Recently Approved or Updated Submissions
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Nest Violet damante2 Combat Vehicles 02-Sep-2024 12:32
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Shadow Hawk SHD-2HK SaintSabas BattleMechs 02-Sep-2024 09:50
Blazzer tank Reubop Combat Vehicles 02-Sep-2024 07:13
Rubicon (RBC-0N) tonyblitz1 BattleMechs 02-Sep-2024 02:51
King Crab (Quad) KGC-001 DevilMan BattleMechs 01-Sep-2024 23:16
Guard Dardas IndustrialMechs 01-Sep-2024 23:07
King Crab (Quad Mix) KGC-001 DevilMan BattleMechs 01-Sep-2024 23:01
Catapult Assault Nuts CPLT-C1b Assault Nuts SQHacker BattleMechs 01-Sep-2024 22:11
Talos TLS-4TE InfinityDott BattleMechs 01-Sep-2024 21:45
Catapult Assault CPLT-C1b Assault SQHacker BattleMechs 01-Sep-2024 21:41
Awesome AWS-18Q Vagabond BattleMechs 01-Sep-2024 21:25
Schrek ReLaser Carrier Vagabond Combat Vehicles 01-Sep-2024 21:14
Hunchback IIC HBK-HAG Bob Keeper of the Coin BattleMechs 01-Sep-2024 17:46
JagerMech JM6-H-CM General Motors Generalist Mercenaries BattleMechs 01-Sep-2024 17:21
Wyvern WVE-5VGL Mulk BattleMechs 01-Sep-2024 15:38
Heavy APC Vox Combat Vehicles 01-Sep-2024 15:20
Flocust LCT-1FL tonyblitz1 BattleMechs 01-Sep-2024 14:55
Barbarian II AS7-8R2 tonyblitz1 BattleMechs 01-Sep-2024 14:26
Shadow Hawk E Krulla_Chief BattleMechs 01-Sep-2024 14:26
Shadow Hawk D Krulla_Chief BattleMechs 01-Sep-2024 13:50
Shadow Hawk B Krulla_Chief BattleMechs 01-Sep-2024 13:20
Shadow Hawk C(Configuration) Krulla_Chief BattleMechs 01-Sep-2024 13:15
Agent 10 (Wolverine) Wolverine Dragnorian BattleMechs 01-Sep-2024 13:11
Hussar FM HSR-200-FM tonyblitz1 BattleMechs 01-Sep-2024 13:03
Shadow Hawk A Krulla_Chief BattleMechs 01-Sep-2024 13:01
Shadow Hawk Prime Krulla_Chief BattleMechs 01-Sep-2024 12:53
Barbarian AS7-8R tonyblitz1 BattleMechs 01-Sep-2024 11:31
(Production) Awesome AWS-9KM AD BattleMechs 01-Sep-2024 08:51
Warhammer WHM-6D "Steel Hammer" Roctan BattleMechs 01-Sep-2024 08:13
(Refit) Awesome AWS-8Q AD BattleMechs 01-Sep-2024 07:56
Brutus Knight-Storm7 Combat Vehicles 01-Sep-2024 07:34
Awesome AWS-9Q(Stumpy) AD BattleMechs 01-Sep-2024 07:30
(Up-Cost)Hatamoto-Chi HTM-29T AD BattleMechs 01-Sep-2024 05:37
Drillson Knight-Storm7 Combat Vehicles 01-Sep-2024 05:32
Light Stalker LSTK-2B wingmaker BattleMechs 01-Sep-2024 04:46
Assassin Cry Havoc Knight-Storm7 BattleMechs 01-Sep-2024 04:39
Light Stalker LSTK-2F wingmaker BattleMechs 01-Sep-2024 04:34
Assassin Prancer (Midrange Master) Knight-Storm7 BattleMechs 01-Sep-2024 04:24
Assassin Dasher (Lasers) Knight-Storm7 BattleMechs 01-Sep-2024 04:19
Assassin Vixen (Creeper) Knight-Storm7 BattleMechs 01-Sep-2024 04:18
Assassin Blitzen (Short Range Terror) Knight-Storm7 BattleMechs 01-Sep-2024 04:16
Patton Knight-Storm7 Combat Vehicles 01-Sep-2024 03:08
Warhammer WHM-6D Kemp Roctan BattleMechs 01-Sep-2024 01:16
King Crab UH-1 KGC-001 DevilMan BattleMechs 31-Aug-2024 23:40
Nightstar (prototype) Moraa BattleMechs 31-Aug-2024 23:25
My Blood ASP Old Man Sam BattleMechs 31-Aug-2024 21:24
Marauder II MAD-4A Zeta Roctan BattleMechs 31-Aug-2024 18:53
Big Boy (BBY-VGL1) Mulk BattleMechs 31-Aug-2024 15:55
 
[03-May-2024 10:03]   Announcements
Patch 2.24.13 Applied:
This was done last night, but just getting around to making the post today. Details of what's included are as follows:

Fixes
  • Fixed an issue where performing a search on Alpha Strike damage values would sometimes cause the processing dialog to hang.

Changes
  • Changed how information related to structure and communications (type, technology, and model), are stored in the database for easier, more consistent, retrieval.
  • Changed the Source field (available to Admins only) to be a lookup instead of a dropdown.
  • Added the Minesweeper as equipment now available to combat vehicles.
  • Added a '#' button just to the right of the 'Add Equipment' button during design of units. This will allow you to quickly add a user-specified quantity of the equipment currently selected. This is particularly useful when wanting to add many shots of ammo on ProtoMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[18-Oct-2023 19:04]   BattleMech Technical Readout
Fennec FEC-1CR
                 BattleMech Technical Readout

Name/Model:         Fennec FEC-1CR
Designer:           ArcticDesigns53
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         14,035,250 C-Bills
Battle Value:       1,571

Chassis:              Corean Model AG47 Endo Steel
Power Plant:          VOX 330 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Light Ferro-Fibrous with CASE II
Armament:             
    1 Rotary AC/5
    3 ER Medium Lasers
Manufacturer:         Corean Enterprises
    Primary Factory:  Augusta
Communications:       PCE-5X1 "Zapper"
Targeting & Tracking: Reginald Systems Co-Track Gamma

================================================================================================
Overview:
    The Federated Suns was quick to copy the Draconis Combine?s C3 technology during the
    post-REVIVAL era of détente. By the outbreak of the Jihad, the AFFS had deployed C3 systems
    heavily throughout its front-line forces. Despite this strong adoption, the Suns would learn
    harsh lessons from the Word of Blake on the effective use of C3 in combat. The FedSuns had
    concentrated their C3 master systems in primarily heavy and assault units. Among their
    BattleMech forces, only the imported Cyclops and Gunslinger could serve as lance leaders and
    their only standard company command units were tanks. This proved a dangerous limitation as
    the Word was easily able to outmaneuver these units, isolating them with ECM or destroying
    them outright. While the Suns had been successfully experimenting with their new boosted C3
    systems and a company command version of the Cyclops, it was still very clear that a more
    mobile and durable C3 master unit was needed. The Fennec is the byproduct of that
    realization.

Capabilities:
    The Fennec project took advantage of development work done to bring the Legionnaire to
    production. Built on an early Legionnaire chassis design, the Fennec uses several of the
    same base components as the cavalry ?Mech. Though equipped with an extra-light VOX 330, the
    FedSuns? new C3 master machine is slower than its Legionnaire cousin. The reduced speed
    allows the Fennec to carry nearly twice the weapon tonnage as the Legionnaire and still have
    room to mount a C3 Master Computer system.
    
    The dual arm-mounted PPC/medium pulse laser combination is reminiscent of battle-proven
    designs like the Warhammer and Marauder, giving it a reasonable long range punch and some
    close-in defense. The arm weapons pods make for easier maintenance, but have led to problems
    in combination with the Fennec?s narrow, digitigrade legs if the ?Mech loses its footing. An
    examination of the design?s compactly-designed torso explains the decision to mount the
    weapons in the arms (and probably why this chassis was not chosen for the final
    Legionnaire), but does not change this weakness of the handless design.
    
    The use of standard-grade PPCs is another interesting note as it limits the maximum range of
    a design that should avoid short-range combat at all costs. Analysts are split on the
    reasoning for this, with most believing this is an attempt to limit the heat burden on a
    design that can ill afford losing speed due to overheating. A smaller group wonders if this
    might be a sign of technology shortages in the Federated Suns, pointing to the recent
    collapse of the military market in the post-Jihad recession that is gripping that nation.

Deployment:
    The Fennec has only seen a small initial production run so far. The entirety of this run was
    distributed to the Davion CGuards, with the Assault and Heavy Guards? medium strike
    companies receiving the lion?s share.
    
    The unveiling of the Fennec has provided some missing intelligence from Federated Suns'
    conflicts against the Taurian Concordat in 3080. The Davion Assault Guard conducted several
    rapid deployment strikes that put the TDF off-balance. Reports of an ultra-fast Marauder
    leading a force of Centurions, Enforcers, and Firestarter Omnis that hit with incredible
    accuracy were initially discounted as fog of war or a modified Maelstrom. It is now believed
    that this was an early prototype of the Fennec.

Variants:
    A single planned variant is undergoing field trials. The FEC-3C is designed to be a
    companion to the 1CM. It removes the master computer, replacing it with a C3 slave. The
    medium pulse lasers are replaced with twin light PPCs and two heat sinks are added to the
    engine, allowing the slave Fennec to maintain a higher level of sustained fire. Initial
    deployments are still at least a year away, as the engineers are reworking the gyro to
    handle the drop of weight on the right side with the swapping out of the heavy C3 master for
    a one-ton slave.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       330 XL                  12.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  177                    10.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             28       
    Center Torso (rear):                               8       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Computer (Master)                                      RT                5          5.00             
CASE II                                                   RA                1          1.00             
Rotary AC/5                                               RA                6         10.00             
Rotary AC/5 (Ammo 60)                                     RA                3          3.00             
3 ER Medium Lasers                                        LA                3          3.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: C3M, CASEII, MHQ5, TAG