Mordel's Bar & Grill
Hellhound (Conjurer) 6
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Alisa Wolfstein
Lyran Alliance
Warrant Officer 1st Class
Warrant Officer 1st Class


Joined: 27-Aug-2017 15:11
Posts: 305
Location: United Kingdom
PostPosted: 17-Jun-2018 16:40    Post subject: Hellhound (Conjurer) 6 Reply to topic Reply with quote

TRO: Hellhound (Conjurer) 6
                 BattleMech Technical Readout

Name/Model:         Hellhound (Conjurer) 6
Designer:           Alisa Wolfstein
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            50
Configuration:      Biped BattleMech
Era/Year:           Republic / 3093
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         10,422,000 C-Bills
Battle Value:       2,418

Structure:            Endo Steel
Power Plant:          300 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Unknown
    Jump Capacity:    180 meters
Armor:                Ferro-Fibrous
Armament:             
    2 ER Large Lasers
    4 Heavy Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    By utilising an XL Engine, the Hellhound 6 is able to mount (quite literally) double the
    firepower of the Hellhound 3. The Hellhound 6 has 4 Heavy Medium Lasers and 2 ER Large
    Lasers, linked to a Targeting Computer, for a huge amount of damage at close or long range,
    while also providing the ability to Alpha Strike for 60 Damage. However, it is very likely
    that the 'Mech will shut down if this action is taken.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  169                     9.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             26       
    Center Torso (rear):                               6       
    R/L Torso:                         12             20       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          1.00             
ER Large Laser                                            RT                1          4.00             
2 Jump Jets                                               RT                2          1.00             
Targeting Computer                                        RT                3          3.00             
ER Large Laser                                            LT                1          4.00             
2 Jump Jets                                               LT                2          1.00             
2 Heavy Medium Lasers                                     RA                4          2.00             
2 Heavy Medium Lasers                                     LA                4          2.00             
		

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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 17-Jun-2018 16:58    Post subject: Hellhound (Conjurer) 6 Reply to topic Reply with quote

Normally the Clans would not waste an XL on a second line mech, normally.
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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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