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Blackjack BJ-2r
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Mordel
Mordel.Net
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Administrator


Joined: 03-Feb-2002 00:00
Posts: 6061
Location: United States
PostPosted: 06-May-2017 13:55    Post subject: Blackjack BJ-2r Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Blackjack BJ-2r
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3145 New Tech, New Upgrades
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            45
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3131
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         3,572,075 C-Bills
Battle Value:       1,076

Chassis:              Standard
Power Plant:          180 Fusion
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Unknown
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    1 Medium Lasers
    2 Large Re-engineered Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    No information provided

Capabilities:
    No information provided

Deployment:
    No information provided

Variants:
    No information provided

Notable MechWarriors:
    No information provided

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
Engine:                                     180 Fusion                 7.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  136                     8.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             18       
    Center Torso (rear):                               9       
    R/L Torso:                         11             15       
    R/L Torso (rear):                                  6       
    R/L Arm:                            7             12       
    R/L Leg:                           11             17       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              LT                1          1.00             
Large Re-engineered Laser                                 RA                5          8.00             
Large Re-engineered Laser                                 LA                5          8.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

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Sir Henry
Team Bansai
Senior Tech Specialist
Senior Tech Specialist


Joined: 04-Feb-2002 00:00
Posts: 4899
Location: United States
PostPosted: 13-May-2017 23:15    Post subject: Blackjack BJ-2r Reply to topic Reply with quote

Is a re-engineered laser like a re-furbished phone??

Razz
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Sir Henry

A Dragon in the disguise of a bunny, is still a Dragon.
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 03-Dec-2022 03:24    Post subject: Blackjack BJ-2r Reply to topic Reply with quote

TRO: Blackjack BJ-2r
                 BattleMech Technical Readout

Name/Model:         Blackjack BJ-2r
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3145 New Tech, New Upgrades
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            45
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3131
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         3,572,075 C-Bills
Battle Value:       1,136

Chassis:              Standard
Power Plant:          180 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    2 Large Re-engineered Lasers
    1 Medium Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
Engine:                                     180 Fusion                 7.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  136                     8.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             18       
    Center Torso (rear):                               9       
    R/L Torso:                         11             15       
    R/L Torso (rear):                                  6       
    R/L Arm:                            7             12       
    R/L Leg:                           11             17       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              LT                1          1.00             
Large Re-engineered Laser                                 RA                5          8.00             
Large Re-engineered Laser                                 LA                5          8.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 27
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 4
Specials: ENE, REL
		

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