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					| mekkatgirls Magistracy of Canopus
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								|  Posted: 06-Apr-2025 20:56    Post subject: Melee Attacks |     |  
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								| Can you make called or aimed Melee attacks? 
 Honestly I do not remember.
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					| Vagabond Mercenary
 Mr. Referee
 
  
 
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								|  Posted: 06-Apr-2025 23:39    Post subject: Melee Attacks |     |  
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								| No.  Firing at Immobile Targets is for ranged attacks only.  TW pg. 110. _________________
 one must work hard to cultivate the mind and body. and one must always cultivate the mind.
 
 
 
 //^(^_^)^\\
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					| Thunder Clan Blood Spirit
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								|  Posted: 07-Apr-2025 01:11    Post subject: Melee Attacks |     |  
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								| Basic punch/kick melee is already called high/low. Hatchet and sword attacks have the option to call high/low at the cost of higher to hit numbers.
 
 Call left or right,  looks like you could based on tacops.  It says any attack.
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					| Mordel Mordel.Net
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								|  Posted: 07-Apr-2025 06:51    Post subject: Re: Melee Attacks |     |  
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								| 	 		| Thunder wrote: |  	  	| Hatchet and sword attacks have the option to call high/low at the cost of higher to hit numbers. |  
 Gonna be honest, I didn't know this was a rule, or totally forgot it was a rule, until right now!
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					| Thunder Clan Blood Spirit
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								|  Posted: 07-Apr-2025 07:28    Post subject: Re: Melee Attacks |     |  
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								| Odd thing is that in the base rules its a +4 modifier.  But if you used called shots it would be +3. 
 Admittedly,  in general called shots are a bad idea to allow into a game.
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					| Mordel Mordel.Net
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								|  Posted: 07-Apr-2025 12:14    Post subject: Re: Melee Attacks |     |  
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								| Though no called shots for melee attacks. _________________
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					| chihawk Clan Blood Spirit
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								|  Posted: 07-Apr-2025 16:22    Post subject: Re: Melee Attacks |     |  
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								| 	 		| Mordel wrote: |  	  	| 	 		| Thunder wrote: |  	  	| Hatchet and sword attacks have the option to call high/low at the cost of higher to hit numbers. |  
 Gonna be honest, I didn't know this was a rule, or totally forgot it was a rule, until right now!
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 Where does this rule appear?
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					| Vagabond Mercenary
 Mr. Referee
 
  
 
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								|  Posted: 07-Apr-2025 17:11    Post subject: Re: Melee Attacks |     |  
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								| 	 		| chihawk wrote: |  	  	| 	 		| Mordel wrote: |  	  	| 	 		| Thunder wrote: |  	  	| Hatchet and sword attacks have the option to call high/low at the cost of higher to hit numbers. |  
 Gonna be honest, I didn't know this was a rule, or totally forgot it was a rule, until right now!
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 Where does this rule appear?
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 TW pg. 146 - Physical Weapons Attack.  Foot Note One: "Roll normally on the ’Mech Hit Location Table. Alternatively, when the controlling player announces the physical weapon attack, he may also announce that he will use the Punch or Kick Hit Location Table to resolve damage if the attack succeeds, in which case apply a +4 modifier in addition to all the standard modifiers, including the standard to-hit modifier for the weapon (this modifier does not apply when attacking on a Punch/Kick Location Table due to attacks from different levels; see p. 150)"
 _________________
 one must work hard to cultivate the mind and body. and one must always cultivate the mind.
 
 
 
 //^(^_^)^\\
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					| chihawk Clan Blood Spirit
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								|  Posted: 07-Apr-2025 18:55    Post subject: Melee Attacks |     |  
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								| Thanks, I was too lazy to look it up LOL _________________
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					| Thunder Clan Blood Spirit
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								|  Posted: 08-Apr-2025 01:04    Post subject: Re: Melee Attacks |     |  
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								| "Any attack can be a called shot." 
 Pg 76 TO:AR
 
 Aimed shots, on the other hand, specifically says no physical attacks.
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					| Mordel Mordel.Net
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								|  Posted: 08-Apr-2025 11:01    Post subject: Re: Melee Attacks |     |  
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								| I was thinking aimed shots in my head. I don't play often with most of the rules in TO. _________________
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