Dustbowl Reply to topic Reply with quote

Ok. Salvage page updated with Possible Salvage. So you can see how badly the P.Hawk is damaged.
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Mordel
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PostPosted: 31-May-2018 16:43    Post subject: Re: Post Mission Commentary: Dustbowl Reply to topic Reply with quote

Vagabond wrote:
Other than my at times inconsistent updating, I thought it went pretty well.

I noticed 1 major issue:
Environmental Effects

While I personally liked the night time conditions and the difficulty that it presented to the mission, I could see how it could and would be frustrating to certain players. Because of how sensors work in the rules, it made for inconsistent firing ability and I believe as a result that their were players that never even fired once. It made the mission genuinely difficult but may have sacrificed to much fun in exchange.

Let me know your thoughts.


I wasn't involved so only half paid attention, but I thought the night time maps looked difficult to comprehend. Maybe it was just me...
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Ronin
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PostPosted: 31-May-2018 18:31    Post subject: Re: Post Mission Commentary: Dustbowl Reply to topic Reply with quote

Xeroth wrote:
We got to spread out and the limited movement worked against us. But i dont think it was bad. Not every combat situation is going to be ideal.


I figure we put this in the "lessons Learned" category.
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jedidino
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PostPosted: 31-May-2018 19:42    Post subject: Post Mission Commentary: Dustbowl Reply to topic Reply with quote

I play with environmental effects on but it does make the game slow down a bit. Wouldn't recommend every mission with them but once in a while isn't bad. But this IS coming from someone driving a mech with jump jets so it doesn't slow me down too much.
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Vagabond
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PostPosted: 31-May-2018 21:23    Post subject: Re: Post Mission Commentary: Dustbowl Reply to topic Reply with quote

jedidino wrote:
I play with environmental effects on but it does make the game slow down a bit. Wouldn't recommend every mission with them but once in a while isn't bad. But this IS coming from someone driving a mech with jump jets so it doesn't slow me down too much.


Just make sure Xeroth avoids combat orders on turn 3 of each strategic day. That is the dawn to dusk (roughly) turn of each day. lol.
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jedidino
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PostPosted: 05-Jun-2018 13:19    Post subject: Re: Post Mission Commentary: Dustbowl Reply to topic Reply with quote

A couple of beers during turn 2 of the strategic day should do the trick nicely.
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Xeroth
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PostPosted: 08-Jun-2018 13:32    Post subject: Post Mission Commentary: Dustbowl Reply to topic Reply with quote

This is where we bogged down last time is the transition from combat to movement.
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Vagabond
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PostPosted: 09-Jun-2018 02:28    Post subject: Post Mission Commentary: Dustbowl Reply to topic Reply with quote

busy week at work again. update this weekend.
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Xeroth
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PostPosted: 09-Jun-2018 10:20    Post subject: Post Mission Commentary: Dustbowl Reply to topic Reply with quote

I feel that work and play rehearsals 6 days a week.
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Vagabond
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PostPosted: 09-Jun-2018 14:57    Post subject: Post Mission Commentary: Dustbowl Reply to topic Reply with quote

RP:

The company reforms in the early hours of the dawn and begins the long march back to the airfield and it awaiting dropship and beds. Your progress is painfully slow as your heaviest units effectively drag the P.Hawk behind them. The rising sun is painful to your drooping eyes as the effect of having been in the field for nearly 24 hours frays your nerves and saps your alertness. Every once in a while, your sensors detect the remnants of the enemy scout lance as they shadow you through desert; keeping an eye on your location and progress. After nearly 14 hours of marching, you arrive at the airfield and pull your battered and field worn Mechs into their field gantries. You are home and the sirens call of your beds sings its alluring song.

A few hours later as the sun fades beyond the western horizon, you have been fed, had a time to rest and stretch, and the techs have been given a chance to look over your units and perform a few maintenance checks. The enemy scouts have not been spotted for nearly 6 hours, possibly having settled in for the night.
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Xeroth
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PostPosted: 09-Jun-2018 15:07    Post subject: Post Mission Commentary: Dustbowl Reply to topic Reply with quote

Keep our vehicles on alert witha few ground troops. After a few hours rest get with the techs and start to prioritize the mech repairs.
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