Mordel's Bar & Grill
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Mordel's Bar & Grill Forum Index
Author Message
  Topic: AS8-KC2 Atlas Jack
IronTiki

Replies: 5
Views: 3225
PostForum: Design Submissions   Posted: 27-Feb-2018 04:14   Subject: AS8-KC2 Atlas Jack
I'm not sure I see it reflected in the stats, but I'm definitely a little bit in love with the idea of a stealth Atlas. Standing in the woods, maybe even camouflaged as... multiple entire trees.
  Topic: Stealth Shooty Guy
IronTiki

Replies: 2
Views: 1602
PostForum: Design Submissions   Posted: 19-Feb-2018 18:15   Subject: Stealth Shooty Guy
Oh I was just experimenting with the 'mech creation utility and getting a feel for it... aaand also didn't realize at first that the "Design will be posted to the Design Submissions forum of the Bar & ...
  Topic: Fire-Fisto (lb10x)
IronTiki

Replies: 5
Views: 2807
PostForum: Design Submissions   Posted: 19-Feb-2018 18:04   Subject: Fire-Fisto (lb10x)
ha, maybe find some way to detonate the ammo while grappling something? I'd call it the "Chiaotzu Maneuver"
  Topic: Fire-Fisto (lb10x)
IronTiki

Replies: 5
Views: 2807
PostForum: Design Submissions   Posted: 19-Feb-2018 18:01   Subject: Re: Fire-Fisto (lb10x)
If you don't want to publih those designs untick the box in the first screen, fourth row saying "Design will be posted to the Design Submissions forum of the Bar & Grill".

Thanks! I eventually ...
  Topic: Fire-Fisto (lb10x)
IronTiki

Replies: 5
Views: 2807
PostForum: Design Submissions   Posted: 19-Feb-2018 00:38   Subject: Fire-Fisto (lb10x)
Aaand to get ahead of potential questions on this one, since as a silly person I hadn't realized my putzing around was being posted publically until very recently...

This guy is part of a process ...
  Topic: Jump n' Shoot Man
IronTiki

Replies: 4
Views: 3213
PostForum: Design Submissions   Posted: 18-Feb-2018 23:30   Subject: Jump n' Shoot Man
*shrug* I had some spare criticals without any tonnage to do much else with it. I imagined there being some fun in arranging the lights in a shape of some sort, or strobing them to distract/annoy oppo ...
  Topic: Batman
IronTiki

Replies: 0
Views: 1168
PostForum: Design Submissions   Posted: 17-Feb-2018 22:09   Subject: Batman
BattleMech Technical Readout

Name/Model: Batman
Designer: IronTiki
Source(s): Custom Mordel.Net Units
Technology: Clan (Mixed)
Technology Rat ...
  Topic: Fire-Fisto (lb10x)
IronTiki

Replies: 5
Views: 2807
PostForum: Design Submissions   Posted: 17-Feb-2018 06:30   Subject: Fire-Fisto (lb10x)
BattleMech Technical Readout

Name/Model: Fire-Fisto (lb10x)
Designer: IronTiki
Source(s): Custom Mordel.Net Units
Technology: Clan (Mixed)
Te ...
  Topic: Fun with LMG arrays
IronTiki

Replies: 0
Views: 1100
PostForum: Design Submissions   Posted: 16-Feb-2018 21:32   Subject: Fun with LMG arrays
BattleMech Technical Readout

Name/Model: Fun with LMG arrays
Designer: IronTiki
Source(s): Custom Mordel.Net Units
Technology: Clan (Mixed)
T ...
  Topic: Stealth Shooty Guy
IronTiki

Replies: 2
Views: 1602
PostForum: Design Submissions   Posted: 16-Feb-2018 00:39   Subject: Stealth Shooty Guy
BattleMech Technical Readout

Name/Model: Stealth Shooty Guy
Designer: IronTiki
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mi ...
  Topic: Jump n' Shoot Man
IronTiki

Replies: 4
Views: 3213
PostForum: Design Submissions   Posted: 15-Feb-2018 18:54   Subject: Jump n' Shoot Man
BattleMech Technical Readout

Name/Model: Jump n' Shoot Man
Designer: IronTiki
Source(s): Custom Mordel.Net Units
Technology: Clan (Mixed)
Tec ...
  Topic: Jump n' Shoot Man
IronTiki

Replies: 4
Views: 3213
PostForum: Design Submissions   Posted: 15-Feb-2018 18:52   Subject: Jump n' Shoot Man
BattleMech Technical Readout

Name/Model: Jump n' Shoot Man
Designer: IronTiki
Source(s): Custom Mordel.Net Units
Technology: Clan (Mixed)
Tec ...
  Topic: Untitled
IronTiki

Replies: 1
Views: 1234
PostForum: Design Submissions   Posted: 15-Feb-2018 18:46   Subject: Untitled
BattleMech Technical Readout

Name/Model: Untitled
Designer: IronTiki
Source(s): Custom Mordel.Net Units
Technology: Clan (Mixed)
Technology R ...
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