|
Mordel's Bar & Grill |
|
|
» |
View previous topic :: View next topic |
Author |
Message |
Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
|
Posted: 03-Mar-2024 23:29 Post subject: Quickdraw VIIC |
|
|
TRO: Quickdraw VIIC | BattleMech Technical Readout
Name/Model: Quickdraw VIIC
Designer: Vagabond
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 60
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Succession Wars / 3025
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 6,221,760 C-Bills
Battle Value: 1,970
Chassis: Endo Steel
Power Plant: 300 Fusion
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Standard
Jump Capacity: 150 meters
Armor: Standard
Armament:
1 LRM 10 w/ Artemis IV FCS
1 Streak SRM 6
1 Medium Pulse Laser
2 ER Medium Lasers
Manufacturer: Luthien Armor Works, Technicron Manufacturing
Primary Factory: Luthien (LAW), Savannah (TM)
Communications: Garret T12-E
Targeting & Tracking: Unknown with Advanced Targeting Computer
================================================================================================
Overview:
My personal take on what the Clan IICs should have been. What I am call the VIIC. Core
concept is to avoid using the XL engine; weight, armor, and structure 0may use special
materials.
Capabilities:
A buffed upgrade of the -4G. I upgrade 2 ML to ER, i swapped 2 rear-facing ML to a MPL,
upgraded SRM to streak, and LRMs got ArtIV. Endosteel allows added armor and a targeting
computer.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 3.00
Engine: 300 Fusion 19.00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks (Double): 13 [26] 3.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 168 10.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 20 22
Center Torso (rear): 5
R/L Torso: 14 21
R/L Torso (rear): 5
R/L Arm: 10 20
R/L Leg: 14 20
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Targeting Computer H 1 1.00
Jump Jet CT 1 1.00
2 Jump Jets RT 2 2.00
Medium Pulse Laser RT (R) 1 2.00
Streak SRM 6 RT 2 3.00
Streak SRM 6 (Ammo 15) RT 1 1.00
2 Jump Jets LT 2 2.00
LRM 10 w/ Artemis IV FCS LT 1 2.50
LRM 10 (Ammo 12) LT 1 1.00
ER Medium Laser RA 1 1.00
ER Medium Laser LA 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM, SZ: 3, TMM: 2, MV: 10"j
Damage: (S) 4 / (M) 4 / (L) 1, OV: 0
Armor (A): 6, Structure (S): 5
Specials: CASE, IF1, REAR1/1/-
| _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
|
|
Back to top |
|
|
|
» |
All times are GMT-05:00 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|
|
|
|