Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Enforcer ENF-4T
Designer:           Seraph
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3022
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         3,628,375 C-Bills
Battle Value:       1,087

Chassis:              Standard
Power Plant:          200 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    1 PPC
    1 Autocannon/5
    1 Medium Laser
    1 Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Favored by House Davion, the Enforcer has been a common sight in the armies of the AFFS. A
    durable and effective fighter, the Enforcer is hard to replace for it's size.

Capabilities:
    Having had both arms blown off in the thick of fighting on Trancredi IV, Harold Sumner and
    his tech Jim-Bob were forcecd to scrounge for parts off the battlefield they had just helped
    secure. Not able to find the correct parts among the hulks, they managed to replace them
    with what was available. The AC/10 was replacecd with an AC/5 from a shattered Dragon.
    Hitting lighter than the bigger AC, the AC/5 has longer range, more shots per ton, and less
    heat. The LA mounted large laser was likewise replaced with the PPC from a Panther.  The PPC
    has farther range, more damge, but a higher heat curve. Also added into the empty spacees
    was another heatsink and a medium laser for close in work.

Deployment:
    As yet only one Enforcer of this design exists.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            13                     3.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  144                     9.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             23       
    Center Torso (rear):                               4       
    R/L Torso:                         12             17       
    R/L Torso (rear):                                  3       
    R/L Arm:                            8            14/16     
    R/L Leg:                           12            20/18     

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              CT                1          1.00             
Small Laser                                               CT                1          0.50             
Autocannon/5 (Ammo 20)                                    RT                1          1.00             
Autocannon/5                                              RA                4          8.00             
PPC                                                       LA                3          7.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 26
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"j
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 0
Armor (A): 5,  Structure (S): 4
Specials: