Recently Approved or Updated Submissions
 EntryMemberTypeDate
Jet Falcon G Kirbanzo BattleMechs 06-May-2026 22:27
Jet Falcon H Kirbanzo BattleMechs 06-May-2026 22:23
Jet Falcon 6 Kirbanzo BattleMechs 06-May-2026 22:21
Jet Falcon 5r Kirbanzo BattleMechs 06-May-2026 22:19
Jet Falcon 5 Kirbanzo BattleMechs 06-May-2026 22:18
Jet Falcon 4 Kirbanzo BattleMechs 06-May-2026 22:13
Jet Falcon 3 Kirbanzo BattleMechs 06-May-2026 22:10
Jet Falcon 2 Kirbanzo BattleMechs 06-May-2026 22:07
KillerCan JackLtdurban BattleMechs 06-May-2026 22:03
Jet Falcon Kirbanzo BattleMechs 06-May-2026 21:59
Yaga Kirbanzo ProtoMechs 06-May-2026 21:45
Charybdis 3 Kirbanzo ProtoMechs 06-May-2026 21:33
Charybdis 2 Kirbanzo ProtoMechs 06-May-2026 21:28
Hatchet Man IIC-1 madoc83 BattleMechs 06-May-2026 20:56
Archer ARC-2D ARC-2D trrebi981 BattleMechs 06-May-2026 20:19
Charybdis Kirbanzo ProtoMechs 06-May-2026 20:11
Wave Rider Kirbanzo BattleMechs 06-May-2026 19:44
Longbow II LGB-80W Kirbanzo BattleMechs 06-May-2026 18:41
Buzzkill BK-102 Kirbanzo BattleMechs 06-May-2026 18:17
Buzzkill BK-100 Kirbanzo BattleMechs 06-May-2026 18:13
Trebuchet {Crow Custom 3039} TBT-5J-2 CopperCrow BattleMechs 06-May-2026 17:37
Baphomet BPH-0M-Tr Kirbanzo BattleMechs 06-May-2026 17:11
Baphomet BPH-0M-T Kirbanzo BattleMechs 06-May-2026 17:02
Lightning Shrike C Kirbanzo BattleMechs 06-May-2026 16:36
Burke Custom GAU Wulf359 Combat Vehicles 06-May-2026 15:32
Sun Spider SNS-AMB indigointopia BattleMechs 06-May-2026 15:14
Banshee, Ancient Periphery Remodel, Jump Twin LPPC and TSM Cert trrebi981 BattleMechs 06-May-2026 15:14
Sun Spider SNS-VG indigointopia BattleMechs 06-May-2026 15:12
Sun Spider SNS-ML indigointopia BattleMechs 06-May-2026 15:09
Lightning Shrike B Kirbanzo BattleMechs 06-May-2026 15:06
Lightning Shrike A Kirbanzo BattleMechs 06-May-2026 15:03
Lightning Shrike PRIME Kirbanzo BattleMechs 06-May-2026 14:59
Lightning Shrike [BASE] Kirbanzo BattleMechs 06-May-2026 14:53
(Production) WarHammer WHM-6P AD BattleMechs 06-May-2026 14:41
UrbanMech UM-IJMM Electric BattleMechs 06-May-2026 14:25
Victor (Lone Ranger) VTR-666 Dantethered BattleMechs 06-May-2026 14:03
Thunderbolt TDR-8L-FF "Forest Fire" magical_savior BattleMechs 06-May-2026 13:58
Banshee BNC-3L hangrybear BattleMechs 06-May-2026 13:49
Manticore Custom MRM Wulf359 Combat Vehicles 06-May-2026 13:20
Awesome "Crimson Cavaliers" AWS-8QCC2 Baitball BattleMechs 06-May-2026 13:20
Blowaway (Crashing Mountain) Kirbanzo BattleMechs 06-May-2026 13:09
Orion ('Uriel') ON1-SM Serf BattleMechs 06-May-2026 12:04
UrbanMech UM-HG40 Electric BattleMechs 06-May-2026 12:00
Spirit III Artemis,mml7, 17% Alexandetron01 Combat Vehicles 06-May-2026 11:43
Spirit II Artemis, 43% Alexandetron01 Combat Vehicles 06-May-2026 11:31
Then (Pigs) Fly Vitdragon8 BattleMechs 06-May-2026 11:26
Lobo WoB Refit 1ChromeDome BattleMechs 06-May-2026 11:24
Thunderbolt (TDR-5SM-OD) D Krulla_Chief BattleMechs 06-May-2026 10:58
Thunderbolt (TDR-5EL-OC) C Krulla_Chief BattleMechs 06-May-2026 10:55
Thunderbolt (TDR-5SS-OB) B Krulla_Chief BattleMechs 06-May-2026 10:48
 
[02-May-2026 20:47]   Announcements
Patch 2.26.10 Applied:
Some fixes and a few changes. Details of what's included are as follows:

Fixes
  • Fixed an issue where confirmation dialogs could be bypassed in situations where more than one confirmation was necessary.
  • Fixed an issue where the Armored Motive Weight was incorrect on Mixed Tech designs.

Changes
  • Updated equipment and weapons so filtering results are returned significantly quicker than before.
  • Modified reviews so they no longer require approval upon submission and are instantly visible.
  • Updated equipment information and stats for Conversion Gear, Composite structure, Coolant Pods, Drone Operating System, and Dual Saw.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[25-Jan-2022 21:50]   ProtoMech Technical Readout
Orc 2
                 ProtoMech Technical Readout

Name/Model:         Orc 2
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3075 Unabridged, The Cutting Edge
Technology:         Clan
Technology Rating:  F
Tonnage:            4
Role:               Missile Boat
Configuration:      Biped ProtoMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         689,832 C-Bills
Battle Value:       171

Chassis:              ProtoMech
Power Plant:          36 ProtoMech Fusion
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                ProtoMech
Armament:             
    2 LRM 2s
    1 Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    400                    
Engine:                                36 ProtoMech Fusion               900                    
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   20                      1,000                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               1              4       
    Torso:                              4              7       
    Main Gun:                           -              -       
    R/L Arm:                            1              2       
    Legs:                               3              5       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
2 LRM 2s                                                  T                800                          
LRM 2 (Ammo 6)                                            T                100                          
Machine Gun                                               RA               250                          
Machine Gun (Ammo 10)                                     RA               50                           

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 11
TP: PM,  SZ: 1,  TMM: 2,  MV: 12"
Damage: (S) 0* / (M) 0* / (L) 0*
Armor (A): 1,  Structure (S): 1
Specials: IF0*