Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Panther III PIII-A0
Designer:           cain
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            45
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3056
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         7,227,090 C-Bills
Battle Value:       1,526

Chassis:              Endo Steel
Power Plant:          225 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [108 kph] 
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard with CASE
Armament:             
    1 ER PPC
    1 Streak SRM 6
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    An new Kurita omnimech based on the venerable Panther mech
    
    its weapons are similar but bigger this according to its designers is to signify its growing
    strength and to try and bring the divided warriors of the dragon  together behind this
    symbol of the  renewed dragons power.
    
    The main panther producing factory on Tok Do has began producing this new omnimech. Delays
    were caused by the need to ship ssrm6 systems from Proserpina and the Gaurdian ECM suite
    from  Al Na'ir but slight pressure from the cordinater solved these problems rapidly.

Capabilities:
    The Panther III's main fire power the lords light 2 ERPPC gives this mech its main long
    range power to offset its relitivly slow speed the large streak misslie pack provides ample
    close range fire power the mech retains its jump capabilities even increased too 150meters
    while the ecm suite will hide it from most smart weapons

Deployment:
    Due to delays in production the required mechs werent produced so the mechs were sent to the
    units whose dissent was most verbal
    
    it is supected that a lance has been sent to the ghost regiments but this could'nt be
    confirmed

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                  225 Light Fusion              7.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [10]                                            
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  153                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             21       
    Center Torso (rear):                               7       
    R/L Torso:                         11             17       
    R/L Torso (rear):                                  5       
    R/L Arm:                            7             14       
    R/L Leg:                           11             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
CASE                                                      RT                1          0.50             
2 Jump Jets                                               RT                2          1.00             
Streak SRM 6                                              RT                2          4.50             
Streak SRM 6 (Ammo 15)                                    RT                1          1.00             
ER PPC                                                    LT                3          7.00             
Guardian ECM Suite                                        LT                2          1.50             
2 Jump Jets                                               LT                2          1.00             
MASC                                                      LT                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"/10"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 5,  Structure (S): 2
Specials: CASE, ECM