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Techpriest ComStar Private, First Class
Joined: 05-Jan-2021 11:13 Posts: 30
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Posted: 28-Aug-2024 11:11 Post subject: Marauder II MAD-4A "The Brick" |
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TRO: Marauder II MAD-4A "The Brick" | BattleMech Technical Readout
Name/Model: Marauder II MAD-4A "The Brick"
Designer: Techpriest
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Role: Juggernaut
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 13,036,000 C-Bills
Battle Value: 2,215
Chassis: GM Marauder
Power Plant: Vlar 300
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Chilton 600
Jump Capacity: 90 meters
Armor: Valiant Lamellor
Armament:
2 Magna Hellstar PPCs
1 Large Re-engineered Laser
2 Medium Re-engineered Lasers
Manufacturer: General Motors
Primary Factory: New Valencia
Communications: Dalban Micronics
Targeting & Tracking: Dalban HiRez II
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Overview:
A rugged, no-nonsense customization done to a Marauder II MAD-4A. All the original heat
sinks have been stripped out. In their place, 18 double heat sinks have been mounted to the
frame. The gyro and engine have both been armored to increase the survivability of the
battlemech. To counter the increasingly common Ferro-Lamellor, Laser Reflective, and
Hardened armor, the original laser batteries have been swapped out for Re-Engineered models.
The original PPC's remain in place, as there is no real need to fix what isn't broken.
The end result is a battlemech that more than lives up to the moniker, 'The Brick.' Short of
either a direct hit to the head from a gauss rifle or the mechwarrior inside dying, the
battlemech will keep fighting until it either has no weapons left or the enemy is defeated.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 10.00
Engine (Armored): 300 Fusion 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks (Double): 18 [36] 8.00
Gyro (Armored): Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 304 19.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 45
Center Torso (rear): 16
R/L Torso: 21 31
R/L Torso (rear): 11
R/L Arm: 17 34
R/L Leg: 21 41
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Jump Jet CT 1 2.00
Large Re-engineered Laser RT 5 8.00
Medium Re-engineered Laser RA 2 2.50
PPC RA 3 7.00
Medium Re-engineered Laser LA 2 2.50
PPC LA 3 7.00
Jump Jet RL 1 2.00
Jump Jet LL 1 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 50
TP: BM, SZ: 4, TMM: 1, MV: 6"j
Damage: (S) 4 / (M) 4 / (L) 2, OV: 1
Armor (A): 10, Structure (S): 8
Specials: ARM, ENE, REL
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Ruger Lyran Alliance Hauptmann General
Joined: 04-Feb-2002 00:00 Posts: 2039
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Posted: 28-Aug-2024 22:00 Post subject: Marauder II MAD-4A "The Brick" |
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Nice.
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Techpriest ComStar Private, First Class
Joined: 05-Jan-2021 11:13 Posts: 30
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Posted: 29-Aug-2024 23:12 Post subject: Re: Marauder II MAD-4A "The Brick" |
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Thanks. I just wanted to make something that wasn’t too crazy but still keeps the spirit of the original 3025 era design alive. It’s not subtle. It’s not elegant either. It’s a brick that will just take hits that would put a normal machine down and shrug them off. In an era of XL engines and fancy armor, sometimes that’s the best way to do things.
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