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Rainbow 6 Kell Hounds Lieutenant
Joined: 07-Apr-2018 06:29 Posts: 212 Location: United Kingdom
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Posted: 17-May-2022 15:53 Post subject: Koshi KOS-1 |
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TRO: Koshi KOS-1 | BattleMech Technical Readout
Name/Model: Koshi KOS-1
Designer: Rainbow 6
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 25
Role: Scout
Configuration: Biped BattleMech
Era/Year: Succession Wars / 3049
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 1,768,542 C-Bills
Battle Value: 501
Chassis: Newhart 1200
Power Plant: Pitban 125
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: None
Jump Capacity: None
Armor: Durallex Light
Armament:
1 Irian Weapons Works LRM 10
1 Telos-4 SRM 4
2 Starflash Small Lasers
Manufacturer: Nimakachi Fusion Products Limited, Nimakachi Fusion Products Ltd., Odin Manufacturing
Primary Factory: Tematagi (NFPL), Tematagi Minor (Lapida II) (NFPL), Orestes (OM)
Communications: O/P 500A
Targeting & Tracking: O/P TA1240
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Overview:
The Koshi is designed to be a scout mech with the ability to kill other scouts at range.
Deployment:
The Koshi can be found in service with the DCMS, FWLM and RKA, in general deployment across
all three militaries Light Lances.
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Equipment Mass
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Internal Structure: Standard 2.50
Engine: 125 Fusion 4.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks (Single): 10 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 56 3.50
Type: Standard
Internal Armor
Structure Value
Head: 3 8
Center Torso: 8 7
Center Torso (rear): 1
R/L Torso: 6 7
R/L Torso (rear): 1
R/L Arm: 4 6
R/L Leg: 6 6
================================================================================================
Weapons and Ammo Location Critical Tonnage
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SRM 4 RA 1 2.00
SRM 4 (Ammo 25) RA 1 1.00
2 Small Lasers RA 2 1.00
LRM 10 LA 2 5.00
LRM 10 (Ammo 12) LA 1 1.00
================================================================================================
Alpha Strike Statistics
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Point Value (PV): 19
TP: BM, SZ: 1, TMM: 2, MV: 10"
Damage: (S) 2 / (M) 2 / (L) 1, OV: 0
Armor (A): 2, Structure (S): 2
Specials: IF1
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