Mordel's Bar & Grill
Heracles
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Kylo Kruis
Lyran Alliance
Senior Sergeant Major
Senior Sergeant Major


Joined: 19-Sep-2017 15:46
Posts: 218
Location: United Kingdom
PostPosted: 09-Oct-2017 13:34    Post subject: Heracles Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Heracles
Designer:           Kylo Kruis
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         8,928,667 C-Bills
Battle Value:       2,723

Structure:            Standard
Power Plant:          200 Fusion
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 ER Medium Lasers
    2 Gauss Rifles
    1 Ultra AC/20
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  307                    19.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             48       
    Center Torso (rear):                              14       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 ER Medium Lasers                                        CT                2          2.00             
Targeting Computer                                        RT                8          8.00             
Ultra AC/20 (Ammo 20)                                     RT                4          4.00             
Gauss Rifle                                               LT                6         12.00             
Gauss Rifle (Ammo 32)                                     LT                4          4.00             
Ultra AC/20 (Ammo 10)                                     LT                2          2.00             
Ultra AC/20                                               RA                8         12.00             
Gauss Rifle                                               LA                6         12.00             
Ultra AC/20 (Ammo 5)                                      LA                1          1.00             
		

_________________

In War there is no prize for Runner-Up - Kylo Kruis, Commander in Chief, Desert Chaos Mercenary Expeditionary Forces

You can't polish a turd - Ancient Addage

But you can roll it in glitter - Chinese Philosopher, Hoo Flung Dung
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Kylo Kruis
Lyran Alliance
Senior Sergeant Major
Senior Sergeant Major


Joined: 19-Sep-2017 15:46
Posts: 218
Location: United Kingdom
PostPosted: 09-Oct-2017 13:46    Post subject: Heracles Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Heracles
Designer:           Kylo Kruis
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Early Succession Wars / 2900
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         9,308,667 C-Bills
Battle Value:       2,274

Structure:            Standard
Power Plant:          200 Fusion
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 Gauss Rifles
    2 Ultra AC/20s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  307                    19.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             48       
    Center Torso (rear):                              14       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Gauss Rifle                                               RT                6         12.00             
Gauss Rifle (Ammo 32)                                     RT                4          4.00             
Gauss Rifle                                               LT                6         12.00             
Ultra AC/20 (Ammo 25)                                     LT                5          5.00             
Ultra AC/20                                               RA                8         12.00             
Ultra AC/20                                               LA                8         12.00             
		

_________________

In War there is no prize for Runner-Up - Kylo Kruis, Commander in Chief, Desert Chaos Mercenary Expeditionary Forces

You can't polish a turd - Ancient Addage

But you can roll it in glitter - Chinese Philosopher, Hoo Flung Dung
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 11-Oct-2017 08:19    Post subject: Heracles Reply to topic Reply with quote

Annoy from afar till it expends gauss ammo. Then kill from beyound UAC range. Way too slow.
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The dragon NEVER sleeps!
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Stinger07
The Quickscell Company
Head Engineer
Head Engineer


Joined: 11-Mar-2015 09:52
Posts: 265
Location: United States
PostPosted: 11-Oct-2017 08:42    Post subject: Heracles Reply to topic Reply with quote

If you swap the Gauss for 2 ER PPCs and 5 DHS, you can even up the speed to 3/5, but you'll need to lose half a ton of armor, which amounts to 3 points of armor in this case.

Then you don't have to worry about an enemy outlasting the Gauss rifles...
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