BattleMech Technical Readout
Name/Model: Dirk DIR-7L
Designer: Bulbasaur1IG
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 30
Configuration: Biped BattleMech
Era/Year: Dark Age / 3148
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 4,041,375 C-Bills
Battle Value: 1,113
Chassis: Armstrong 2-a
Power Plant: Pitban 150 XL
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Pitban LFT 50
Jump Capacity: 120 meters
Armor: Durallex Extra Light Heavy Ferro-Fibrous with CASE II
Armament:
1 Defiance Novashot Model 2 Plasma Rifle
2 Defiance C9M ER Medium Lasers
1 ATA Red ER Small Laser
Manufacturer: Armstrong Tractor and Armory Co.
Primary Factory: Palmer
Communications: Dalban FastTalk
Targeting & Tracking: Dalban HiRez
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Overview:
Initially designed by the Armstrong Tractor Company (later Armstrong Tractor and Armory Co.)
of Palmer in the periphery, the Dirk was their introduction to BattleMech design. The
original Dirk was intended to provide a low-cost cavalry skirmisher for militia and
cash-strapped mercenaries at the low price of 2.2 million C-bills per unit. Armstrong
successfully managed to design and build the Dirk, but a lack of budget for marketing led to
the 'mech remaining a limited, local product for a few systems.
In the aftermath of the Clan Invasion, Armstrong was slowly able to acquire access to
lostech designs and update the Dirk, but it remained little more than a niche design
performing a role many other mechs already performed. Armstrong had a sudden influx of
orders during the Jihad and ensuing events, as planetary governments and militias searched
for anything low-cost to buy and field in defense against outside threats. The Dirk remained
in limited production as of 3151, with both original and upgraded models available from
Armstrong's Palmer factory in the inner periphery.
Capabilities:
The Dirk is designed as a cavalry and skirmisher mech, and is equipped to fit this role.
Built on an Armstrong 2-a standard chassis with a Pitban 150 Extralight Fusion engine, the
Dirk is relatively fast at a top speed of 86.4 km/h. This is augmented with 4 Pitban LFT 50
jump jets for a jump distance of 120 meters. A Dalban FastTalk and Dalban HiRez round out
the communication and targeting systems.
Clad in 5.5 tons of Durallex Extra Light heavy ferro-fibrous armor, the DIR-7K carries 11.5
tons of weapons and equipment. A Defiance Novashot Model 2 Plasma Rifle sits in the center
torso, with a Defiance C9M ER medium laser in each arm. A single ATA Red ER small laser is
located in the head. This gives the -7L reliable and consistent damage at while also being a
potent infantry support platform. The 'mech continues to lack of lower arm and hand
actuators, making the Dirk unable to engage in melee combat beyond kicking at enemy units.
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Equipment Mass
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Internal Structure: Standard 3.00
Engine: 150 XL 3.00
Walking MP: 5
Running MP: 8
Jumping MP: 4
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 104 5.50
Type: Heavy Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 10 15
Center Torso (rear): 4
R/L Torso: 7 11
R/L Torso (rear): 3
R/L Arm: 5 10
R/L Leg: 7 14
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Weapons and Ammo Location Critical Tonnage
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ER Small Laser H 1 0.50
Plasma Rifle CT 2 6.00
CASE II LT 1 1.00
Plasma Rifle (Ammo 20) LT 2 2.00
ER Medium Laser RA 1 1.00
ER Medium Laser LA 1 1.00
2 Jump Jets RL 2 1.00
2 Jump Jets LL 2 1.00
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Alpha Strike Statistics
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Point Value (PV): 23
TP: BM, SZ: 1, TMM: 2, MV: 10"/8"j
Damage: (S) 3 / (M) 3 / (L) 0, OV: 0
Armor (A): 3, Structure (S): 1
Specials: CASEII, ENE, JMPW1
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