Recently Approved or Updated Submissions
Below are the fifty most recently approved (
) or updated (
) submissions on Mordel.Net. These entries are gathered from the following sections: Calendar, Downloads, Links, Products and Technical Readouts. Clicking on the entry will bring you to that entry in the appropriate section. The Date indicates the approval date of the entry, and may not always be the same day on which it was submitted.
 EntryMemberSectionDate
Trebuchet TBT-K7R Catalyst Game Labs BattleMechs 2019-12-01 10:38
Raptor II RPT-2X Catalyst Game Labs BattleMechs 2019-12-01 10:38
Morrigan 3 Catalyst Game Labs BattleMechs 2019-12-01 10:38
Cephalus B Catalyst Game Labs BattleMechs 2019-12-01 10:38
Aquagladius AQS-3 Catalyst Game Labs BattleMechs 2019-12-01 10:38
Untitled Mordel BattleMechs 2019-11-19 17:40
Black Hawk Nova Ogre8472 BattleMechs 2019-11-17 13:29
Devastator DVS-X10 MUSE EARTH Catalyst Game Labs BattleMechs 2019-11-16 14:18
Devastator DVS-3 Catalyst Game Labs BattleMechs 2019-11-16 14:14
Devastator DVS-2 Catalyst Game Labs BattleMechs 2019-11-16 14:14
Devastator DVS-1D Catalyst Game Labs BattleMechs 2019-11-16 14:14
Deva C-DVA-OS Caelestis Catalyst Game Labs BattleMechs 2019-11-16 14:11
Deva C-DVA-OE Eminus Catalyst Game Labs BattleMechs 2019-11-16 14:10
Deva C-DVA-OD Luminous Catalyst Game Labs BattleMechs 2019-11-16 14:10
Deva C-DVA-OC Comminus Catalyst Game Labs BattleMechs 2019-11-16 14:10
Deva C-DVA-O [BASE] Catalyst Game Labs BattleMechs 2019-11-16 14:09
Deva C-DVA-O Invictus Catalyst Game Labs BattleMechs 2019-11-16 14:09
Deva C-DVA-OU Exanimus Catalyst Game Labs BattleMechs 2019-11-16 14:09
Deva C-DVA-O (Achilleus) Catalyst Game Labs BattleMechs 2019-11-16 14:06
Deva C-DVA-OB Infernus Catalyst Game Labs BattleMechs 2019-11-16 14:02
Deva C-DVA-OA Dominus Catalyst Game Labs BattleMechs 2019-11-16 14:00
Waneta S-WN-2LAM Catalyst Game Labs BattleMechs 2019-11-16 13:52
Yurei S-YR-1LAM Catalyst Game Labs BattleMechs 2019-11-16 13:51
Pwwka S-PW-1LAM Catalyst Game Labs BattleMechs 2019-11-16 13:50
Revenant UBM-1A Catalyst Game Labs BattleMechs 2019-11-16 13:48
Omega SHP-X4 Catalyst Game Labs BattleMechs 2019-11-16 13:46
Gestalt D2X-G Catalyst Game Labs BattleMechs 2019-11-16 13:45
Wulfen (standardized) Prime Sleeping Dragon BattleMechs 2019-11-11 17:53
Wulfen D Catalyst Game Labs BattleMechs 2019-11-11 17:53
Wildcat Alt C cain BattleMechs 2019-11-11 17:53
Vulture Mk IV PRIME Catalyst Game Labs BattleMechs 2019-11-11 17:53
Vulture (Mad Dog) A Catalyst Game Labs BattleMechs 2019-11-11 17:53
Uziel UZL-3S Catalyst Game Labs BattleMechs 2019-11-11 17:53
Uller (Kit Fox) PRIME Catalyst Game Labs BattleMechs 2019-11-11 17:53
titan IIC mohawkdude BattleMechs 2019-11-11 17:52
Timber Wolf MKVII F Vagabond BattleMechs 2019-11-11 17:52
Thresher 2 Catalyst Game Labs BattleMechs 2019-11-11 17:52
Templar TLR1-OR Catalyst Game Labs BattleMechs 2019-11-11 17:52
Templar TLR1-OG Catalyst Game Labs BattleMechs 2019-11-11 17:52
Sunder SD1-OR Catalyst Game Labs BattleMechs 2019-11-11 17:52
Snow Tiger A bpm49er BattleMechs 2019-11-11 17:52
Sixclaw A Kableebleeomop BattleMechs 2019-11-11 17:52
Shogun SHG-2F (Trisha) Catalyst Game Labs BattleMechs 2019-11-11 17:52
Shiro SH-1V Catalyst Game Labs BattleMechs 2019-11-11 17:52
Shadow Hawk C Catalyst Game Labs BattleMechs 2019-11-11 17:51
Scipio Africanus SCAS-01 ralgith BattleMechs 2019-11-11 17:51
Ryoken II Catalyst Game Labs BattleMechs 2019-11-11 17:51
Rifleman RFL-17 mud BattleMechs 2019-11-11 17:51
Rifleman C Catalyst Game Labs BattleMechs 2019-11-11 17:51
Puma (Adder) B Catalyst Game Labs BattleMechs 2019-11-11 17:50
 
[2019-11-12 09:31]   Announcements
Site Patched to 2.19.10:
It's only been a couple days, but I found a couple issues with the AS conversions, so wanted to push an update out. The details of what has been fixed are as follows:

Defects
  • Corrected the Battle Values for all Re-engineered lasers to match what is in Interstellar Operations.
  • Corrected all stats for all prototype pulse lasers to match what is in Interstellar Operations.
  • Fixed an issue where the Point Value for a unit was calculating incorrectly as it was not accounting for the MAS special.
  • Fixed an issue where the FLK special was not calculating properly for units with damage values below 0.5.
  • In all cases above, any unit that was impacted had all stats recalculated to be correct.
 
[2019-06-18 21:35]   News and Headlines
House Arano: The Aurigan Coalition:
High Lady Kamea Arano led a rebellion, dispatched the usurpers who stole her throne, dismantled their dictatorial government, and restored peace to the Aurigan Coalition. Now her true battle begins…

The Arano Restoration has succeeded, and High Lady Kamea rules over the reunited Aurigan Coalition. But all is not well – the Coalition’s hardscrabble planets teeter on the brink of collapse, while its powerful neighbors await another chance to subvert House Arano. More than ever, the Coalition needs warriors willing to do whatever it takes to claim victory.

House Arano: The Aurigan Coalition brings the setting of the hit PC strategy game BattleTech into the long-running tabletop experience. Learn the proud history of the Coalition and its hope for the future, then take up the defense of the Arano dynasty with four all-new scenarios picking up where the game left off. House Arano: The Aurigan Coalition is authored by Harebrained Schemes’ Andrew McIntosh and Kiva Maginn, writer and developer of the BattleTech PC game.

To survive on the fringes of the Inner Sphere, those of noble birth must once again call on champions of mercenary mind.

Availability
House Arano: The Aurigan Coalition is available in both PDF and Print-on-Demand formats from the following vendors:

 
[2019-11-09 20:29]   BattleMech Technical Readout
TRO: Sledge SDG-1A
                 BattleMech Technical Readout

Name/Model:         Sledge SDG-1A
Designer:           Warhammer: 3025
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3051
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         9,998,000 C-Bills
Battle Value:       2,242

Chassis:              Standard
Power Plant:          300 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    1 LRM 20
    2 PPCs
    6 Medium Lasers
    1 SRM 4
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Sledge was designed as a front-line assault 'mech, one capable of standing
    shoulder-to-shoulder with Atlas' and Awesomes in a battle line, and dealing out devastating
    amounts of damage.

Capabilities:
    One of the hallmarks of an assault 'mech is thick armor, and the Sledge has it in abundance,
    carrying over 19 tons of CASE-equipped Starshield armor.
    
    
    
    The Sledge often starts off a battle with barrages from the FarFire Maxi-Rack. Closer in, it
    can begin firing its twin Kreuss Particle Cannons, adding to the chaos caused by the LRM
    rack. Finally, at short range, the battery of Exostar II Medium Lasers and the Holly 4-Pack
    SRM system can savage any target.
    
    
    
    Further enhancing the Sledge's capabilities is the Tek suite of electronics. The Tek system,
    some of the most powerful and versatile electronics around, make the Sledge just as valuable
    in the role of command 'mech as it is on the front lines.

Deployment:
    The Sledge has seen wide deployment among the forces of the Federated Commonwealth, and has
    met with warm receptions wherever it is stationed.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         19 [38]                   9.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  307                    19.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             43       
    Center Torso (rear):                              19       
    R/L Torso:                         21             29       
    R/L Torso (rear):                                 13       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              H                 1          1.00             
Medium Laser                                            CT (R)              1          1.00             
SRM 4                                                     CT                1          2.00             
CASE                                                      RT                1          0.50             
LRM 20                                                    RT                5         10.00             
LRM 20 (Ammo 18)                                          RT                3          3.00             
2 Medium Lasers                                           RT                2          2.00             
SRM 4 (Ammo 25)                                           RT                1          1.00             
2 Medium Lasers                                           LT                2          2.00             
PPC                                                       RA                3          7.00             
PPC                                                       LA                3          7.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 57
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 5 / (M) 6 / (L) 4,  OV: 1
Armor (A): 10,  Structure (S): 8
Specials: CASE, IF1, LRM1/1/1, REAR1/1/-