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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
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Jade_Dragon 8th Sword of Light Sho-sho
Joined: 05-Feb-2002 00:00 Posts: 1325 Location: United States
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Posted: 21-Apr-2017 17:40 Post subject: Uller (Kit Fox) U |
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Torps in the water, Torps in the water!!
Should probably make a land version of this with 8 LRM 5s too _________________ The JadeDragon
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 21-Apr-2017 18:26 Post subject: Uller (Kit Fox) U |
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I prefer bigger missile racks. Abusing this weight reduction is a low trick. At least in watter it has some meaning as it's far better to hit many times for little damage rather than fewer big hits, but I still don't like doing it. _________________ The dragon NEVER sleeps!
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Jade_Dragon 8th Sword of Light Sho-sho
Joined: 05-Feb-2002 00:00 Posts: 1325 Location: United States
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Posted: 22-Apr-2017 18:49 Post subject: Uller (Kit Fox) U |
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I'd take a pair LRM 15s and a second ERML plus JJs instead of the UMUs. _________________ The JadeDragon
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
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Posted: 23-Apr-2017 13:17 Post subject: Re: Uller (Kit Fox) U |
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Jade_Dragon wrote: | I'd take a pair LRM 15s and a second ERML plus JJs instead of the UMUs. |
Soooo... you essentially want to take a design that was built for underwater operations, and turn it into one that isn't? Why not just take a variant that isn't this one? _________________ Mordel Blacknight - Site Administrator
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 24-Apr-2017 18:36 Post subject: Re: Uller (Kit Fox) U |
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IIRC... Using them this way helps to prevent flooding. If you get hit, just the launcher is flooded. not the whole cavity...
Sleeping Dragon wrote: | I prefer bigger missile racks. Abusing this weight reduction is a low trick. At least in watter it has some meaning as it's far better to hit many times for little damage rather than fewer big hits, but I still don't like doing it. | _________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 26-Apr-2017 00:25 Post subject: Re: Uller (Kit Fox) U |
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No, not as the rules are at the moment. For every hit you roll 2d6 and 10+ means that whole location is lost. If there's no armour the location is lost automatically. _________________ The dragon NEVER sleeps!
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 30-Apr-2017 21:51 Post subject: Re: Uller (Kit Fox) U |
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Sleeping Dragon wrote: | No, not as the rules are at the moment. For every hit you roll 2d6 and 10+ means that whole location is lost. If there's no armour the location is lost automatically. |
That might have been a House rule... _________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 01-May-2017 00:20 Post subject: Re: Uller (Kit Fox) U |
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Nope, that's core
p. 121 Total Warfare - DAMAGE - Underwater Units _________________ The dragon NEVER sleeps!
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 03-May-2017 14:23 Post subject: Uller (Kit Fox) U |
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No, I meant flooding of components not whole areas... _________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
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Posted: 03-May-2017 18:23 Post subject: Re: Uller (Kit Fox) U |
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Sir Henry wrote: | No, I meant flooding of components not whole areas... |
Yeah. Flooding of a single component would definitely have been a house rule. _________________ Mordel Blacknight - Site Administrator
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 02-Jan-2023 14:06 Post subject: Uller (Kit Fox) U |
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TRO: Uller (Kit Fox) U | BattleMech Technical Readout
Name/Model: Uller (Kit Fox) U
Designer: Catalyst Game Labs
Source(s): Record Sheets: 3085 Unabridged, Old is the New New
Technology: Clan
Technology Rating: F
Tonnage: 30
Role: Sniper
Configuration: Biped OmniMech
Era/Year: Jihad / 3077
Rules (Current): Standard
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 5,304,000 C-Bills
Battle Value: 1,486
Chassis: Process 12 Endo Steel
Power Plant: Starfire 180 XL
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: None
Jump Capacity: None
Armor: Compound H18 Ferro-Fibrous
Armament:
1 ER Medium Laser
8 LRT 5s
Manufacturer: Babylon MechWorks V, Ironhold Plant 9, Production Line Gamma 2
Primary Factory: Babylon (BMWV), Ironhold (IP9), Lum (PLG2)
Communications: CobraTalk 12
Targeting & Tracking: Series XXX MultiTrack
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 1.50
Engine: 180 XL 3.50
Walking MP: 6
Running MP: 9
Underwater MP: 6
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 76 4.00
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 10 9
Center Torso (rear): 4
R/L Torso: 7 8
R/L Torso (rear): 4
R/L Arm: 5 7
R/L Leg: 7 8
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
ER Medium Laser RT 1 1.00
UMU RT 1 0.50
UMU LT 1 0.50
4 LRT 5s RA 4 4.00
LRT 5 (Ammo 48) RA 2 2.00
4 LRT 5s LA 4 4.00
LRT 5 (Ammo 48) LA 2 2.00
2 UMUs RL 2 1.00
2 UMUs LL 2 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 16
TP: BM, SZ: 1, TMM: 2, MV: 12"s
Damage: (S) 1 / (M) 1 / (L) 0, OV: 0
Armor (A): 3, Structure (S): 2
Specials: CASE, OMNI, TOR3/3/3, UMU
| _________________ The dragon NEVER sleeps!
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