Recently Approved or Updated Submissions
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Loki (Hellbringer) AN MachoAndrew12 BattleMechs 24-Apr-2024 15:42
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[21-Apr-2024 21:36]   Announcements
Patch 2.24.11 Applied:
Almost a month, but this one contains a long-awaited unit type that I've been putting off but finally got to. Details of what's included are as follows:

Fixes
  • Fixed an issue with ProtoMechs where ammo was being required to be distributed.
  • Fixed an issue where the readout overview,, under certain scenarios, would show different quantities of equipment than what is listed in the distribution.
  • Fixed an issue where the initializing dialog would hang when editing units equipped with modular armor.

Changes
  • Changed how information related to engines, heat sinks, and cockpits (type, technology, and model) is stored in the database for easier, more consistent, retrieval.
  • Added the ability for users to design Superheavy Tripod BattleMechs and IndustrialMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[18-Oct-2021 09:22]   BattleMech Technical Readout
Ono ON-3F
                 BattleMech Technical Readout

Name/Model:         Ono ON-3F
Designer:           Enra
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         5,558,960 C-Bills
Battle Value:       1,374

Chassis:              Standard
Power Plant:          260 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    1 PPC
    1 SRM 6
    2 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    A design doomed to failure, the Ono was the brain child of Donovan Kurita.  Born from a
    Combine noble and a no name mistress who rose to the rank of Hauptmann within the Steiner
    military, Donovan was considered an embarrassment since birth.  Subject to scandal, the Ono
    seems to have inherited the Dragon's disdain.
    
    Because of his upbringing, Donovan was stubborn and determined to prove his worth by taking
    several other hated concepts and pushing forward.
    
    Hoping to capitalize on what little he could gain from his name, Donovan had hoped to erase
    the stigma of his existence by developing a Mech which would bring the DCMS the same success
    that the Hatchetman had brought it's enemies.
    
    Using several rediscovered Von Rohrs/Hebis chassis and the Hatchet's acquired through
    salvage, the Ono was born following the ensuing peace after the War of 3039.

Capabilities:
    Thirteen tons of armor provides the Ono with nearly maximum armor protection, allowing the
    design to withstand considerable punishment.
    
    120 meter jump jets were added in order to maintain mobility on par with it's predecessor.
    This coupled with it's Fourteen heat sinks gives the mech considerable endurance in many
    situations.
    
    A Magna Hellstar PPC was equipped to provide the Ono with some long range firepower.  This
    weapon compared well to the Hatchetman's AC/10, providing similiar damage while
    simultaneously increasing it's range and eliminating the need for ammo on it's primary
    weapon.
    
    At nearly double the weight, the Hatchet which is supposed to be the design's true claim to
    fame, performed well under test.  To support this weapon, twin Medium Lasers were installed,
    accompanied by a SRM 6 missle system for additional close range power.

Deployment:
    Despite performing well in mock simulations, it's performances were considered to marginal
    to be deemed worthy of production.  Being 20 tons heavier than it's counterpart, opponents
    of the Ono viewed the Mech to have only a slight edge over the Hatchetman.
    
    This rating, coupled with the fact that the DCMS despised the idea of using such a barbaric
    weapon that originated from it's enemy,  basing the Mech off a chassis that reminded the
    Combine people of the horrible Von Rohrs legacy, and originating from someone who was
    already deemed a disgrace in everyone's eyes, the High Command gave the design a failing
    grade.
    
    Only the original four prototypes were then produced and these were taken with Donovan
    during his self imposed exile.

Notable MechWarriors:
    Because this mech's existence mirrors his own so much, Donovan Kurita is the most famous
    person that everyone seems to be trying to forget.  This castout, left Combine space in
    order to become a pirate and live a life free from society.
    
    A skilled mechwarrior, Donovan has raided many Combine worlds, venting his anger and
    frustrations on the people whom he believed abandoned him.
    
    Though he left to be free, he still seems to be chained to the past.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                     260 Fusion                13.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            14                     4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  208                    13.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             32       
    Center Torso (rear):                               7       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             20       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 6                                                     RT                2          3.00             
SRM 6 (Ammo 15)                                           RT                1          1.00             
2 Medium Lasers                                           LT                2          2.00             
Hatchet                                                   RA                5          5.00             
PPC                                                       LA                3          7.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 1
Armor (A): 7,  Structure (S): 5
Specials: MEL