Mordel's Bar & Grill
Attack Load Mk. II
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions
View previous topic :: View next topic  
Author Message
Goose
ComStar
Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 15-Jun-2019 22:48    Post subject: Attack Load Mk. II Reply to topic Reply with quote

Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Attack Load Mk. II
Tech:          Inner Sphere / 3067
Config:        Hovercraft
Rules:         Level 3, Standard design

Mass:          23 tons
Power Plant:   125 Nissan Fusion
Cruise Speed:  118.8 km/h
Maximum Speed: 183.6 km/h
Armor Type:    Reactive
Armament:     
  1 Small X-Pulse Laser
  1 Laser AMS
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Attack Load Mk. II
Mass:          23 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  15 pts Standard               0      2.30
Engine:        125 Fusion                    0      4.00
Shielding & Transmission Equipment:          0      2.00
    Cruise MP:  11
     Flank MP:  17
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.15
Crew: 2 Members                              0       .00
Lift Equipment:                              0      2.30
Turret Equipment:                            0       .25
Armor Factor:   40 pts Reactive              2      2.50

                          Internal    Armor
                          Structure   Value
   Front:                     3         12
   Left / Right Sides:        3        8/8
   Rear:                      3          5
   Turret:                    3          7

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Small X-Pulse Laser    Turret   3          1      1.00
1 Laser AMS              Turret   7          1      1.50
Infantry Bay             Body                1      6.00
--------------------------------------------------------
TOTALS:                          10          5     23.00
Items & Tons Left:                           4       .00

Calculated Factors:
Total Cost:        882,448 C-Bills
Battle Value 2:    248 (old BV = 132)
Cost per BV:       3,558.26
Weapon Value:      14 / 14 (Ratio = .06 / .06)
Damage Factors:    SRDmg = 2;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 11H,  Armor/Structure: 0 / 2
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 2
                   Specials: tran6

Cheap yet fusion; Armed yet ammo-free; Small yet loaded down with infantry.

I don't expect it to survive harsh language, but if it moves fast, then gives it's charges some cover once grounded, it will be OK in my book, even if it is "fuzzy-waszzi" doctrine.

I think I should'a built it with two, 3-ton compartments, to see if I could keep a few guys alive when under fire.
_________________
Goose

I have no Forum, and I must Post
Back to top View profile Send site message
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions All times are GMT-05:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum