Recently Approved or Updated Submissions
Below are the fifty most recently approved (
) or updated (
) submissions on Mordel.Net. These entries are gathered from the following sections: Calendar, Downloads, Links, Products and Technical Readouts. Clicking on the entry will bring you to that entry in the appropriate section. The Date indicates the approval date of the entry, and may not always be the same day on which it was submitted.
 EntryMemberSectionDate
Zeus-X ZEU-X4 Catalyst Game Labs BattleMechs 2018-02-10 18:14
Zeus-X ZEU-X3 Catalyst Game Labs BattleMechs 2018-02-10 18:14
Zeus-X ZEU-X2 Catalyst Game Labs BattleMechs 2018-02-10 18:14
Zeus-X ZEU-X Catalyst Game Labs BattleMechs 2018-02-10 18:14
Zeus-X ZEU-9WD (Stacy) Catalyst Game Labs BattleMechs 2018-02-10 18:14
Zeus III (Alpha) ZEU-III A Winking Mutant BattleMechs 2018-02-10 18:14
Zeus-X ZEU-9WD Catalyst Game Labs BattleMechs 2018-02-10 18:14
Zeus II ZEU-II Winking Mutant BattleMechs 2018-02-10 18:14
Zeus ZEU-9X Seraph BattleMechs 2018-02-10 18:13
Zeus ZEU-9T Catalyst Game Labs BattleMechs 2018-02-10 18:13
Zeus ZEU-9S2 Catalyst Game Labs BattleMechs 2018-02-10 18:13
Zeus ZEU-9S-DC Catalyst Game Labs BattleMechs 2018-02-10 18:13
Zeus ZEU-9S Catalyst Game Labs BattleMechs 2018-02-10 18:13
Zeus ZEU-8X Seraph BattleMechs 2018-02-10 18:13
Zeus ZEU-7S Ruger BattleMechs 2018-02-10 18:13
Zeus ZEU-6Y Catalyst Game Labs BattleMechs 2018-02-10 18:13
Zeus ZEU-6S Catalyst Game Labs BattleMechs 2018-02-10 18:13
Zeus ZEU-6T Catalyst Game Labs BattleMechs 2018-02-10 18:13
Zeus ZEU-6P Jade_Dragon BattleMechs 2018-02-10 18:13
Zeus ZEU-6H -Mud BattleMechs 2018-02-10 18:13
Zeus ZEU-5T Catalyst Game Labs BattleMechs 2018-02-10 18:13
Zeus ZEU-5S Catalyst Game Labs BattleMechs 2018-02-10 18:13
Zeus ZEU-12X ralgith BattleMechs 2018-02-10 18:13
Zeus ZEU-12S ralgith BattleMechs 2018-02-10 18:13
Zeus ZEU-11HG Sleeping Dragon BattleMechs 2018-02-10 18:13
Zeus ZEU-10WB Catalyst Game Labs BattleMechs 2018-02-10 18:13
Zeus ZEU-10S StarRaven BattleMechs 2018-02-10 18:13
Zeus ZEU-10HG BoldEnglishman BattleMechs 2018-02-10 18:13
Zeus (Leonidas) Catalyst Game Labs BattleMechs 2018-02-10 18:13
Yukalis YKL-1MB Mordel BattleMechs 2018-02-10 18:13
Yurei S-YR-1LAM Catalyst Game Labs BattleMechs 2018-02-10 18:13
Yu Huang Y-H9GC Catalyst Game Labs BattleMechs 2018-02-10 18:13
Yu Huang Y-H9GB Catalyst Game Labs BattleMechs 2018-02-10 18:13
Yu Huang Y-H9G Catalyst Game Labs BattleMechs 2018-02-10 18:13
Yu Huang Y-H11G Catalyst Game Labs BattleMechs 2018-02-10 18:13
Yu Huang Y-H10G Catalyst Game Labs BattleMechs 2018-02-10 18:13
Yu Huang (Carson) Catalyst Game Labs BattleMechs 2018-02-10 18:13
Ymir BWP-X1 Catalyst Game Labs BattleMechs 2018-02-10 18:13
Ymir BWP-3A Catalyst Game Labs BattleMechs 2018-02-10 18:13
Ymir BWP-2E Catalyst Game Labs BattleMechs 2018-02-10 18:13
Ymir BWP-2B Catalyst Game Labs BattleMechs 2018-02-10 18:13
Yinghuochong YHC-3Y Catalyst Game Labs BattleMechs 2018-02-10 18:13
Yinghuochong YHC-3E Catalyst Game Labs BattleMechs 2018-02-10 18:13
Yeoman YMN-6Y Catalyst Game Labs BattleMechs 2018-02-10 18:13
Yeoman YMN-10-OR Catalyst Game Labs BattleMechs 2018-02-10 18:13
Yao Lien YOL-4C Catalyst Game Labs BattleMechs 2018-02-10 18:13
Xanthos XNT-7O Catalyst Game Labs BattleMechs 2018-02-10 18:13
Xanthos XNT-6O Catalyst Game Labs BattleMechs 2018-02-10 18:13
Xanthos XNT-5O Catalyst Game Labs BattleMechs 2018-02-10 18:13
Xanthos XNT-4O Catalyst Game Labs BattleMechs 2018-02-10 18:13
 
[2017-12-09 10:21]   Announcements
Site Patch [2.17.22] Applied:
Another quick update with a few more minor enhancements, just to keep the ball rolling. The below lists all the changes with this patch in more detail:

Enhancements
  • Updated the Superheavy Biped record sheet so the armor pips for the Left and Right Rear Torsos are now printed.
  • A new icon has been added in the unit distribution screen to "Compact all criticals". Clicking this will shift all criticals in a location up so they occupy contiguous spots from the top-most position downward. The only exception to this is the Head, where the standard items are placed and remain as is.
  • Updated the Armament section to denote mixed tech equipment, when applicable. This is now inline with how it was done in the Weapons & Ammo section. Now, if an Inner Sphere design has two Medium Pulse Lasers, one Clan and one Inner Sphere, the readout will show two entries. One with a '(C)' to denote Clan equipment, and the other listed normally. Previously these would both be listed together and there would be no way to know one was Clan without looking in the Weapons & Ammo section.
  • I tweaked the BV calculation when viewing a design so the readout screen, as well as any generated files, now always reflects the modified BV when ammo data is changed. It worked fine when warrior data was modified, but if I replaced an ammo bin to be Empty, the updated BV was not showing or appearing on generated files.
 
[2017-10-04 17:50]   News and Headlines
Touring the Stars: Wynn's Roost:
While the Outworlds Alliance shrunk on ComStar’s maps for two hundred years, not all of disappearing worlds died. The “Outworlds Wastes” also included secessionists, would-be pocket imperial capitals, abandoned worlds, pirate havens, pirates’ victims, and imagined sanctuaries from the bloody Succession Wars. Wynn’s Roost was one such world, alternately seceding from the defenseless Outworlds, attempting to build an interstellar nation, being abandoned by collapsing civilization, and suffering pirates’ depredations. The sulfurous world has outlasted its pirate tormentors, rebuilt its industrial base, and hosts a growing population that is now reaching out to the stars. It is a glimpse of the potential of the modern Periphery.

Touring the Stars is a whistle-stop tour of the universe! Every system and planet where mankind treads in the BattleTech universe has a story, for those with the drive to explore it. Take a tour of the stars humanity now calls home, experience awesome new worlds, immerse yourself in the local civilization, and prepare to do battle in exotic locales.

eBook Availability
Touring the Stars: Wynn's Roost is available from the following eBook/PDF vendors:

 
[2018-02-10 12:17]   BattleMech Technical Readout
TRO: Longbow LBW-1X
                 BattleMech Technical Readout

Name/Model:         Longbow LBW-1X
Designer:           hughewil
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            40
Configuration:      Biped BattleMech
Era/Year:           Late Succession Wars / 3049
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         3,549,560 C-Bills
Battle Value:       975

Structure:            Standard
Power Plant:          240 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Unknown
    Jump Capacity:    180 meters
Armor:                Standard
Armament:             
    1 LRM 5
    1 Large Laser
    1 Medium Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             18       
    Center Torso (rear):                               5       
    R/L Torso:                         10             12       
    R/L Torso (rear):                                  5       
    R/L Arm:                            6              9       
    R/L Leg:                           10             10       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
3 Jump Jets                                               RT                3          1.50             
LRM 5                                                     RT                1          2.00             
LRM 5 (Ammo 24)                                           RT                1          1.00             
3 Jump Jets                                               LT                3          1.50             
Large Laser                                               LT                2          5.00             
Medium Laser                                              RA                1          1.00