Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability  | Reviews   
Design Overview
Generate a file in     format  
                 BattleMech Technical Readout

Name/Model:         Ostrich O-34a
Designer:           IronDogs
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3057
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Experimental
Total Cost:         5,401,492 C-Bills
Battle Value:       1,550

Structure:            Endo Steel
Power Plant:          275 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Unknown
    Jump Capacity:    150 meters
Armor:                Standard
    3 ER Medium Lasers
    1 Large Laser
    1 Streak SRM 6
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

    The mercenary group, the Blood Eagles, fled New Oslo during the Clan Wars in 3050 - taking
    with them an extraordinary number of technicians and factory workers from Gorton, Kingsley &
    Thorpe Enterprises (GKT). They wandered the stars travelling finally to Morgan Kell and the
    Arc Royal Defense Cordon. By 3057, the Blood Eagles were given land and title on the planet
    Mkuranga where the mercenary group began to develop custom battlemechs.
    The first design was the Ostrich, named after the largest and most powerful bird on Earth.

    The commanders of the Blood Eagles are dedicated to bird themes and prefer battlemechs that
    can jump, or "fly like an eagle." It was funny to designers that the commanders would choose
    the name "Ostrich" which is a flightless bird.
    The battlemech is largely a short-range weapon, featuring medium lasers and short-ranged
    missiles. A large laser does keep the Ostrich useful at long range.

    The Ostrich was first deployed on the planet of Mkuranga in which it defended Spiral City
    from the rebel sand people of the southern deserts. The Ostrich was overwhelmed by the enemy
    and was destroyed, but the machine took a tremendous pounding and last longer than most

    There are no known variants.

Notable MechWarriors:
    Baron Sigrid Orn is an old Viking-like warrior. He has a long forked bearded and wears
    silver arm bands like his ancestors. Sigrid has been part of the Blood Eagles from the start
    in 3034 and a loyal man. Sigrid was awarded the first new production battlemech, the
    Ostrich, for his service though it was destroyed in its first battle.

Equipment                                                             Mass                      
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                     275 Fusion                15.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             20       
    Center Torso (rear):                               5       
    R/L Torso:                         13             20       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             20       

Weapons and Ammo                                       Location          Critical     Tonnage   
Jump Jet                                                  CT                1          0.50             
ER Medium Laser                                           RT                1          1.00             
2 Jump Jets                                               RT                2          1.00             
CASE                                                      LT                1          0.50             
ER Medium Laser                                           LT                1          1.00             
2 Jump Jets                                               LT                2          1.00             
Streak SRM 6 (Ammo 15)                                    LT                1          1.00             
ER Medium Laser                                           RA                1          1.00             
Large Laser                                               RA                2          5.00             
Streak SRM 6                                              LA                2          4.50