Recently Approved or Updated Submissions
 EntryMemberTypeDate
Untitled Test Mordel BattleMechs 24-Mar-2024 16:26
Chassis Test Mordel Combat Vehicles 23-Mar-2024 22:45
Black Knight BL-WH-KNT RyanWarhearr BattleMechs 23-Mar-2024 22:27
Phoenix Hawk PHX-3Pf JP76 BattleMechs 23-Mar-2024 22:22
Aphrodite APD-8R AverageTaurian BattleMechs 23-Mar-2024 21:21
Ares ARS-220 AverageTaurian BattleMechs 23-Mar-2024 21:11
BattleMaster Binary BLR-01 jo970097 BattleMechs 23-Mar-2024 21:04
Warhammer WHM-3D Blackstargate BattleMechs 23-Mar-2024 20:59
Hades HS8-D AverageTaurian BattleMechs 23-Mar-2024 20:57
Warhammer WHM-11RAC WHM-11T2 jo970097 BattleMechs 23-Mar-2024 20:55
Hades HS8-R AverageTaurian BattleMechs 23-Mar-2024 20:52
Phoenix Hawk PXH-1V AverageTaurian BattleMechs 23-Mar-2024 20:41
Shadow Hawk SHD-0R AverageTaurian BattleMechs 23-Mar-2024 20:40
Phoenix Hawk PXH-10S2 Ruger BattleMechs 23-Mar-2024 20:18
Phoenix Hawk PHX-3Pg JP76 BattleMechs 23-Mar-2024 19:39
Chimaera CMR-4T AverageTaurian ProtoMechs 23-Mar-2024 19:28
Rock Crab RKC-01A Toxic_Toast BattleMechs 23-Mar-2024 19:25
Witch WTC-7D AverageTaurian ProtoMechs 23-Mar-2024 19:16
Hermes IIC AverageTaurian BattleMechs 23-Mar-2024 19:08
Valkyrie VLK-6Q AverageTaurian BattleMechs 23-Mar-2024 18:58
Emperor EMP-6M-C Khayman BattleMechs 23-Mar-2024 18:38
Phoenix Hawk PXH-10S Ruger BattleMechs 23-Mar-2024 17:47
Awesome AWS-10R Ruger BattleMechs 23-Mar-2024 17:16
A Time of War Companion Mordel Errata 23-Mar-2024 16:03
BattleTech Adventures: Ghosts of Obeedah Mordel Game Material 23-Mar-2024 15:59
Hunchback (HBK-X) Kooter BattleMechs 23-Mar-2024 15:50
Ostroc (OSR-2H) Kooter BattleMechs 23-Mar-2024 15:47
Savage Wolf (Mad Cat Mk IV) Micro las gun Nightfangk9 BattleMechs 23-Mar-2024 15:46
Flashman (FLS-8N) Kooter BattleMechs 23-Mar-2024 15:40
Banshee (BNC-3G) Kooter BattleMechs 23-Mar-2024 15:35
Jade Hawk JHK-03-H1 Scrubdidz BattleMechs 23-Mar-2024 15:19
Jade Hawk JHK-03-H Scrubdidz BattleMechs 23-Mar-2024 15:19
Talos TLS-2B Kerfuffin BattleMechs 23-Mar-2024 15:16
Cyclops (CP-10-F) Kooter BattleMechs 23-Mar-2024 15:06
Thunderbolt (but the lrm is on the right (left) side) TDR-5S Boss Grimskull BattleMechs 23-Mar-2024 13:57
Savager2 SVG2 tonyblitz1 BattleMechs 23-Mar-2024 13:24
MadCat III Delta Mace2900 BattleMechs 23-Mar-2024 13:00
Thunderbolt TDR-8MC Manitoba Mike BattleMechs 23-Mar-2024 13:00
Warhammer V2 Case WHM-7K Spacemonkey360 BattleMechs 23-Mar-2024 09:04
Locust V2 Knife Fighter LCT-3M Spacemonkey360 BattleMechs 23-Mar-2024 08:58
Longbow (Yumi) LGB-13NAIS-KCM Khayman BattleMechs 23-Mar-2024 04:14
Headhunter v2 VTR-7HH2 tonyblitz1 BattleMechs 23-Mar-2024 03:31
Stinger IIC D Khayman BattleMechs 23-Mar-2024 03:25
Wasp-Stinger Khayman BattleMechs 23-Mar-2024 03:12
Locust-X LCT-1Vb X Khayman BattleMechs 23-Mar-2024 02:49
Griffin GRF-1SJ Jaraxlle BattleMechs 23-Mar-2024 02:42
Headhunter VTR-7HH tonyblitz1 BattleMechs 23-Mar-2024 01:52
ffff slyloki Forces 23-Mar-2024 01:43
lllc loki slyloki BattleMechs 23-Mar-2024 01:41
Executioner (Gladiator) Bjorn LLC Nightfangk9 BattleMechs 23-Mar-2024 01:15
 
[15-Mar-2024 19:20]   Announcements
Patch 2.24.9 Applied:
Another update, mostly to keep the Combat Vehicle equipment options rolling out. Details of what's included are as follows:

Changes
  • VTOL Jet Boosters are now available for use on Combat Vehicles
  • Armored Motive System is now available for use on Combat Vehicles
  • Drone Carrier Control System is now available for use on Combat Vehicles
  • All unit types can now add ammo even if that unit does not have the ammo's parent weapon equipped. This new option along with the option to show/hide One-Shot and Prototype weapons is available in the equipment view options dialog (the gear icon to the right of the eraser)
  • Master Unit List ID (when present) will now be part of the MegaMek file format
  • The newest Source (when present) will now be part of the MegaMek file format

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[09-Feb-2023 16:29]   ProtoMech Technical Readout
Gorgon 3
                 ProtoMech Technical Readout

Name/Model:         Gorgon 3
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3060 Unabridged
Technology:         Clan
Technology Rating:  F
Tonnage:            8
Role:               Brawler
Configuration:      Biped ProtoMech
Era/Year:           Civil War / 3066
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         816,282 C-Bills
Battle Value:       285

Chassis:              ProtoMech
Power Plant:          65 ProtoMech Fusion
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                ProtoMech
Armament:             
    2 SRM 4s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    800                    
Engine:                                65 ProtoMech Fusion              2,000                   
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   38                      1,900                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               2              4       
    Torso:                              8             16       
    Main Gun:                           -              -       
    R/L Arm:                            2              4       
    Legs:                               5             10       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
2 SRM 4s                                                  T               2,000                         
SRM 4 (Ammo 20)                                           T                800                          

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 15
TP: PM,  SZ: 1,  TMM: 2,  MV: 10"
Damage: (S) 2 / (M) 2 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: SRM1/1