Recently Approved or Updated Submissions
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Loki (Hellbringer) AN MachoAndrew12 BattleMechs 24-Apr-2024 15:42
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Choppa SludgeMonarch31 BattleMechs 24-Apr-2024 14:42
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TOM SPG IP TINFLAK Combat Vehicles 24-Apr-2024 14:01
Mustang "Export" MTG-1E Venator527 BattleMechs 24-Apr-2024 12:52
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Marauder II MAD-12D Rofliciois BattleMechs 24-Apr-2024 12:04
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Mustang MTG-1 Venator527 BattleMechs 24-Apr-2024 09:41
Onager 0 AD BattleMechs 24-Apr-2024 08:27
Madcat VI Thunder BattleMechs 24-Apr-2024 07:07
Spartan C II AD BattleMechs 24-Apr-2024 06:24
Paul PL-1 Thunder BattleMechs 24-Apr-2024 03:28
Atlas AS7-SR Redshirt BattleMechs 23-Apr-2024 23:42
Mammoth MMT-1A Wulf359 Combat Vehicles 23-Apr-2024 23:36
Headhunter HDH-1A Wulf359 BattleMechs 23-Apr-2024 23:34
Sidewinder SWD-2B Wulf359 BattleMechs 23-Apr-2024 23:18
Raider RDR-3C Wulf359 BattleMechs 23-Apr-2024 22:59
Bison BSN-1d Venator527 BattleMechs 23-Apr-2024 21:44
Rifleman "Glow Stick" RFL-3GS Venator527 BattleMechs 23-Apr-2024 21:25
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Phoenix Hawk PXH-1PAT Blackstargate BattleMechs 23-Apr-2024 21:15
Commando COM-1PAT Blackstargate BattleMechs 23-Apr-2024 21:10
Nightstar NSR-9GMGM-CQC-RAC/5 General Motors Generalist Mercenaries BattleMechs 23-Apr-2024 20:14
Drive master Blackstargate IndustrialMechs 23-Apr-2024 19:43
Bison BSN-1c Venator527 BattleMechs 23-Apr-2024 19:29
Bison BSN-1a Venator527 BattleMechs 23-Apr-2024 19:26
Dire Wolf (Daishi) kill-0 Dr. B, Banzai BattleMechs 23-Apr-2024 18:27
Dire Wolf (Daishi) kill Dr. B, Banzai BattleMechs 23-Apr-2024 18:21
Black Mamba [BASE] 09-Tyba BattleMechs 23-Apr-2024 18:15
Dire Wolf (Daishi) HAG-3 Dr. B, Banzai BattleMechs 23-Apr-2024 18:14
Dire Wolf (Daishi) HAG-2 Dr. B, Banzai BattleMechs 23-Apr-2024 18:11
Dire Wolf (Daishi) HAG-1 Dr. B, Banzai BattleMechs 23-Apr-2024 18:02
Italipas B 09-Tyba BattleMechs 23-Apr-2024 17:57
Atlas Nightmare AS7-D-A LSRD BattleMechs 23-Apr-2024 17:11
Ares ARS-V1E Apollo Catalyst Game Labs BattleMechs 23-Apr-2024 16:56
Enforcer (ENF-6D) MachoAndrew12 BattleMechs 23-Apr-2024 16:05
Elkhorn "Export" ELH-1E Venator527 BattleMechs 23-Apr-2024 15:29
Elkhorn ELH-1b Venator527 BattleMechs 23-Apr-2024 15:28
Elkhorn ELH-1 Venator527 BattleMechs 23-Apr-2024 15:27
Elkhorn ELH-2 Venator527 BattleMechs 23-Apr-2024 15:25
Rifleman V Blackstargate BattleMechs 23-Apr-2024 14:17
Huntress Prime Dr. B, Banzai BattleMechs 23-Apr-2024 14:15
Huntress [BASE] Dr. B, Banzai BattleMechs 23-Apr-2024 14:07
Hunchback HBK-4PC Peri BattleMechs 23-Apr-2024 14:05
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[21-Apr-2024 21:36]   Announcements
Patch 2.24.11 Applied:
Almost a month, but this one contains a long-awaited unit type that I've been putting off but finally got to. Details of what's included are as follows:

Fixes
  • Fixed an issue with ProtoMechs where ammo was being required to be distributed.
  • Fixed an issue where the readout overview,, under certain scenarios, would show different quantities of equipment than what is listed in the distribution.
  • Fixed an issue where the initializing dialog would hang when editing units equipped with modular armor.

Changes
  • Changed how information related to engines, heat sinks, and cockpits (type, technology, and model) is stored in the database for easier, more consistent, retrieval.
  • Added the ability for users to design Superheavy Tripod BattleMechs and IndustrialMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[22-Apr-2024 02:34]   ProtoMech Technical Readout
King Ghidora
                 ProtoMech Technical Readout

Name/Model:         King Ghidora
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            13
Configuration:      Ultraheavy Glider ProtoMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         1,334,342 C-Bills
Battle Value:       465

Chassis:              ProtoMech
Power Plant:          170 ProtoMech Fusion
Cruising Speed:       10 kph, 108 kph with Gliding
Maximum Speed:        10 kph, 162 kph with Gliding
Armor:                ProtoMech
Armament:             
    3 ER Small Lasers
    3 SRM 1s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    It's an Alpha Strike design.  Today's recipe called for an annoying fast and dodgy thing
    that can hit with a satisfying "Thud".

Capabilities:
    On the mobility side we have 20 inches of movement for +4 TMM.  It's a protomech so another
    +1.  And it's a Glider for an additional +1.  Total of +6.  Which means even at short range
    there is only a 1/6 chance of being hit.  Admittedly any hit will probably kill it, but even
    then that's worthwhile as your opponent will probably waste firepower in doing so.
    
    Offensively,  3 ER Smalls and 3 SRM-1s with 10 rounds of ammo each provide just barely
    enough firepower for the short and medium damage values to be rounded up to 3.
    
    An interesting failure in conversion is that in classic rules it can't actually fire all of
    its weapons at the same time,  and the conversion process doesn't care.

Deployment:
    Actual use?  More iffy.  A single point is 145 PV all by itself.  The question is, how big
    of a game is needed to make that kind of investment worthwhile.  Then again, this is me.  I
    find it depressingly easy to make high value units.

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                   1,300                   
Engine:                                170 ProtoMech Fusion             6,000                   
    Walking MP:                                 1                                               
    Running MP:                                 1                                               
    WiGE Cruise MP:                             10                                              
    WiGE Flank MP:                              15                                              
Heat Sinks (ProtoMech):                         6                       1,500                   
Cockpit:                                    ProtoMech                    750                    
Armor Factor:                                   18                       900                    
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              1       
    Torso:                             13              9       
    Main Gun:                           2              1       
    R/L Arm:                            3              1       
    Legs:                               7              5       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
SRM 1                                                     MG               250                          
SRM 1 (Ammo 10)                                           MG               100                          
3 ER Small Lasers                                         T               1,500                         
SRM 1                                                     RA               250                          
SRM 1 (Ammo 10)                                           RA               100                          
SRM 1                                                     LA               250                          
SRM 1 (Ammo 10)                                           LA               100                          

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: PM,  SZ: 1,  TMM: 4,  MV: 20"g
Damage: (S) 3 / (M) 3 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: GLD