BattleMech Technical Readout
Name/Model: Avenging Angel LAM AVG1-LAM
Designer: Orion Starion
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 30
Configuration: Land-Air (Standard) BattleMech
Era/Year: Civil War / 3067
Rules (Current): Advanced (Extinct)
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 3,832,920 C-Bills
Battle Value: 724
Structure: Standard
Power Plant: 180 Fusion
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Unknown
Jump Capacity: 180 meters
Cruising Speed: 194.4 kph
Flanking Speed: 291.6 kph
Safe Thrust Speed: 64.8 kph
Max Thrust Speed: 97.2 kph
Armor: Standard
Armament:
2 Small Pulse Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
The Angel series of LAMs were developed by ComStar to fill need for raiders and scouts in
the ComGuard TOE.
The Avenging Angel LAM's role is that of disruption and raiding. Built on the same frame as
the Guardian Angel LAM in order to simplify logistics, the Avenging Angel LAM is a limited
raider and scout.
Capabilities:
The LAM is well armored for it's size and armed with two Small Pulse Laser for use against
light vehicles and infantry.
2 tons of aero fuel provides sufficient capacity for the unit to operate at extended ranges
allowing for deep raids and special operations in opposing forces rear areas
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 3.00
LAM Conversion Eqpt: 3.00
Engine: 180 Fusion 7.00
Walking MP: 6
Running MP: 9
Jumping MP: 6
AirMech Cruise MP: 18
AirMech Flank MP: 27
Safe Thrust: 6
Max Thrust: 9
Heat Sinks (Single): 10 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Fuel: 160 1.00
Armor Factor: 96 6.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 10 12
Center Torso (rear): 3
R/L Torso: 7 12
R/L Torso (rear): 2
R/L Arm: 5 10
R/L Leg: 7 12
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Small Pulse Laser CT 1 1.00
3 Jump Jets RT 3 1.50
3 Jump Jets LT 3 1.50
LAM Fuel Tank LT 1 1.00
Small Pulse Laser LA 1 1.00
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