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Ruger Lyran Alliance Hauptmann General
Joined: 04-Feb-2002 00:00 Posts: 2039
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Posted: 24-Dec-2017 10:25 Post subject: BattleMaster BLR-1J |
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TRO: BattleMaster BLR-1J | BattleMech Technical Readout
Name/Model: BattleMaster BLR-1J
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 85
Configuration: Biped BattleMech
Era/Year: Star League / 2633
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 7,341,910 C-Bills
Battle Value: 1,740
Structure: Standard
Power Plant: 255 Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Unknown
Jump Capacity: 90 meters
Armor: Standard
Armament:
2 Large Lasers
2 Medium Lasers
1 SRM 6
1 PPC
2 Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
For centuries, the BattleMaster was an acknowledged king of the battlefield. Still, despite
this reputation, given it by its impressive short-range firepower and thickly armored hide,
it was also widely acknowledged that the design had some glaring flaws. Foremost amongst
this being a lack of effective long-range firepower. While its PPC was a solid hitter, it
was the only weapon that could reach out past 270 meters. Therefore, some engineers began
studying ways to improve the design.
Capabilities:
The decline in technology during the Succession Wars meant that to find some way of
improving the long range firepower of the BattleMaster would necessitate some compromise in
another aspect of the design. The old adage of "firepower, armor, speed, take 2" still held
true around a thousand years after it had first been stated. Therefore, the engineers
decided the quickest change to free up needed tonnage would be to decrease the size of the
fusion plant driving the machine. The speed decrease would be relatively minimal (after all,
the Stalker and Atlas had gotten along with a 54 kph top speed for centuries), and could be
somewhat mitigated by a series of jump jets that would allow the design to clear obstacles
30 meters high or leap crevices 90 meters across.
Making this change freed up enough tonnage to change out two of the forward medium 5 cm
lasers for two large 8 cm lasers. Although these weapons do not have quite the range of the
PPC, they do have much more range than the 5 cm lasers, as well as a harder punch. The two
rear mounted 5 cm lasers were also dropped from the design to enable enough expansion of the
heat sink system to alleviate most of the heat of the new weapons. There was even enough
tonnage left over to slightly increase the leg armor, strengthening these to protect the
'Mech from damage during its newly acquired jumps.
Deployment:
The BattleMaster-1J has only recently come onto the battlefield as of 3025, and has yet to
make its mark. Only time will tell if this model catches on with the various militaries
around the Inner Sphere and Periphery realms.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 8.50
Engine: 255 Fusion 13.00
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks (Single): 24 14.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 240 15.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 27 40
Center Torso (rear): 11
R/L Torso: 18 28
R/L Torso (rear): 8
R/L Arm: 14 24
R/L Leg: 18 30
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Jump Jet CT 1 1.00
Large Laser RT 2 5.00
Medium Laser RT 1 1.00
Large Laser LT 2 5.00
Medium Laser LT 1 1.00
SRM 6 LT 2 3.00
SRM 6 (Ammo 30) LT 2 2.00
PPC RA 3 7.00
2 Machine Guns LA 2 1.00
Machine Gun (Ammo 100) LA 1 0.50
Jump Jet RL 1 1.00
Jump Jet LL 1 1.00
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