Combat Vehicle Technical Readout
Name/Model: Imp Infantry Fighting Vehicle
Designer: Mechworks
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 50
Role: Skirmisher
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 25,945,052 C-Bills
Battle Value: 714
Movement Type: Wheeled
Power Plant: General Motors 230 XXL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Durallex Superslab II Hardened with CASE
Armament:
1 RAMTech 1200Z ER Large Laser
1 Fireline Five-Tube Enhanced LRM 5
2 RC-05 "Pakker" Light Machine Guns (C)
Manufacturer: Heavy Strike Systems, LLC
Primary Factory: Various (Licensed Spherewide)
Communications: O/P 9000 Wide Band
Targeting & Tracking: Dalban HiRez XIX
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Overview:
The Imp is a six-wheel all-terrain infantry fighting vehicle suitable for the most dangerous
battlefields of the thirty-second century. Its four-ton infantry compartment can easily
carry most conventional infantry platoons or a squad of Battle Armor, safely protected by
its six tons of double-thick plating and fully sealed interior. To support its complement,
an extended range large laser with a coaxial pair of 12.7mm revolver cannons for
anti-infantry purposes on the left in an over-under arrangement and a TAG set on the right
are mounted to the turret's main elevator, while a five-tube enhanced long range missile
launcher is mounted in a horizontal flat-line at the rear of the turret. An
extra-extra-light engine gives the vehicle a reasonable turn of speed.
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Equipment Mass
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Internal Structure: Standard 5.00
Engine: 230 XXL 5.50
Cruising MP: 5
Flanking MP: 8
Heat Sinks (Single): 12 2.00
Control Equipment: 2.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 1.00
Armor Factor: 48 6.00
Type: Hardened
Armor
Value
Front: 10
R/L Side: 10
Rear: 9
Turret: 9
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Weapons and Ammo Location Tonnage
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ER Large Laser Turret 5.00
Enhanced LRM 5 Turret 3.00
2 Light Machine Guns (C) Turret 0.50
TAG Turret 1.00
Armored Motive System -- 7.50
Environmental (Vacuum) Sealing -- 5.00
CASE Body 0.50
Compartment, Infantry (4 tons) Body 4.00
Enhanced LRM 5 (Ammo 24) Body 1.00
Light Machine Gun (Ammo 100) (C) Body 0.50
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Alpha Strike Statistics
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Point Value (PV): 23
TP: CV, SZ: 2, TMM: 2, MV: 10"w
Damage: (S) 2 / (M) 2 / (L) 2
Armor (A): 3, Structure (S): 3
Specials: ARS, CASE, CR, IF0*, IT4, SEAL, SOA, SRCH, TAG, TUR(2/2/2, IF0*, TAG)
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