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Aerospace Fighter: Spiculum
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Karagin
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PostPosted: 09-Jul-2002 22:23    Post subject: Aerospace Fighter: Spiculum Reply to topic Reply with quote

AeroTech 2 Vessel Technical Readout
VALIDATED

Class/Model/Name: Spiculum
Tech: Inner Sphere / 2750
Vessel Type: Aerospace Fighter
Rules: Level 2, Standard design

Mass: 55 tons
Engine: 165 Fusion
Safe Thrust: 5
Maximum Thrust: 8
Armor Type: Standard
Armament:
1 LRM 10+Artemis IV
1 LRM 5+Artemis IV
1 ER Large Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------------------------
Class/Model/Name: Spiculum
Mass: 55 tons

Equipment: Mass
Engine: 6.00
Thrust: Safe Thrust: 5
Maximum Thrust: 8
Structural Integrity: 5 .00
Total Heat Sinks: 10 Double .00
Fuel: 5.00
Cockpit & Attitude Thrusters: 3.00
Armor Type: Standard (240 total armor pts ) 15.00
Standard Scale Armor Pts
Location: L / R
Fore: 60
Left/Right Wings: 60/60
Aft: 60


Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
--------------------------------------------------------------------------
1 LRM 10+Artemis IV Nose 8 8 8 -- 4 6.00
Ammo (LRM 10) 24 --- 2.00
1 LRM 5+Artemis IV LW 4 4 4 -- 2 3.00
1 LRM 5+Artemis IV RW 4 4 4 -- 2 3.00
Ammo (LRM 5) 48 --- 2.00
1 ER Large Laser LW 8 8 8 -- 12 5.00
1 ER Large Laser RW 8 8 8 -- 12 5.00
--------------------------------------------------------------------------

TOTALS: Heat: 32 55.00
Tons Left: .00

Calculated Factors:
Total Cost: 3,406,226 C-Bills
Battle Value: 1,140
Cost per BV: 2,987.92
Weapon Value: 853 (Ratio = .75)
Damage Factors: SRDmg = 6; MRDmg = 0; LRDmg = 0; ERDmg = 0
BattleForce2: MP: 5N, Armor/Structure: 6 / 0
Damage PB/M/L: 1/2/2, Overheat: 0
Class: FM; Point Value: 11


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Karagin

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[ This Message was edited by: Karagin on 2002-07-10 00:48 ]
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Karagin
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Vagabond
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PostPosted: 10-Jul-2002 01:10    Post subject: Aerospace Fighter: Spiculum Reply to topic Reply with quote

you playtesting hmaero?
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Karagin
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PostPosted: 10-Jul-2002 01:11    Post subject: Aerospace Fighter: Spiculum Reply to topic Reply with quote

Yep....

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Jade_Dragon
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PostPosted: 12-Jul-2002 10:03    Post subject: Aerospace Fighter: Spiculum Reply to topic Reply with quote

Too much ammo. Drop a ton of each type and add a couple of DHS.

[ This Message was edited by: Jade_Dragon on 2002-07-12 10:04 ]
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Nightmare
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PostPosted: 13-Jul-2002 02:11    Post subject: Aerospace Fighter: Spiculum Reply to topic Reply with quote

Karagin, the Armament section only lists one ER Large Laser, even if the machine carries two of them. Typo or bug, I mean did you fill it in afterwards or was it automatic?

Jade Dragon, the Spiculum is supposed to carry lots of ammo. The doctrine it was built under favors fast fighters with large payloads of missiles and a few lasers as back-up weapons. This is a good representation of the Interceptor game`s TOG Spiculum fighter. Although I might even go XL on it to raise speed to 6/9.


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[ This Message was edited by: Nightmare on 2002-07-13 02:12 ]
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