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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
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Jade_Dragon 8th Sword of Light Sho-sho
Joined: 05-Feb-2002 00:00 Posts: 1325 Location: United States
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Posted: 15-Feb-2017 18:16 Post subject: Avatar AV1-OU |
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I have never really been a fan of Artemis on SRMs, for the same tonnage you can deploy SRM 6s and do not have to worry about enemy ECM and if the gods of fate decree you can do more than average damage as well. _________________ The JadeDragon
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
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Posted: 15-Feb-2017 18:25 Post subject: Re: Avatar AV1-OU |
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Jade_Dragon wrote: | I have never really been a fan of Artemis on SRMs, for the same tonnage you can deploy SRM 6s and do not have to worry about enemy ECM and if the gods of fate decree you can do more than average damage as well. |
From a pure numbers standpoint, I'd say you're correct. Adding Artemis to an SRM/T 4 on an average roll of 7 still only gets you 3 missiles, as both a 7 and 9 are 3. Artemis on an SRM 6, however, is worth it. A roll of 7 for that will get you 4 missiles, but push that up to 9 with the Artemis and you get 5 missiles. _________________ Mordel Blacknight - Site Administrator
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 09-Mar-2017 21:31 Post subject: Avatar AV1-OU |
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LRT : Long Range torpedoes?? _________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
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Posted: 09-Mar-2017 22:44 Post subject: Re: Avatar AV1-OU |
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Sir Henry wrote: | LRT : Long Range torpedoes?? |
Oh yeah! There's a while host of 'Mechs these days designed for underwater use. The amount I've been inputting with HarJel and UMUs had been quite high. _________________ Mordel Blacknight - Site Administrator
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 10-Mar-2017 14:33 Post subject: Re: Avatar AV1-OU |
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Not to mention you get 25 reloads instead of 15, which may be handy occasionally. _________________ The dragon NEVER sleeps!
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 10-Mar-2017 19:34 Post subject: Avatar AV1-OU |
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What world would you use those on? _________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 13-Mar-2017 14:49 Post subject: Avatar AV1-OU |
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Bombarding the enemy? 25 reloads is practically a no-brainer to fire in single engagements with one launcher even for near impossible shots or it's a decent amount for two. With SRM 6 it feels all right to have one ton per launcher, but splitting is not much of an option and deeper raids might see you with three ton paperweight pretty soon. This Avatar would probably do better with one ton of SRTs unless the idea was to keep the SRTs available in case of arm flooding. Not that the torso couldn't support the ammo (and once you get torso flooded you're dead anyway with the Avatar). _________________ The dragon NEVER sleeps!
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
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Posted: 13-Mar-2017 16:53 Post subject: Re: Avatar AV1-OU |
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Sir Henry wrote: | What world would you use those on? |
A world where Kevin Costner is running around pretending to be a postman, of course. _________________ Mordel Blacknight - Site Administrator
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 13-Mar-2017 20:32 Post subject: Avatar AV1-OU |
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I hope it's better than that....
A world covered 95% water. Civilization have moved underwater. Now all warfare is done underwater.
That sounds like a hell of a way to fight... hint, hint.... _________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
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Posted: 13-Mar-2017 22:48 Post subject: Re: Avatar AV1-OU |
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Sir Henry wrote: | I hope it's better than that....
A world covered 95% water. Civilization have moved underwater. Now all warfare is done underwater.
That sounds like a hell of a way to fight... hint, hint.... |
Tried it once. The game lasted like 4 turns. But that was before HarJel, MASS, and UMUs. So I just may... _________________ Mordel Blacknight - Site Administrator
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 15-Mar-2017 21:57 Post subject: Avatar AV1-OU |
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What Tech readout are HarJel, MASS and UMUs located in? I need to update my knowledge... _________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
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Posted: 16-Mar-2017 10:01 Post subject: Re: Avatar AV1-OU |
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Sir Henry wrote: | What Tech readout are HarJel, MASS and UMUs located in? I need to update my knowledge... |
I believe all of them are detailed in the Tactical Operations rulebook. _________________ Mordel Blacknight - Site Administrator
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 16-Mar-2017 19:40 Post subject: Avatar AV1-OU |
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Thank you. _________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 02-Dec-2022 16:16 Post subject: Avatar AV1-OU |
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TRO: Avatar AV1-OU | BattleMech Technical Readout
Name/Model: Avatar AV1-OU
Designer: Catalyst Game Labs
Source(s): Record Sheets: 3085 Unabridged, Old is the New New
Technology: Inner Sphere
Technology Rating: E
Tonnage: 70
Role: Missile Boat
Configuration: Biped OmniMech
Era/Year: Jihad / 3077
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 20,174,042 C-Bills
Battle Value: 1,359
Chassis: Alshain Hagetaga-O7
Power Plant: Hermes 280 XL
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: StarSlab/4 with CASE
Armament:
2 LRT 15 w/ Artemis IV FCS
2 Victory 23R Medium Lasers
2 SRT 4 w/ Artemis IV FCS
1 Small Pulse Laser
Manufacturer: Luthien Armor Works, StarCorps Industries, Victory Industries
Primary Factory: Luthien (LAW), Crofton (SCI), Son Hoa (SCI), St.Ives (SCI), Loburg (SCI), Marduk (VI)
Communications: Sipher CommCon SCU-9
Targeting & Tracking: Matabushi Stalker
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 7.00
Engine: 280 XL 8.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 192 12.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 30
Center Torso (rear): 9
R/L Torso: 15 22
R/L Torso (rear): 8
R/L Arm: 11 16
R/L Leg: 15 26
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
2 Medium Lasers CT 2 2.00
C3 Computer (Master) RT 5 5.00
CASE RT 1 0.50
CASE LT 1 0.50
Small Pulse Laser LT 1 1.00
LRT 15 w/ Artemis IV FCS RA 3 7.00
LRT 15 (Ammo 16) [Artemis IV] RA 2 2.00
SRT 4 w/ Artemis IV FCS RA 1 2.00
SRT 4 (Ammo 25) [Artemis IV] RA 1 1.00
LRT 15 w/ Artemis IV FCS LA 3 7.00
LRT 15 (Ammo 16) [Artemis IV] LA 2 2.00
SRT 4 w/ Artemis IV FCS LA 1 2.00
SRT 4 (Ammo 25) [Artemis IV] LA 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM, SZ: 3, TMM: 1, MV: 8"
Damage: (S) 2 / (M) 1 / (L) 0, OV: 0
Armor (A): 6, Structure (S): 3
Specials: C3M, CASE, MHQ5, OMNI, TAG, TOR3/4/3
| _________________ The dragon NEVER sleeps!
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