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Ruger Lyran Alliance Hauptmann General
Joined: 04-Feb-2002 00:00 Posts: 2039
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Posted: 04-Aug-2024 09:27 Post subject: Marauder MAD-10M |
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TRO: Marauder MAD-10M | BattleMech Technical Readout
Name/Model: Marauder MAD-10M
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 75
Role: Sniper
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 19,985,000 C-Bills
Battle Value: 2,198
Chassis: Endo Steel
Power Plant: 375 XL
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: None
Jump Capacity: None
Armor: Ferro-Fibrous with CASE II
Armament:
2 ER Large Lasers (C)
1 Light Gauss Rifle
2 Light PPCs
Manufacturer: General Motors, Independence Weaponry
Primary Factory: Kathil (GM), Quentin (IW)
Communications: Dalban Micronics with Guardian ECM Suite
Targeting & Tracking: Dalban HiRez
================================================================================================
Variants:
The MAD-10M Marauder has been outfitted as a rapid-deployment sniper unit utilizing
home-built long range weaponry, including clan-spec extended range large lasers. Although it
can run a bit hot when firing all its weapons in an alpha strike, this is not unusual to
Marauder pilots, and is not seen as a debilitating weakness in the design.
================================================================================================
Equipment Mass
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Internal Structure: Endo Steel 4.00
Engine: 375 XL (C) 19.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks (Double): 15 [30] (C) 5.00
Gyro: XL 2.00
Cockpit: Small 2.00
Armor Factor: 231 13.00
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 36
Center Torso (rear): 10
R/L Torso: 16 24
R/L Torso (rear): 8
R/L Arm: 12 24
R/L Leg: 16 32
================================================================================================
Weapons and Ammo Location Critical Tonnage
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Guardian ECM Suite H 2 1.50
CASE II RT 1 1.00
Light Gauss Rifle RT 5 12.00
Light Gauss Rifle (Ammo 16) LT 1 1.00
ER Large Laser (C) RA 1 4.00
Light PPC RA 2 3.00
ER Large Laser (C) LA 1 4.00
Light PPC LA 2 3.00
================================================================================================
Alpha Strike Statistics
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Point Value (PV): 49
TP: BM, SZ: 3, TMM: 2, MV: 10"
Damage: (S) 4 / (M) 4 / (L) 4, OV: 0
Armor (A): 8, Structure (S): 4
Specials: CASEII, ECM
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 04-Aug-2024 22:03 Post subject: Marauder MAD-10M |
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i don't want to like it, but i do. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Ruger Lyran Alliance Hauptmann General
Joined: 04-Feb-2002 00:00 Posts: 2039
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Posted: 04-Aug-2024 22:07 Post subject: Marauder MAD-10M |
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Now, imagine if I said it had the Combat Computer quirk.
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mekkatgirls Magistracy of Canopus Commander
Joined: 11-Dec-2023 02:15 Posts: 389 Location: United States
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Posted: 04-Aug-2024 22:17 Post subject: Marauder MAD-10M |
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the light gauss rifle and the filthy clan large lasers are good companions and the light ppcs can do long range light snipping.
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