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Bloodhound B3-HND
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Mordel
Mordel.Net
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PostPosted: 01-Jan-2016 15:48    Post subject: Bloodhound B3-HND Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Bloodhound B3-HND
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3067 Unabridged
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            45
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3081
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         8,856,165 C-Bills
Battle Value:       1,006

Chassis:              Endo Steel
Power Plant:          315 XL
Cruising Speed:       75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Anti-Battle Armor Pod
    4 ER Flamers
    1 Fluid Gun
    2 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

======================================================================================
Overview:
    No information provided

Capabilities:
    No information provided

Deployment:
    No information provided

Variants:
    No information provided

Notable MechWarriors:
    No information provided

======================================================================================
Equipment                                                      Mass                   
--------------------------------------------------------------------------------------
Internal Structure:                   Endo Steel                2.50                  
Engine:                                 315 XL                 11.00                  
    Walking MP:                            7                                          
    Running MP:                           11                                          
    Jumping MP:                            0                                          
Heat Sinks (Double):                    11 [22]                 1.00                  
Gyro:                                  Standard                 4.00                  
Cockpit:                               Standard                 3.00                  
Armor Factor:                             144                   9.00                  
    Type:                              Standard                                       

                            Internal         Armor     
                            Structure        Value     
    Head:                       3              9       
    Center Torso:              14             20       
    Center Torso (rear):                       7       
    R/L Torso:                 11             16       
    R/L Torso (rear):                          6       
    R/L Arm:                    7             14       
    R/L Leg:                   11             18       

======================================================================================
Weapons and Ammo                             Location          Critical     Tonnage   
--------------------------------------------------------------------------------------
Anti-Battle Armor Pod                           CT                1          1.00             
Fluid Gun (Ammo 40)                             RT                2          2.00             
Beagle Active Probe                             LT                2          1.50             
2 ER Flamers                                    RA                2          2.00             
Fluid Gun                                       RA                2          2.00             
Medium Pulse Laser                              RA                1          2.00             
2 ER Flamers                                    LA                2          2.00             
Medium Pulse Laser                              LA                1          2.00             

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Vagabond
Mercenary
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Joined: 04-Feb-2002 00:00
Posts: 5724
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PostPosted: 01-Jan-2016 18:33    Post subject: Bloodhound B3-HND Reply to topic Reply with quote

interesting.
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Karagin
Imperial Karagin Army
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PostPosted: 01-Jan-2016 20:11    Post subject: Bloodhound B3-HND Reply to topic Reply with quote

IS the fluid gun suppose to carry around something flammable to help with the flamers it has?
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Vagabond
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Joined: 04-Feb-2002 00:00
Posts: 5724
Location: United States
PostPosted: 01-Jan-2016 20:55    Post subject: Re: Bloodhound B3-HND Reply to topic Reply with quote

Karagin wrote:
IS the fluid gun suppose to carry around something flammable to help with the flamers it has?


I had to look this up, its an anti-guerrilla/anti-riot variant of the mech. So the fluid could be several things for use against people.
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Sleeping Dragon
Draconis Combine
Tai-i
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Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 02-Jan-2016 05:54    Post subject: Re: Bloodhound B3-HND Reply to topic Reply with quote

Fluid gun can use inferno fuel. That would bring potential heat generated by this thing to 10 points?

Still you can't get more than 15 from external sources Sad
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