Recently Approved or Updated Submissions
 EntryMemberTypeDate
Untitled Test Mordel BattleMechs 24-Mar-2024 16:26
Chassis Test Mordel Combat Vehicles 23-Mar-2024 22:45
Black Knight BL-WH-KNT RyanWarhearr BattleMechs 23-Mar-2024 22:27
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Aphrodite APD-8R AverageTaurian BattleMechs 23-Mar-2024 21:21
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Warhammer WHM-3D Blackstargate BattleMechs 23-Mar-2024 20:59
Hades HS8-D AverageTaurian BattleMechs 23-Mar-2024 20:57
Warhammer WHM-11RAC WHM-11T2 jo970097 BattleMechs 23-Mar-2024 20:55
Hades HS8-R AverageTaurian BattleMechs 23-Mar-2024 20:52
Phoenix Hawk PXH-1V AverageTaurian BattleMechs 23-Mar-2024 20:41
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Phoenix Hawk PXH-10S2 Ruger BattleMechs 23-Mar-2024 20:18
Phoenix Hawk PHX-3Pg JP76 BattleMechs 23-Mar-2024 19:39
Chimaera CMR-4T AverageTaurian ProtoMechs 23-Mar-2024 19:28
Rock Crab RKC-01A Toxic_Toast BattleMechs 23-Mar-2024 19:25
Witch WTC-7D AverageTaurian ProtoMechs 23-Mar-2024 19:16
Hermes IIC AverageTaurian BattleMechs 23-Mar-2024 19:08
Valkyrie VLK-6Q AverageTaurian BattleMechs 23-Mar-2024 18:58
Emperor EMP-6M-C Khayman BattleMechs 23-Mar-2024 18:38
Phoenix Hawk PXH-10S Ruger BattleMechs 23-Mar-2024 17:47
Awesome AWS-10R Ruger BattleMechs 23-Mar-2024 17:16
A Time of War Companion Mordel Errata 23-Mar-2024 16:03
BattleTech Adventures: Ghosts of Obeedah Mordel Game Material 23-Mar-2024 15:59
Hunchback (HBK-X) Kooter BattleMechs 23-Mar-2024 15:50
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Banshee (BNC-3G) Kooter BattleMechs 23-Mar-2024 15:35
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Jade Hawk JHK-03-H Scrubdidz BattleMechs 23-Mar-2024 15:19
Talos TLS-2B Kerfuffin BattleMechs 23-Mar-2024 15:16
Cyclops (CP-10-F) Kooter BattleMechs 23-Mar-2024 15:06
Thunderbolt (but the lrm is on the right (left) side) TDR-5S Boss Grimskull BattleMechs 23-Mar-2024 13:57
Savager2 SVG2 tonyblitz1 BattleMechs 23-Mar-2024 13:24
MadCat III Delta Mace2900 BattleMechs 23-Mar-2024 13:00
Thunderbolt TDR-8MC Manitoba Mike BattleMechs 23-Mar-2024 13:00
Warhammer V2 Case WHM-7K Spacemonkey360 BattleMechs 23-Mar-2024 09:04
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Stinger IIC D Khayman BattleMechs 23-Mar-2024 03:25
Wasp-Stinger Khayman BattleMechs 23-Mar-2024 03:12
Locust-X LCT-1Vb X Khayman BattleMechs 23-Mar-2024 02:49
Griffin GRF-1SJ Jaraxlle BattleMechs 23-Mar-2024 02:42
Headhunter VTR-7HH tonyblitz1 BattleMechs 23-Mar-2024 01:52
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[15-Mar-2024 19:20]   Announcements
Patch 2.24.9 Applied:
Another update, mostly to keep the Combat Vehicle equipment options rolling out. Details of what's included are as follows:

Changes
  • VTOL Jet Boosters are now available for use on Combat Vehicles
  • Armored Motive System is now available for use on Combat Vehicles
  • Drone Carrier Control System is now available for use on Combat Vehicles
  • All unit types can now add ammo even if that unit does not have the ammo's parent weapon equipped. This new option along with the option to show/hide One-Shot and Prototype weapons is available in the equipment view options dialog (the gear icon to the right of the eraser)
  • Master Unit List ID (when present) will now be part of the MegaMek file format
  • The newest Source (when present) will now be part of the MegaMek file format

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[02-Nov-2023 19:06]   Combat Vehicle Technical Readout
Sarpedon
                 Combat Vehicle Technical Readout

Name/Model:         Sarpedon
Designer:           09-Tyba
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Sniper
Configuration:      Combat Vehicle
Era/Year:           Civil War / 3063
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,780,000 C-Bills
Battle Value:       939

Movement Type:        Tracked
Power Plant:          Locom-Pack 200 
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Armor:                ProtecTech 6
Armament:             
    1 Zeus Slingshot Gauss Rifle
    1 Magna 600P Medium Pulse Laser
Manufacturer:         Kallon Industries
    Primary Factory:  Loyalty
Communications:       Comstar Rover
Targeting & Tracking: Comstar Test-2

================================================================================================
Overview:
    Imported from TRO:3063 by Steven Satak.
    
    The   Free   Worlds   League   Militia   (FWLM)   had   been the  largest  consumer  of  the
    Capellan  Confederation?s  Po Medium Tank.  However, the end of the Marik-Liao alliance in
    3062 forced the League to begin making its own cheap, well-armed  alternative  to  the
    Capellan  design.   The  FWLM commissioned  Kallon  Industries  to  produce  the  Sarpedon,
    which is gradually replacing the Po as the League?s vehicle of choice.

Capabilities:
    The  Sarpedon?s  fifty-ton  chassis  is  sturdy  and  easy  to transport.    While  it
    carries  only  seven  and  a  half  tons  of armor,  it  packs  the  same  punch  as
    Defiance  Industries? Rommel  ?  a  design  weighing  15  tons  more  ?  at  half  the cost.
    The  Sarpedon  carries  three  tons  of  reloads  for  the Zeus Slingshot Gauss rifle,
    which has a range of 660 meters.  At  close  quarters  the  tank  is    defended  by  a
    single  coaxial mount Magna medium pulse laser.
    
    Built on a budget, the simple design and low cost are ideal for mass production.  The
    Sarpedon is meant to be fielded in vast numbers; armored thrusts in battalion strength are
    the norm.  Thirty tanks, each with a long range, hard-hitting gun can effectively neutralize
    most enemy forces.  The 200 series fusion  engine  has  unlimited  endurance  and  in  this
    role the  Sarpedon  can  easily  follow  most  front-line  maneuvers.  Secondary missions
    include tactical fire support at the lance level, where its firepower and ability to
    outflank an enemy are outstanding.
    
    The  long  reach  of  the  Gauss  rifle  is  vital  to  this  tank?s performance.    Many
    armored  fighting  vehicles  fall  victim to  crippling  suspension  or  secondary  system
    damage;  the Sarpedon,  if  rendered  immobile  by  a  blown  track,  can  still control
    large portions of the battlefield with the mere threat of  its  Gauss  rifle.    However,
    there  is  nothing  to  protect  the crew if the weapon?s capacitor is hit.  Should the tank
    survive, damage  to  its  main  gun  renders  the  Sarpedon  useless  as a  weapon  platform
    and  at  this  point,  rapid  withdrawal  or even abandonment are the only options.
    
    The  Sarpedon  is  meant  to  spearhead  advances  and should be accompanied by armored
    troop carriers to defend against enemy infantry, the weakest point in this otherwise
    excellent design.

Deployment:
    Despite   its   flaws,   the   new   AFV   is   rapidly   gaining popularity    among
    armor    crews,    who    appreciate    its combination of striking power and endurance.
    
    The initial Sarpedon units were deployed to the Second and Ninth Marik Militia regiments on
    Hassad and Carbonis, on   the   Marik-Capellan   border.      Although   the
    Captain-General?s  Office  has  made  the  replacement  of  the  Marik Militia  Po  out  to
    be  merely  a  precursor  to  League-wide replacement,  it  is  possible  that Thomas  Marik
    is  sending  a message to his former ally.  Tension has increased between the two former
    partners ever since Chancellor Liao expelled Isis Marik in April of 3062.

Variants:
    Two  variants  have  appeared;  the  first  is  the  Sarpedon ?Glaukos?,  an  infantry
    carrier  with  a  ten-ton  capacity.    The lines are similar to the parent AFV.  Notable
    changes include a  reduced  turret,  debarking  hatches  and  increased  armor and  speed.
    A  pair  of  medium  lasers  and  dual  small  pulse lasers provide anti-infantry
    protection.
    
    The   second   is   the   Sarpedon  ?A?,   which   differs   from the  base  model  only  in
    replacing  the  medium  pulse  laser with  two  small  pulse  lasers  for  improved
    anti-personnel capability

Notable MechWarriors:
    Sergeant Billy Seldon and the ?Saurian?
    Billy  Seldon  serves  on  a  new  Sarpedon  with  the  First Atrean Dragoons on Nestor.
    This is not his first command, however.    He  first  served  on  a  Vedette  during  the
    Zion Province?s  uprising  against  House  Marik.   The  FWLM  forces were heavy-handed in
    their campaign to quash this revolt, which   opposed   the   then-current   League
    alliance   with House Liao.
    
    As  a  young  gunner,  Seldon  became  notorious  for  his cold-blooded  tactics  during
    the  Herat  Massacre  in  March of   3058.      After   Dragoon   MechWarriors   opened
    fire   on protestors,  Seldon?s  tank  moved  into  the  thick  of  the  riots, dispersing
    protestors  by  firing  his  machine  gun  just  over their  heads.  Many  civilians  were
    killed  when  the  bullets eventually lost their energy and dropped into unsuspecting
    victims  hundreds  of  meters  away.    The  name  of  Seldon?s current   assignment,   the
    Saurian,   is   a   testament   to   his unrepentant ways.sarpedon90

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     200 Fusion                13.00                     
    Cruising MP:                                4                                               
    Flanking MP:                                6                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     2.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                2.00                     
Armor Factor:                                  120                     7.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      30                                              
    R/L Side:                                   24                                              
    Rear:                                       15                                              
    Turret:                                     27                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Gauss Rifle                                                  Turret                15.00        
Medium Pulse Laser                                           Turret                2.00         
Gauss Rifle (Ammo 24)                                         Body                 3.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 22
TP: CV,  SZ: 2,  TMM: 1,  MV: 8"t
Damage: (S) 2 / (M) 3 / (L) 2
Armor (A): 4,  Structure (S): 3
Specials: SRCH, TUR(2/3/2)