BattleMech Technical Readout
Name/Model: Ono ON-3F
Designer: Enra
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 65
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3050
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 5,558,960 C-Bills
Battle Value: 1,374
Chassis: Standard
Power Plant: 260 Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Standard
Armament:
1 PPC
1 SRM 6
2 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
A design doomed to failure, the Ono was the brain child of Donovan Kurita. Born from a
Combine noble and a no name mistress who rose to the rank of Hauptmann within the Steiner
military, Donovan was considered an embarrassment since birth. Subject to scandal, the Ono
seems to have inherited the Dragon's disdain.
Because of his upbringing, Donovan was stubborn and determined to prove his worth by taking
several other hated concepts and pushing forward.
Hoping to capitalize on what little he could gain from his name, Donovan had hoped to erase
the stigma of his existence by developing a Mech which would bring the DCMS the same success
that the Hatchetman had brought it's enemies.
Using several rediscovered Von Rohrs/Hebis chassis and the Hatchet's acquired through
salvage, the Ono was born following the ensuing peace after the War of 3039.
Capabilities:
Thirteen tons of armor provides the Ono with nearly maximum armor protection, allowing the
design to withstand considerable punishment.
120 meter jump jets were added in order to maintain mobility on par with it's predecessor.
This coupled with it's Fourteen heat sinks gives the mech considerable endurance in many
situations.
A Magna Hellstar PPC was equipped to provide the Ono with some long range firepower. This
weapon compared well to the Hatchetman's AC/10, providing similiar damage while
simultaneously increasing it's range and eliminating the need for ammo on it's primary
weapon.
At nearly double the weight, the Hatchet which is supposed to be the design's true claim to
fame, performed well under test. To support this weapon, twin Medium Lasers were installed,
accompanied by a SRM 6 missle system for additional close range power.
Deployment:
Despite performing well in mock simulations, it's performances were considered to marginal
to be deemed worthy of production. Being 20 tons heavier than it's counterpart, opponents
of the Ono viewed the Mech to have only a slight edge over the Hatchetman.
This rating, coupled with the fact that the DCMS despised the idea of using such a barbaric
weapon that originated from it's enemy, basing the Mech off a chassis that reminded the
Combine people of the horrible Von Rohrs legacy, and originating from someone who was
already deemed a disgrace in everyone's eyes, the High Command gave the design a failing
grade.
Only the original four prototypes were then produced and these were taken with Donovan
during his self imposed exile.
Notable MechWarriors:
Because this mech's existence mirrors his own so much, Donovan Kurita is the most famous
person that everyone seems to be trying to forget. This castout, left Combine space in
order to become a pirate and live a life free from society.
A skilled mechwarrior, Donovan has raided many Combine worlds, venting his anger and
frustrations on the people whom he believed abandoned him.
Though he left to be free, he still seems to be chained to the past.
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Equipment Mass
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Internal Structure: Standard 6.50
Engine: 260 Fusion 13.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Single): 14 4.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 208 13.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 32
Center Torso (rear): 7
R/L Torso: 15 24
R/L Torso (rear): 6
R/L Arm: 10 20
R/L Leg: 15 30
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Weapons and Ammo Location Critical Tonnage
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SRM 6 RT 2 3.00
SRM 6 (Ammo 15) RT 1 1.00
2 Medium Lasers LT 2 2.00
Hatchet RA 5 5.00
PPC LA 3 7.00
2 Jump Jets RL 2 2.00
2 Jump Jets LL 2 2.00
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Alpha Strike Statistics
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Point Value (PV): 33
TP: BM, SZ: 3, TMM: 1, MV: 8"j
Damage: (S) 2 / (M) 2 / (L) 1, OV: 1
Armor (A): 7, Structure (S): 5
Specials: MEL
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