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[24-Apr-2024 21:16]   Announcements
Patch 2.24.12 Applied:
Quick turnaround on this one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the Turret weight was not being shown in the readout for Combat Vehicle BASE OmniVehicles.
  • Fixed an issue with superheavy 'Mechs where the proper amount of ammo ,when multiple were stacked in the same slot, was not properly output in MegaMek files.

Changes
  • Changed how information related to armor (type, technology, and model); both main and location-specific, is stored in the database for easier, more consistent, retrieval.
  • Created an Alpa Strike Stat Block table in the Summary section that displays all Alpha Strike stats as they are updated when designing units.
  • Added the Combat Vehicle Escape Pod for use with all combat vehicle types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[15-Mar-2024 23:32]   Combat Vehicle Technical Readout
Wheeled Weapons Carrier WWC-1-LAC
                 Combat Vehicle Technical Readout

Name/Model:         Wheeled Weapons Carrier WWC-1-LAC
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            30
Role:               Missile Boat
Configuration:      Combat Vehicle
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         405,375 C-Bills
Battle Value:       361

Movement Type:        Wheeled
Power Plant:          InterComBust 100 Internal Combustion
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Armor:                ProtecTech Light
Armament:             
    1 Autocannon/5
    1 SRM 6
    1 20mm Gatling Gun Machine Gun
Manufacturer:         Quikscell Company
    Primary Factory:  Layover
Communications:       Communicator
Targeting & Tracking: FireScan with IndirecTrack

================================================================================================
Overview:
    Quikscell found massive success with their line of missile/weapon carriers.  However, the
    large 60 ton chassis of the original line while highly successful were hard to transport and
    could only keep in-line assault Mechs.  As such, Quikscell set forth to create a more
    mobile, lighter design that could fill out the ranks of garrisons across the Inner Sphere.

Capabilities:
    The WWC-1 is based upon the chassis of a reinforced Heavy Wheeled APC with an added
    customizable turret.  The base frame supports the vehicles 30 ton mass and is fitted with a
    InterComBust 100 ICE providing a max speed of 64 kph off-road, 4 tons (64 pts) of Protect
    Light armor capable of deflecting a PPC hit, and the ability to fit a 1.5 ton turret
    equipped with 14 tons of weaponry.  Quikscell utilized as many off the rack components and
    an open layout design to decrease maintenance and production times and costs.
    
    [Quirks: Easy to Maintain (1), Modular Weapons (1), Fast Reload (1) and Poor Performance
    (-3).]

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
Engine:                              100 Internal Combustion           6.00                     
    Cruising MP:                                4                                               
    Flanking MP:                                6                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     1.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.50                     
Armor Factor:                                   64                     4.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      16                                              
    R/L Side:                                   10                                              
    Rear:                                       10                                              
    Turret:                                     18                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Autocannon/5                                                 Turret                8.00         
Machine Gun                                                  Turret                0.50         
SRM 6                                                        Turret                3.00         
Autocannon/5 (Ammo 20)                                        Body                 1.00         
Machine Gun (Ammo 100)                                        Body                 0.50         
SRM 6 (Ammo 15)                                               Body                 1.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 14
TP: CV,  SZ: 1,  TMM: 1,  MV: 8"w
Damage: (S) 2 / (M) 2 / (L) 1
Armor (A): 2,  Structure (S): 2
Specials: EE, SRCH, TUR(2/2/1)