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[17-Mar-2026 14:43]   Announcements
Patch 2.26.7 Applied:
Pushing out another update just to keep things going. Details of what's included are as follows:

Fixes
  • Fixed an issue where users could not generate record sheets from within the unit designer for BattleMech and IndustrialMech unit types.

Changes
  • Changed how OmniMechs are posted to the forums (yet again). Non-omni units still function according to the last update, but omni units will now only create a OmniMech/Vehicle topic with the BASE and all alternate configurations if you also own the BASE configuration. If you create an alternate configuration off a BASE owned by someone else (e.g., a BASE unit that is canon), then that alternate configuration is treated as if it were a standalone unit and will have its own topic.
  • Modified the record sheets for ProtoMechs so the main gun image in the armor diagram is removed if the unit does not utilize a main gun.
  • Modified the distribution and equipment data in the backend to utilize JSON. This now standardizes all fields across unit types to the same architecture. This will make simply updates due to uniformity and ease of use and readability.
  • Implemented the Autocannon/2, Autocannon/5, and Long Tom prototypes from Interstellar Operations. These weapons are now available for use on applicable unit types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[14-Dec-2024 15:35]   Combat Vehicle Technical Readout
Imp Infantry Fighting Vehicle
                 Combat Vehicle Technical Readout

Name/Model:         Imp Infantry Fighting Vehicle
Designer:           Mechworks
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            50
Role:               Skirmisher
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         25,945,052 C-Bills
Battle Value:       714

Movement Type:        Wheeled
Power Plant:          General Motors 230 XXL
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Armor:                Durallex Superslab II Hardened with CASE
Armament:             
    1 RAMTech 1200Z ER Large Laser
    1 Fireline Five-Tube Enhanced LRM 5
    2 RC-05 "Pakker" Light Machine Guns (C)
Manufacturer:         Heavy Strike Systems, LLC
    Primary Factory:  Various (Licensed Spherewide)
Communications:       O/P 9000 Wide Band
Targeting & Tracking: Dalban HiRez XIX

================================================================================================
Overview:
    The Imp is a six-wheel all-terrain infantry fighting vehicle suitable for the most dangerous
    battlefields of the thirty-second century. Its four-ton infantry compartment can easily
    carry most conventional infantry platoons or a squad of Battle Armor, safely protected by
    its six tons of double-thick plating and fully sealed interior. To support its complement,
    an extended range large laser with a coaxial pair of 12.7mm revolver cannons for
    anti-infantry purposes on the left in an over-under arrangement and a TAG set on the right
    are mounted to the turret's main elevator, while a five-tube enhanced long range missile
    launcher is mounted in a horizontal flat-line at the rear of the turret. An
    extra-extra-light engine gives the vehicle a reasonable turn of speed.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                      230 XXL                   5.50                     
    Cruising MP:                                5                                               
    Flanking MP:                                8                                               
Heat Sinks (Single):                            12                     2.00                     
Control Equipment:                                                     2.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.00                     
Armor Factor:                                   48                     6.00                     
    Type:                                    Hardened                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      10                                              
    R/L Side:                                   10                                              
    Rear:                                       9                                               
    Turret:                                     9                                               

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
ER Large Laser                                               Turret                5.00         
Enhanced LRM 5                                               Turret                3.00         
2 Light Machine Guns (C)                                     Turret                0.50         
TAG                                                          Turret                1.00         
Armored Motive System                                          --                  7.50         
Environmental (Vacuum) Sealing                                 --                  5.00         
CASE                                                          Body                 0.50         
Compartment, Infantry (4 tons)                                Body                 4.00         
Enhanced LRM 5 (Ammo 24)                                      Body                 1.00         
Light Machine Gun (Ammo 100) (C)                              Body                 0.50         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 23
TP: CV,  SZ: 2,  TMM: 2,  MV: 10"w
Damage: (S) 2 / (M) 2 / (L) 2
Armor (A): 3,  Structure (S): 3
Specials: ARS, CASE, CR, IF0*, IT4, SEAL, SOA, SRCH, TAG, TUR(2/2/2, IF0*, TAG)