Mordel's Bar & Grill
Hicks Armored Personal Carrier
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Goose
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Lieutenant, JG
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Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 20-Oct-2019 15:54    Post subject: Hicks Armored Personal Carrier Reply to topic Reply with quote

Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Hicks APC Mk. I MOD B
Tech:          Inner Sphere / 3062
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          28 tons
Power Plant:   200 Nissan Fusion
Cruise Speed:  75.6 km/h
Maximum Speed: 118.8 km/h
Armor Type:    Reactive
Armament:     
  1 Small X-Pulse Laser
  1 Laser AMS
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Hicks APC Mk. I MOD B
Mass:          28 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  15 pts Standard               0      2.80
Engine:        200 Fusion                    0      8.50
Shielding & Transmission Equipment:          0      4.25
    Cruise MP:   7
     Flank MP:  11
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.40
Crew: 2 Members                              0       .00
Turret Equipment:                            0       .25
Armor Factor:   36 pts Reactive              2      2.25

                          Internal    Armor
                          Structure   Value
   Front:                     3         10
   Left / Right Sides:        3        8/8
   Rear:                      3          5
   Turret:                    3          5

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Small X-Pulse Laser    Turret   3          1      1.00
1 Laser AMS              Turret   7          1      1.50
Infantry Bay             Body                1      6.00
--------------------------------------------------------
TOTALS:                          10          5     27.95
Items & Tons Left:                           5       .05

Calculated Factors:
Total Cost:        947,307 C-Bills
Battle Value 2:    260 (old BV = 136)
Cost per BV:       3,643.49
Weapon Value:      13 / 13 (Ratio = .05 / .05)
Damage Factors:    SRDmg = 2;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 7T,  Armor/Structure: 0 / 2
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 3
                   Specials: tran6


Hear-tell a flank speed of ~120kph is well regarded, and Nissan 200s might be a better Universal Standard then the GM 240.

What we don't seem to understand is how useful reactive armor is when set upon my SRM infantry … Or power armor.
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Karagin
Imperial Karagin Army
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PostPosted: 20-Oct-2019 22:37    Post subject: Hicks Armored Personal Carrier Reply to topic Reply with quote

Does this come with a nuclear option?
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Goose
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Lieutenant, JG
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Posts: 287

PostPosted: 20-Oct-2019 22:52    Post subject: Hicks Armored Personal Carrier Reply to topic Reply with quote

I guess, but find a sucker to deliver a live nuke at 7/11 ground-speed …
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Sleeping Dragon
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PostPosted: 22-Oct-2019 08:43    Post subject: Hicks Armored Personal Carrier Reply to topic Reply with quote

Game over man! Game over!
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Goose
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Lieutenant, JG
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PostPosted: 22-Oct-2019 22:30    Post subject: Hicks Armored Personal Carrier Reply to topic Reply with quote

No: That's Hudson … Rolling Eyes
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Sleeping Dragon
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PostPosted: 23-Oct-2019 00:38    Post subject: Hicks Armored Personal Carrier Reply to topic Reply with quote

If Hicks has the nuke, it is game over for Hudson. Hudson wouldn't pull the trigger while sitting on it.
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Rudel Gurken
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PostPosted: 23-Oct-2019 10:42    Post subject: Hicks Armored Personal Carrier Reply to topic Reply with quote

A miss is as good as a mile, except for nuclear weapons!
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Goose
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Posts: 287

PostPosted: 11-Nov-2019 22:01    Post subject: Hicks Armored Personal Carrier Reply to topic Reply with quote

Blackeye
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Ferro APC
Tech:          Inner Sphere / 3067
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          25 tons
Power Plant:   175 Omni Fusion
Cruise Speed:  75.6 km/h
Maximum Speed: 118.8 km/h
Armor Type:    Reactive
Armament:     
  1 Small X-Pulse Laser
  1 Laser AMS
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Ferro APC
Mass:          25 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  15 pts Standard               0      2.50
Engine:        175 Fusion                    0      7.00
Shielding & Transmission Equipment:          0      3.50
    Cruise MP:   7
     Flank MP:  11
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.25
Crew: 2 Members                              0       .00
Turret Equipment:                            0       .25
Armor Factor:   32 pts Reactive              2      2.00

                          Internal    Armor
                          Structure   Value
   Front:                     3          9
   Left / Right Sides:        3        7/7
   Rear:                      3          4
   Turret:                    3          5

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Small X-Pulse Laser    Turret   3          1      1.00
1 Laser AMS              Turret   7          1      1.50
Infantry Bay             Body                1      6.00
--------------------------------------------------------
TOTALS:                          10          5     25.00
Items & Tons Left:                           5       .00

Calculated Factors:
Total Cost:        808,021 C-Bills
Battle Value 2:    245 (old BV = 132)
Cost per BV:       3,298.04
Weapon Value:      11 / 11 (Ratio = .04 / .04)
Damage Factors:    SRDmg = 2;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 7T,  Armor/Structure: 0 / 2
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 2
                   Specials: tran6

Clearly, I have no idea what I'm doing.
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Goose
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Lieutenant, JG
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Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 01-Jan-2020 17:19    Post subject: Hicks Armored Personal Carrier Reply to topic Reply with quote

Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Ferro APC
Tech:          Inner Sphere / 3067
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          25 tons
Power Plant:   175 Omni Fusion
Cruise Speed:  75.6 km/h
Maximum Speed: 118.8 km/h
Armor Type:    Reactive
Armament:     
  1 Small X-Pulse Laser
  1 Laser AMS
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
==Capabilities:==
Narrow Profile 3
Compact 1

Difficult to Maintain -1
Non-Stabdard Parts -1
Exposed Weapon Linkage (L-AMS) -2

--------------------------------------------------------
Type/Model:    Ferro APC
Mass:          25 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  15 pts Standard               0      2.50
Engine:        175 Fusion                    0      7.00
Shielding & Transmission Equipment:          0      3.50
    Cruise MP:   7
     Flank MP:  11
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.25
Crew: 2 Members                              0       .00
Turret Equipment:                            0       .25
Armor Factor:   48 pts Reactive              2      3.00

                          Internal    Armor
                          Structure   Value
   Front:                     3         14
   Left / Right Sides:        3      10/10
   Rear:                      3          6
   Turret:                    3          8

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Small X-Pulse Laser    Turret   3          1      1.00
1 Laser AMS              Turret   7          1      1.50
Infantry Bay             Body                1      1.00
Infantry Bay             Body                1      1.00
Infantry Bay             Body                1      1.00
Infantry Bay             Body                1      1.00
Infantry Bay             Body                1      1.00
--------------------------------------------------------
TOTALS:                          10          9     25.00
Items & Tons Left:                           1       .00

Calculated Factors:
Total Cost:        845,521 C-Bills
Battle Value 2:    295 (old BV = 150)
Cost per BV:       2,866.17
Weapon Value:      16 / 16 (Ratio = .05 / .05)
Damage Factors:    SRDmg = 2;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 7T,  Armor/Structure: 0 / 2
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 3
                   Specials: tran5

First, I had to remember to revise this thing; Then, I had to resist giving it a ton/crit to recharge all the laser rifles I think would exploit a reactor like this …

I guess the charger goes with the MASH? Confused
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