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Rainbow 6 Kell Hounds Lieutenant
Joined: 07-Apr-2018 06:29 Posts: 212 Location: United Kingdom
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Posted: 17-May-2022 14:27 Post subject: Black Hawk BHKU-1D |
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TRO: Black Hawk BHKU-1D | BattleMech Technical Readout
Name/Model: Black Hawk BHKU-1D
Designer: Rainbow 6
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 50
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Succession Wars / 3049
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 4,229,000 C-Bills
Battle Value: 1,161
Chassis: Crucis
Power Plant: Coventry Motors 250
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: McCloud Specials
Jump Capacity: 150 meters
Armor: StarSlab/1
Armament:
4 Intek Medium Lasers
8 Johnson MiniGun Machine Guns
Manufacturer: GM/Blackwell Corporation
Primary Factory: New Valencia
Communications: Angst 2400
Targeting & Tracking: Dragwell Hi-Rez IV
================================================================================================
Overview:
Following the disaster that was the original -1 version of the Black Hawk and the AFFC High
Commands instruction to do better Blackwell began producing the improved -1D variant for
deployment to Regiments in the Federated Suns State Command.
Deployment:
The new Black Hawk -1D is seeing widespread deployment across the AFFC units within the
Federated Suns State Command, older -1's are being refitted as is happening in the Lyran
Commonwealth State Command, to the -1D equipment fit and re-issued to March Milita units.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 5.00
Engine: 250 Fusion 12.50
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks (Single): 14 4.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 160 10.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 22
Center Torso (rear): 5
R/L Torso: 12 20
R/L Torso (rear): 4
R/L Arm: 8 16
R/L Leg: 12 22
================================================================================================
Weapons and Ammo Location Critical Tonnage
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Jump Jet CT 1 0.50
Machine Gun (Ammo 200) RT 1 1.00
Machine Gun (Ammo 200) LT 1 1.00
4 Machine Guns RA 4 2.00
2 Medium Lasers RA 2 2.00
4 Machine Guns LA 4 2.00
2 Medium Lasers LA 2 2.00
2 Jump Jets RL 2 1.00
2 Jump Jets LL 2 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM, SZ: 2, TMM: 2, MV: 10"j
Damage: (S) 4 / (M) 2 / (L) 0, OV: 0
Armor (A): 5, Structure (S): 4
Specials:
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