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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 11-Jun-2002 21:19 Post subject: Charge/DFA vs immobile target |
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Would you still compare pilot skills if the target mech is immobile?
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Talen Capellan Confederation Sang-shao
Joined: 05-Feb-2002 00:00 Posts: 1269 Location: United States
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Posted: 11-Jun-2002 21:29 Post subject: Charge/DFA vs immobile target |
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I doubt it...doesnt seem like it'd make sense to. In that case I'd say make it a 75% chance to hit.
_________________ "Historians exercise great power and some of them know it. They recreate the past, changing it to fit their own interpretations. Thus, they change the future as well." - Leto II
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Ronin ComStar Colonel
Joined: 05-Feb-2002 00:00 Posts: 908 Location: United States
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Posted: 11-Jun-2002 21:52 Post subject: Charge/DFA vs immobile target |
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Well, a *really* good pilot could throw his weight around in the cockpit and make his mech tip over just enough to dodge.
But your name would have to be Victor, Kai or Phelan in order to do this properly
Ronin
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 12-Jun-2002 03:09 Post subject: Charge/DFA vs immobile target |
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Just go with the Defender as Regular if his mech is immobile, it`s easiest.
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 12-Jun-2002 06:20 Post subject: Charge/DFA vs immobile target |
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On 2002-06-11 21:29, Talen wrote:
I doubt it...doesnt seem like it'd make sense to. In that case I'd say make it a 75% chance to hit.
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75% might actually be worse than you'd get nomally...
5 (base for charge) +2 (run) +(-4) for immobile target = 3 before you compare pilots, IF you still compare pilots that is.
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On 2002-06-12 03:09, Nightmare wrote:
Just go with the Defender as Regular if his mech is immobile, it`s easiest.
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It might be easiest, but I doubt that's what the rule is. A pilot with a skill of 6 would actually improve with that method...
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 12-Jun-2002 07:56 Post subject: Charge/DFA vs immobile target |
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Charge??? Wouldn't that be Tackle????
There should be a pilot check unless the the Mech is a Mach 5 Variant...With a button on the command console to make the mech dodge...Like Kai Pilots....
Sir HEnry
_________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 12-Jun-2002 10:05 Post subject: Charge/DFA vs immobile target |
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On 2002-06-12 06:20, chihawk wrote:
On 2002-06-12 03:09, Nightmare wrote:
Just go with the Defender as Regular if his mech is immobile, it`s easiest.
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It might be easiest, but I doubt that's what the rule is. A pilot with a skill of 6 would actually improve with that method...
[/quote]
Well, the Ultra-Greenie isn`t able to do as many mistakes as normal. Of course he looks
good in a shut-down mech. He can`t pilot it at all, so why modify the roll for him? You already get a -4 for Immobile Target.
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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Horhiro Draconis Combine Samurai
Joined: 04-Feb-2002 00:00 Posts: 1625 Location: United States
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Posted: 12-Jun-2002 10:25 Post subject: Charge/DFA vs immobile target |
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yes, they should get both modifiers. In a way it accounts for worse than average {6+} pilots to have even a worse chance to hit an average pilot{5} whether the target is immobile or not.
_________________
"I have lived my life trying to be a virtuous man. The Dragon admires tenacity, and the code of the samurai upholds it as well." Minobu Tetsuhara
[ This Message was edited by: Horhiro on 2002-06-12 10:31 ] _________________ "I have lived my life trying to be a virtuous man. The Dragon admires tenacity, and the code of the samurai upholds it as well." -Minobu Tetsuhara
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 12-Jun-2002 15:57 Post subject: Charge/DFA vs immobile target |
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Ummm, I think I may need to clarify based on the recent replies...When you charge a mech you compare pilot skill rolls to determine a modifier to the to-hit roll.
If a mech is immobile do you still compare those 2 skills?
If you do still compare is there a modifier to the pilot skill roll for the immobile mech?
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Horhiro Draconis Combine Samurai
Joined: 04-Feb-2002 00:00 Posts: 1625 Location: United States
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Posted: 12-Jun-2002 20:56 Post subject: Charge/DFA vs immobile target |
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I do believe you must figure in both modifiers (piloting skill diferential, and immobile target modifier). There are no specific rules stating that one superceedes another in any rulebook I've looked through, so both should be taken into account even if it seems unrealistic.
_________________ "I have lived my life trying to be a virtuous man. The Dragon admires tenacity, and the code of the samurai upholds it as well." -Minobu Tetsuhara
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 13-Jun-2002 01:55 Post subject: Charge/DFA vs immobile target |
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On the other hand: buildings don`t have a piloting skill at all. So while thinking hard on the subject, I changed my mind and now think you leave out the piloting if one unit is immobile.
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 13-Jun-2002 06:13 Post subject: Charge/DFA vs immobile target |
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You don't use a pilot comparison vs buildings because you only compare the pilot skill roll of "units" in a charge, and a building is not a "unit".
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 13-Jun-2002 09:31 Post subject: Charge/DFA vs immobile target |
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Well, a unit that`s immobile moves about as much as a building, why not use it?
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 13-Jun-2002 15:43 Post subject: Charge/DFA vs immobile target |
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As logical as that sounds it's not how the game works sometimes...
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Talen Capellan Confederation Sang-shao
Joined: 05-Feb-2002 00:00 Posts: 1269 Location: United States
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Posted: 13-Jun-2002 16:36 Post subject: Charge/DFA vs immobile target |
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But we are talking immobile here. We arent talking about a 'mech that didnt move in a turn...
My thought is that if the target is immobile, then throw the pilot checks out the window. Just roll the "To Hit" with a -4 bonus to hit, just like firing on an immobile target.
And if the really bad pilot cant hit it, then its too bad for the really bad pilot...he just sucks.
_________________
[ This Message was edited by: Talen on 2002-06-13 16:37 ] _________________ "Historians exercise great power and some of them know it. They recreate the past, changing it to fit their own interpretations. Thus, they change the future as well." - Leto II
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