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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Panther PNT-11XT
Designer:           mud
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            35
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         2,522,047 C-Bills
Battle Value:       826

Chassis:              Standard
Power Plant:          175 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    1 Large Laser
    1 SRM 4
    1 Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The PNT-11XT developed in response to criticisms of the PNT-10XT.  Pilots liked the speed
    upgrade, but were unhappy about losing their jumping capability.

Capabilities:
    The PNT-11XT is arguably superior to the 9R model in urban warfare.  The large laser causes
    a marginally smaller amount of damage, but this is offset by a lack of short-range targeting
    difficulties.

Deployment:
    The PNT-11XT is an extremely rare battlemech.  All known examples are believed to be in the
    possession of DEST.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.50                     
Engine:                                     175 Fusion                 7.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Single):                            12                     2.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             14       
    Center Torso (rear):                               7       
    R/L Torso:                          8             10       
    R/L Torso (rear):                                  5       
    R/L Arm:                            6             10       
    R/L Leg:                            8             12       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
SRM 4                                                     CT                1          2.00             
SRM 4 (Ammo 25)                                           LT                1          1.00             
Small Laser                                               LT                1          0.50             
Large Laser                                               RA                2          5.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 21
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: