Recently Approved or Updated Submissions
Below are the fifty most recently approved (
) or updated (
) submissions on Mordel.Net. These entries are gathered from the following sections: Calendar, Downloads, Links, Products and Technical Readouts. Clicking on the entry will bring you to that entry in the appropriate section. The Date indicates the approval date of the entry, and may not always be the same day on which it was submitted.
 EntryMemberSectionDate
Trebuchet TBT-K7R Catalyst Game Labs BattleMechs 2019-12-01 10:38
Raptor II RPT-2X Catalyst Game Labs BattleMechs 2019-12-01 10:38
Morrigan 3 Catalyst Game Labs BattleMechs 2019-12-01 10:38
Cephalus B Catalyst Game Labs BattleMechs 2019-12-01 10:38
Aquagladius AQS-3 Catalyst Game Labs BattleMechs 2019-12-01 10:38
Untitled Mordel BattleMechs 2019-11-19 17:40
Black Hawk Nova Ogre8472 BattleMechs 2019-11-17 13:29
Devastator DVS-X10 MUSE EARTH Catalyst Game Labs BattleMechs 2019-11-16 14:18
Devastator DVS-3 Catalyst Game Labs BattleMechs 2019-11-16 14:14
Devastator DVS-2 Catalyst Game Labs BattleMechs 2019-11-16 14:14
Devastator DVS-1D Catalyst Game Labs BattleMechs 2019-11-16 14:14
Deva C-DVA-OS Caelestis Catalyst Game Labs BattleMechs 2019-11-16 14:11
Deva C-DVA-OE Eminus Catalyst Game Labs BattleMechs 2019-11-16 14:10
Deva C-DVA-OD Luminous Catalyst Game Labs BattleMechs 2019-11-16 14:10
Deva C-DVA-OC Comminus Catalyst Game Labs BattleMechs 2019-11-16 14:10
Deva C-DVA-O [BASE] Catalyst Game Labs BattleMechs 2019-11-16 14:09
Deva C-DVA-O Invictus Catalyst Game Labs BattleMechs 2019-11-16 14:09
Deva C-DVA-OU Exanimus Catalyst Game Labs BattleMechs 2019-11-16 14:09
Deva C-DVA-O (Achilleus) Catalyst Game Labs BattleMechs 2019-11-16 14:06
Deva C-DVA-OB Infernus Catalyst Game Labs BattleMechs 2019-11-16 14:02
Deva C-DVA-OA Dominus Catalyst Game Labs BattleMechs 2019-11-16 14:00
Waneta S-WN-2LAM Catalyst Game Labs BattleMechs 2019-11-16 13:52
Yurei S-YR-1LAM Catalyst Game Labs BattleMechs 2019-11-16 13:51
Pwwka S-PW-1LAM Catalyst Game Labs BattleMechs 2019-11-16 13:50
Revenant UBM-1A Catalyst Game Labs BattleMechs 2019-11-16 13:48
Omega SHP-X4 Catalyst Game Labs BattleMechs 2019-11-16 13:46
Gestalt D2X-G Catalyst Game Labs BattleMechs 2019-11-16 13:45
Wulfen (standardized) Prime Sleeping Dragon BattleMechs 2019-11-11 17:53
Wulfen D Catalyst Game Labs BattleMechs 2019-11-11 17:53
Wildcat Alt C cain BattleMechs 2019-11-11 17:53
Vulture Mk IV PRIME Catalyst Game Labs BattleMechs 2019-11-11 17:53
Vulture (Mad Dog) A Catalyst Game Labs BattleMechs 2019-11-11 17:53
Uziel UZL-3S Catalyst Game Labs BattleMechs 2019-11-11 17:53
Uller (Kit Fox) PRIME Catalyst Game Labs BattleMechs 2019-11-11 17:53
titan IIC mohawkdude BattleMechs 2019-11-11 17:52
Timber Wolf MKVII F Vagabond BattleMechs 2019-11-11 17:52
Thresher 2 Catalyst Game Labs BattleMechs 2019-11-11 17:52
Templar TLR1-OR Catalyst Game Labs BattleMechs 2019-11-11 17:52
Templar TLR1-OG Catalyst Game Labs BattleMechs 2019-11-11 17:52
Sunder SD1-OR Catalyst Game Labs BattleMechs 2019-11-11 17:52
Snow Tiger A bpm49er BattleMechs 2019-11-11 17:52
Sixclaw A Kableebleeomop BattleMechs 2019-11-11 17:52
Shogun SHG-2F (Trisha) Catalyst Game Labs BattleMechs 2019-11-11 17:52
Shiro SH-1V Catalyst Game Labs BattleMechs 2019-11-11 17:52
Shadow Hawk C Catalyst Game Labs BattleMechs 2019-11-11 17:51
Scipio Africanus SCAS-01 ralgith BattleMechs 2019-11-11 17:51
Ryoken II Catalyst Game Labs BattleMechs 2019-11-11 17:51
Rifleman RFL-17 mud BattleMechs 2019-11-11 17:51
Rifleman C Catalyst Game Labs BattleMechs 2019-11-11 17:51
Puma (Adder) B Catalyst Game Labs BattleMechs 2019-11-11 17:50
 
[2019-11-12 09:31]   Announcements
Site Patched to 2.19.10:
It's only been a couple days, but I found a couple issues with the AS conversions, so wanted to push an update out. The details of what has been fixed are as follows:

Defects
  • Corrected the Battle Values for all Re-engineered lasers to match what is in Interstellar Operations.
  • Corrected all stats for all prototype pulse lasers to match what is in Interstellar Operations.
  • Fixed an issue where the Point Value for a unit was calculating incorrectly as it was not accounting for the MAS special.
  • Fixed an issue where the FLK special was not calculating properly for units with damage values below 0.5.
  • In all cases above, any unit that was impacted had all stats recalculated to be correct.
 
[2019-06-18 21:35]   News and Headlines
House Arano: The Aurigan Coalition:
High Lady Kamea Arano led a rebellion, dispatched the usurpers who stole her throne, dismantled their dictatorial government, and restored peace to the Aurigan Coalition. Now her true battle begins…

The Arano Restoration has succeeded, and High Lady Kamea rules over the reunited Aurigan Coalition. But all is not well – the Coalition’s hardscrabble planets teeter on the brink of collapse, while its powerful neighbors await another chance to subvert House Arano. More than ever, the Coalition needs warriors willing to do whatever it takes to claim victory.

House Arano: The Aurigan Coalition brings the setting of the hit PC strategy game BattleTech into the long-running tabletop experience. Learn the proud history of the Coalition and its hope for the future, then take up the defense of the Arano dynasty with four all-new scenarios picking up where the game left off. House Arano: The Aurigan Coalition is authored by Harebrained Schemes’ Andrew McIntosh and Kiva Maginn, writer and developer of the BattleTech PC game.

To survive on the fringes of the Inner Sphere, those of noble birth must once again call on champions of mercenary mind.

Availability
House Arano: The Aurigan Coalition is available in both PDF and Print-on-Demand formats from the following vendors:

 
[2019-11-11 17:41]   BattleMech Technical Readout
TRO: Besieger BES-5K
                 BattleMech Technical Readout

Name/Model:         Besieger BES-5K
Designer:           Blackhand
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3055
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Experimental
Total Cost:         5,011,873 C-Bills
Battle Value:       1,302

Chassis:              Endo Steel
Power Plant:          220 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 ER Large Laser
    1 LB 5-X AC
    2 ER Medium Lasers
    2 Medium Lasers
    2 SRM 2s
    4 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Designed as an inexpensive barrage vehicle, the Besieger has serious popularity. This
    version was designed in Kuritan space and sees use mainly in House Liaos militias as an
    oppressive tool.
    
    
    
    However, many a government has one or two in its militia units for less manipulative
    purposes. The newest variant has had an Endo Steel chassis upgrade, and the heat sinks in
    number have been reduced even as they were upgraded to doubles.

Capabilities:
    With ample ammunition loads for the relatively low caliber autocannon. It can rain down a
    continuous wall of rounds using them to sweep infantry positions and hardened buildings at a
    range most opponents can not retaliate at. With the new cluster rounds especially this has
    become true as it can destroy vehicles with a lucky shot.
    
    
    
    In a slightly closer range the paired Extend Range mediums give it a slightly longer close
    range bite, before the pair of standard medium lasers can kick in. The paired SRM 2 racks
    let you go critical hunts, or infantry executing if you need them for it.
    
    
    
    For those enemies that get within 90 meters there is a much lighter hail of bullets as half
    of the machine guns have been stripped out. Now only four machine guns exist.
    
    

Deployment:
    This variant of the Besieger has become a favourite among fire support units that work with
    infantry and vehicles companies. Also, it has seen some impressive use in the Solaris VII
    areanas with a mercenary company.
    
    
    
    Decreasing its capabilities with its machine guns was met with unhappiness with the Solaris
    crowd, but at the same time it now has a lot more fire power and can match most heavy mechs
    even in this year of new technology advances.
    
    

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                     220 Fusion                10.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  184                    11.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             25       
    Center Torso (rear):                              10       
    R/L Torso:                         13             20       
    R/L Torso (rear):                                  6       
    R/L Arm:                            9             18       
    R/L Leg:                           13             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun                                               H                 1          0.50             
Machine Gun (Ammo 100)                                    CT                1          0.50             
SRM 2 (Ammo 50)                                           CT                1          1.00             
LB 5-X AC                                                 RT                5          8.00             
LB 5-X AC (Ammo 40)                                       RT                2          2.00             
Machine Gun                                               RT                1          0.50             
SRM 2                                                     RT                1          1.00             
ER Large Laser                                            LT                2          5.00             
SRM 2                                                     LT                1          1.00             
ER Medium Laser                                           RA                1          1.00             
Machine Gun                                               RA                1          0.50             
Medium Laser                                              RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             
Machine Gun                                               LA                1          0.50             
Medium Laser                                              LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 1
Armor (A): 6,  Structure (S): 5
Specials: FLK0*/0*/0*