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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Ha Otoko IIC 2
Designer:           Kalo Osis
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,593,510 C-Bills
Battle Value:       2,124

Chassis:              Standard
Power Plant:          260 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    2 LRM 20s
    2 LRM 10s
    2 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Clan Ghost Bear, having left the Pentagon Worlds, had a shortage of mechs to defend its
    large border after the fall of Clan Smoke Jaguar. Several attacks on the border by the
    Kuritan Military had left the Clan open to attacks, and they needed a good long range fire
    support mech. They aquired several Ha Otoko mechs and retro fitted them with Clan
    technology.

Capabilities:
    This mech packs all the firepower of the orginal Ha Otoko, backed up by more ammo for the
    LRM 20 racks and a piar of medium lasers for back up if they enemies get close.

Deployment:
    A binary of these has been stationed on every border wolrd on the Ghost Bear border with the
    Draconis Combine. They have already confused DCM troops, who found it strange they werer
    fighting their own mechs.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                     260 Fusion                13.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  211                    11.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             32       
    Center Torso (rear):                              10       
    R/L Torso:                         15             23       
    R/L Torso (rear):                                  7       
    R/L Arm:                           10             20       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 ER Medium Lasers                                        CT                2          2.00             
LRM 20                                                    RT                4          5.00             
LRM 20 (Ammo 18)                                          RT                3          3.00             
LRM 20                                                    LT                4          5.00             
LRM 20 (Ammo 18)                                          LT                3          3.00             
LRM 10                                                    RA                1          2.50             
LRM 10 (Ammo 12)                                          RA                1          1.00             
LRM 10                                                    LA                1          2.50             
LRM 10 (Ammo 12)                                          LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 47
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 5 / (M) 5 / (L) 4,  OV: 0
Armor (A): 7,  Structure (S): 5
Specials: CASE, IF4, LRM3/3/4