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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 03-Mar-2024 19:57 Post subject: Shadow Hawk VIIC |
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TRO: Shadow Hawk VIIC | BattleMech Technical Readout
Name/Model: Shadow Hawk VIIC
Designer: Vagabond
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 55
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Succession Wars / 3025
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 5,457,757 C-Bills
Battle Value: 1,591
Chassis: Endo Steel
Power Plant: 275 Fusion
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Standard
Jump Capacity: 150 meters
Armor: Standard
Armament:
1 Medium Pulse Laser
1 LB 5-X AC
1 Streak SRM 4
1 LRM 5
1 Small Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
My personal take on what the Clan IICs should have been. What I am call the VIIC. Core
concept is to avoid using the XL engine; weight, armor, and structure may use special
materials.
Capabilities:
An upgrade of the -2H; when you need an every thing mech. I upgraded AC to LBX for added
AA, LRM was updated to Clan spec, SRM upgraded to Streak and 4 tubes for anti-vehicle, ML to
Pulse for anti-mech, and added SPL for anti-infantry. Endosteel allows added armor and jump
jets.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 3.00
Engine: 275 Fusion 15.50
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 176 11.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 25
Center Torso (rear): 6
R/L Torso: 13 21
R/L Torso (rear): 5
R/L Arm: 9 18
R/L Leg: 13 24
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Streak SRM 4 H 1 2.00
Jump Jet CT 1 0.50
Small Pulse Laser CT 1 1.00
2 Jump Jets RT 2 1.00
LRM 5 RT 1 1.00
LRM 5 (Ammo 24) RT 1 1.00
Streak SRM 4 (Ammo 25) RT 1 1.00
2 Jump Jets LT 2 1.00
LB 5-X AC LT 4 7.00
LB 5-X AC (Ammo 20) LT 1 1.00
LB 5-X AC (Ammo 20) [Cluster] LT 1 1.00
Medium Pulse Laser RA 1 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 37
TP: BM, SZ: 2, TMM: 2, MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 1, OV: 0
Armor (A): 6, Structure (S): 5
Specials: CASE, FLK0*/0*/0*, IF0*
| _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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