Mordel's Bar & Grill
JagdMaus Hc
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Goose
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Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 16-May-2019 21:19    Post subject: JagdMaus Hc Reply to topic Reply with quote

Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    JagdMaus Hc
Tech:          Inner Sphere / 3067
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          85 tons
Power Plant:   340 VOX XL Fusion
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Reactive
Armament:     
  1 Long Tom Artillery
  1 Small X-Pulse Laser
  1 Laser AMS
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    JagdMaus Hc
Mass:          85 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  45 pts Standard               0      8.50
Engine:        340 XL Fusion                 2     13.50
Shielding & Transmission Equipment:          0      6.75
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      4.25
Crew: 6 Members                              0       .00
Turret Equipment:                            0       .25
Armor Factor:   92 pts Reactive              2      5.75

                          Internal    Armor
                          Structure   Value
   Front:                     9         30
   Left / Right Sides:        9      20/20
   Rear:                      9          7
   Turret:                    9         15

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Long Tom Artillery     Front    0   60     2     42.00
1 Small X-Pulse Laser    Turret   3          1      1.00
1 Laser AMS              Turret   7          1      1.50
1 C.A.S.E. Equipment     Body                1       .50
Loading Gear             Body                1      1.00
--------------------------------------------------------
TOTALS:                          10         10     85.00
Items & Tons Left:                          12       .00

Calculated Factors:
Total Cost:        16,435,246 C-Bills
Battle Value 2:    1,265 (old BV = 1,207)
Cost per BV:       12,992.29
Weapon Value:      368 / 368 (Ratio = .29 / .29)
Damage Factors:    SRDmg = 17;  MRDmg = 15;  LRDmg = 15
BattleForce2:      MP: 4T,  Armor/Structure: 0 / 5
                   Damage PB/M/L: 2/2/3,  Overheat: 0
                   Class: GA;  Point Value: 13
                   Specials: artL

… So, if the purpose doesn't do it for you, the most interesting thing I can point to is the rapid reload habitrail on the thing: I figure it can move a round per turn? Just back an ammo trunk up to it …
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Karagin
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Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 19-May-2019 22:46    Post subject: JagdMaus Hc Reply to topic Reply with quote

Different....
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Goose
ComStar
Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 19-May-2019 23:03    Post subject: JagdMaus Hc Reply to topic Reply with quote

No: It's the same. Crying or Very sad All the earlier JagdMaus whom had traded ammo and armor for flair where the ones whom where different …
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