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Super-Griffin GRF-2N-X
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Mordel
Mordel.Net
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Posts: 6061
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PostPosted: 07-Jun-2017 16:15    Post subject: Super-Griffin GRF-2N-X Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Super-Griffin GRF-2N-X
Designer:           Catalyst Game Labs
Source(s):          Experimental Technical Readout: Succession Wars I
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Configuration:      Biped BattleMech
Era/Year:           Late Succession Wars / 3049
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Experimental (Extinct)
Total Cost:         6,503,760 C-Bills
Battle Value:       1,310

Structure:            Standard
Power Plant:          240 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Unknown
    Jump Capacity:    180 meters
Armor:                Standard
Armament:             
    1 Small Laser
    1 LRM 10
    1 PPC
    1 Medium Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    No information provided

Capabilities:
    No information provided

Deployment:
    No information provided

Variants:
    No information provided

Notable MechWarriors:
    No information provided

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                       10 + 5 [20]                 0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             24       
    Center Torso (rear):                               7       
    R/L Torso:                         14             22       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             14       
    R/L Leg:                           14             18       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Laser                                               CT                1          0.50             
Double Heat Sink (Prototype)                              RT                3          1.00             
3 Improved (Prototype) Jump Jets                          RT                3          3.00             
LRM 10                                                    RT                2          5.00             
LRM 10 (Ammo 24)                                          RT                2          2.00             
3 Double Heat Sink (Prototype)s                           LT                9          3.00             
3 Improved (Prototype) Jump Jets                          LT                3          3.00             
Double Heat Sink (Prototype)                              RA                3          1.00             
PPC                                                       RA                3          7.00             
Medium Laser                                              LA                1          1.00             

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Stinger07
The Quickscell Company
Head Engineer
Head Engineer


Joined: 11-Mar-2015 09:52
Posts: 265
Location: United States
PostPosted: 08-Jun-2017 12:01    Post subject: Super-Griffin GRF-2N-X Reply to topic Reply with quote

This is an amazingly solid design that holds up quite well, though it does have a lot of explody crits. If it can use it's jumping and keep range, it will doe incredibly well.
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Mordel
Mordel.Net
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Joined: 03-Feb-2002 00:00
Posts: 6061
Location: United States
PostPosted: 11-Feb-2018 17:36    Post subject: Super-Griffin GRF-2N-X Reply to topic Reply with quote

TRO: Super-Griffin GRF-2N-X
                 BattleMech Technical Readout

Name/Model:         Super-Griffin GRF-2N-X
Designer:           Catalyst Game Labs
Source(s):          Experimental Technical Readout: Succession Wars, Volume 1
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Configuration:      Biped BattleMech
Era/Year:           Late Succession Wars / 3020
Rules (Current):    Experimental (Extinct)
Rules (Era):        Unavailable
Rules (Year):       Unavailable
Total Cost:         6,503,760 C-Bills
Battle Value:       1,310

Structure:            Standard
Power Plant:          240 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Unknown
    Jump Capacity:    180 meters
Armor:                Standard
Armament:             
    1 Small Laser
    1 LRM 10
    1 PPC
    1 Medium Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                       10 + 5 [20]                 0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             24       
    Center Torso (rear):                               7       
    R/L Torso:                         14             22       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             14       
    R/L Leg:                           14             18       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Laser                                               CT                1          0.50             
Double Heat Sink (Prototype)                              RT                3          1.00             
3 Improved (Prototype) Jump Jets                          RT                3          3.00             
LRM 10                                                    RT                2          5.00             
LRM 10 (Ammo 24)                                          RT                2          2.00             
3 Double Heat Sink (Prototype)s                           LT                9          3.00             
3 Improved (Prototype) Jump Jets                          LT                3          3.00             
Double Heat Sink (Prototype)                              RA                3          1.00             
PPC                                                       RA                3          7.00             
Medium Laser                                              LA                1          1.00             
		

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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5724
Location: United States
PostPosted: 11-Feb-2018 18:01    Post subject: Super-Griffin GRF-2N-X Reply to topic Reply with quote

I so much prefer prototype DHS over standard DHS. You need to invest something to get the better heat reduction.
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 30-Dec-2022 10:10    Post subject: Super-Griffin GRF-2N-X Reply to topic Reply with quote

TRO: Super-Griffin GRF-2N-X
                 BattleMech Technical Readout

Name/Model:         Super-Griffin GRF-2N-X
Designer:           Catalyst Game Labs
Source(s):          Experimental Technical Readout: Succession Wars, Volume 1
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3020
Rules (Current):    Experimental (Extinct)
Rules (Era):        Unavailable
Rules (Year):       Unavailable
Total Cost:         6,503,760 C-Bills
Battle Value:       1,269

Chassis:              Standard
Power Plant:          240 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Improved (Prototype)
    Jump Capacity:    180 meters
Armor:                Standard
Armament:             
    1 PPC
    1 LRM 10
    1 Medium Laser
    1 Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                       10 + 5 [20]                 0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             24       
    Center Torso (rear):                               7       
    R/L Torso:                         14             22       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             14       
    R/L Leg:                           14             18       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Laser                                               CT                1          0.50             
Double Heat Sink (Prototype)                              RT                3          1.00             
3 Improved (Prototype) Jump Jets                          RT                3          3.00             
LRM 10                                                    RT                2          5.00             
LRM 10 (Ammo 24)                                          RT                2          2.00             
3 Double Heat Sink (Prototype)s                           LT                9          3.00             
3 Improved (Prototype) Jump Jets                          LT                3          3.00             
Double Heat Sink (Prototype)                              RA                3          1.00             
PPC                                                       RA                3          7.00             
Medium Laser                                              LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"/12"j
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 1
Armor (A): 5,  Structure (S): 5
Specials: IF1, JMPS1
		

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