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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Grizzly Jagermech
Designer:           BoldEnglishman
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Experimental
Total Cost:         8,528,685 C-Bills
Battle Value:       997

Chassis:              Standard
Power Plant:          195 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Autocannon/10
    1 MRM 10
    1 Thumper
    1 Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    A Custom Jagermech re-christened the Grizzly has been reported to have been a moderately
    effective subterrenean fighter, using its weapons not only for combat but for other purposes
    as well. The Machine Gun wards off infranty to a limited extent, the MRMs dealing damage for
    long tunnels where it is hard to maneuver out of the way, the AC/10 is the main hard-hitting
    weapon and the Thumper Artillery completely fails for its well known-role. Obviously
    Artillery cannot even be hoped to use underground but the Thumper is used here to create
    cave-ins and block an enemy's advance. Only ever used on guard-duty, this Mechs whereabouts
    are currently unknown, for there are not many planets suited to its purpose. It was last
    seen on The Rock being tested against Light and Medium 'Mechs.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                       195 XL                   4.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  211                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             32       
    Center Torso (rear):                              10       
    R/L Torso:                         15             23       
    R/L Torso (rear):                                  7       
    R/L Arm:                           10             20       
    R/L Leg:                           15             30       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
MRM 10 (Ammo 24)                                          H                 1          1.00             
Machine Gun                                               CT                1          0.50             
Machine Gun (Ammo 100)                                    CT                1          0.50             
Autocannon/10 (Ammo 20)                                   RT                2          2.00             
Thumper (Ammo 40)                                         RT                2          2.00             
MRM 10                                                    LT                2          3.00             
Autocannon/10                                             RA                7         12.00             
Thumper                                                 LA/LT               15        15.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 3
Specials: AC1/1/-, ARTT-1