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Prices off in Mech Editor?
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Karagin
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PostPosted: 18-Jun-2018 10:25    Post subject: Prices off in Mech Editor? Reply to topic Reply with quote

Quick question are some of the costs off in the mech editor?

I ask because using Rick's program and your's I am getting TWO different prices for the same equipment in use that has been around since MaxTech.

I can email you an example if you would like.
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PostPosted: 18-Jun-2018 11:26    Post subject: Re: Prices off in Mech Editor? Reply to topic Reply with quote

Karagin wrote:
Quick question are some of the costs off in the mech editor?

I ask because using Rick's program and your's I am getting TWO different prices for the same equipment in use that has been around since MaxTech.

I can email you an example if you would like.


Some examples would be great! I've validated my costs a lot in the past, but I did just redo some of my internal tables, so it's possible I introduced an error with some items. Let me know what they are and why you think they're wrong, I'll have a look. It's also important to note that that values for some things have changed since the early days, especially the stuff in MaxTech!
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Karagin
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PostPosted: 18-Jun-2018 13:24    Post subject: Prices off in Mech Editor? Reply to topic Reply with quote

Where can I send you the screen shots?
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Karagin
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Karagin
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PostPosted: 18-Jun-2018 13:32    Post subject: Prices off in Mech Editor? Reply to topic Reply with quote

Here are the two pictures of screen shots:
s608.photobucket.com/user/karagin12/media/Cleaver_1.jpg.html?sort=3&o=0

14,658,500.00 is the total your editor gives for the above mech.

s608.photobucket.com/user/karagin12/media/Concept%201000%20prices_1.jpg.html?sort=3&o=1

14,938,500 is the cost that Rick's gives for the same equipment and weapons.

All items placed on the Cleaver fit on the Concept 1000 so which program is correct?
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Karagin
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PostPosted: 18-Jun-2018 23:27    Post subject: Re: Prices off in Mech Editor? Reply to topic Reply with quote

Karagin wrote:
Here are the two pictures of screen shots:
s608.photobucket.com/user/karagin12/media/Cleaver_1.jpg.html?sort=3&o=0

14,658,500.00 is the total your editor gives for the above mech.

s608.photobucket.com/user/karagin12/media/Concept%201000%20prices_1.jpg.html?sort=3&o=1

14,938,500 is the cost that Rick's gives for the same equipment and weapons.

All items placed on the Cleaver fit on the Concept 1000 so which program is correct?


OK, so, technically both are correct. Rick's uses the old methodology which also incorporates the cost of the ammunition. Mine uses the methods described in TechManual pg 282, which states:

"As a general guide, when using these figures to compute a unit’s final cost, it is not necessary to purchase ammunition for ammo-based weaponry. (Combat units, after all, are generally assembled with weapons and fuel tanks empty to avoid mishaps, and ammo purchases are best left up to field commanders.)"

The cost examples in the book also exclude ammo when calculating. You can see I list ammo but state "[Empty Bin]". It's not to say his is wrong, it's just not the way cost is "officially" calculated anymore.
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PostPosted: 18-Jun-2018 23:57    Post subject: Prices off in Mech Editor? Reply to topic Reply with quote

I see.
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PostPosted: 19-Jun-2018 08:38    Post subject: Prices off in Mech Editor? Reply to topic Reply with quote

Another case where an unneeded rule was added to the game...
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PostPosted: 19-Jun-2018 09:17    Post subject: Re: Prices off in Mech Editor? Reply to topic Reply with quote

chihawk wrote:
Another case where an unneeded rule was added to the game...


For those who care about cost (which isn't you or I), then it makes sense. Since the ammo cost is something that varies based onm ammo type in a campaign setting. I toiled with the idea of putting two costs, but figured it would just confuse folks. So I settled on what is deemed official.
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