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Goose ComStar Lieutenant, JG
Joined: 23-May-2002 00:00 Posts: 287
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Posted: 18-May-2019 22:47 Post subject: Montgomery APC |
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Code: | BattleTech Vehicle Technical Readout
UB Weapons
Type/Model: Montgomery APC
Tech: Inner Sphere / 3067
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 40 tons
Power Plant: 240 Pitban Fusion
Cruise Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type: Reactive
Armament:
1 Thunderbolt (OS)(UB)
1 Small X-Pulse Laser
3 Rocket Launcher 10 (OS)s
1 Laser AMS
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Montgomery APC
Mass: 40 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 20 pts Standard 0 4.00
Engine: 240 Fusion 0 11.50
Shielding & Transmission Equipment: 0 5.75
Cruise MP: 6
Flank MP: 9
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.00
Crew: 3 Members 0 .00
Turret Equipment: 0 .45
Armor Factor: 76 pts Reactive 2 4.75
Internal Armor
Structure Value
Front: 4 23
Left / Right Sides: 4 15/15
Rear: 4 10
Turret: 4 13
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Thunderbolt (OS)(UB) Turret 0 1 1.00
1 Small X-Pulse Laser Turret 3 1 1.00
2 Rocket Launcher 10 (OS)Turret 0 2 1.00
1 Rocket Launcher 10 (OS)Front 0 1 .50
1 Laser AMS Turret 7 1 1.50
1 C.A.S.E. Equipment Body 1 .50
Infantry Bay Body 1 6.00
--------------------------------------------------------
TOTALS: 10 10 39.95
Items & Tons Left: 3 .05
Calculated Factors:
Total Cost: 2,024,050 C-Bills
Battle Value 2: 513 (old BV = 309)
Cost per BV: 3,945.52
Weapon Value: 150 / 150 (Ratio = .29 / .29)
Damage Factors: SRDmg = 33; MRDmg = 19; LRDmg = 5
BattleForce2: MP: 6T, Armor/Structure: 0 / 3
Damage PB/M/L: -/-/-, Overheat: 0
Class: GM; Point Value: 5
Specials: tran6 |
You've got money, and are commuted to living off of a DropShip, so you are willing to pay millions to not lug around fuel: What do you do for an armored personal carrier?
I'd heard it was bad form to shove so many troops into an APC, and so I'd burnt years on builds that broke other chunks of doctrine, but I think I just have to double-down, and stick to this engine.
Reactive armor, when your troop are huddled just outside, seems like a necessary evil, after all this time.
I hope to hand-wave in the instant-trench thing from Hammers' Slammers, using the bow missile rack … _________________ Goose
I have no Forum, and I must Post
[Last edited by Goose on 21-May-2019 00:21; edited 2 times in total]
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 19-May-2019 22:44 Post subject: Montgomery APC |
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I like it and will add it to my collection. It has an interesting take and hey even I have put reactive armor on APCs.... _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Goose ComStar Lieutenant, JG
Joined: 23-May-2002 00:00 Posts: 287
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Posted: 19-May-2019 22:58 Post subject: Montgomery APC |
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We need statistics for how many friendlies die to ones' own reactive armor. _________________ Goose
I have no Forum, and I must Post
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