View previous topic :: View next topic |
Author |
Message |
Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
|
Posted: 17-Feb-2002 18:53 Post subject: King Crab mod |
|
|
KCG-X King Crab
Trade out 15 standard HS for 10 DHS. Elevate armor to maximum (approx. 17 tons.) Trade out AC/20s for twin Guass Rifles. Remmove CASE from right torso and shift LRM 15 ammo into left torso. Increase ammo loadout for Guass rifles to two tons each.
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
|
|
Back to top |
|
ICER Clan Hell's Horses Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1663 Location: United States
|
Posted: 17-Feb-2002 19:55 Post subject: King Crab mod |
|
|
And it still bites.
Just kidding. I kinda like the refit. More armor. less heat. More ammo.
Good job Kraken
_________________
|
|
Back to top |
|
Gangrene Federated Suns Leftenant General
Joined: 04-Feb-2002 00:00 Posts: 939 Location: United States
|
Posted: 18-Feb-2002 01:26 Post subject: King Crab mod |
|
|
It's OK, but Comstar already has a KC like that. Plus there are already a plethora of mechs that have dual gauss rifles. I would prefer dual AC/20's, just to make it original.
_________________ Gangrene
|
|
Back to top |
|
ICER Clan Hell's Horses Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1663 Location: United States
|
Posted: 18-Feb-2002 09:16 Post subject: King Crab mod |
|
|
And deadly. Those twin AC are nasty. But blow on range. I have a mech that has twin AC 20s and an ERPPC. Just to give it some range.
_________________
|
|
Back to top |
|
Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
|
Posted: 18-Feb-2002 09:22 Post subject: King Crab mod |
|
|
Twin AC/20s *and* an ERPPC? What's your heat scale? Realistically, the weapons on the King Crab were most likely given staggered weapons ranges by the designers just to compensate for the AC/s heat since the decision was somehow made to not go with DHS
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
|
|
Back to top |
|
chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
|
Posted: 18-Feb-2002 09:38 Post subject: King Crab mod |
|
|
Simple...you wouldn't fire the ERPPC with the dual AC20.
Look at the PTR-4D Penatrator...2ERLL and 6MPL, with 12 DHS. You only fire one set of weapons--ERLL at range, MPL for close combat. And a huge plus is the ERLL are in the arms, freeing them up to punch when firing the MPL.
It's called "heat management"--it's a lost art form in the DHS era
_________________ www.210sportsblog.com
|
|
Back to top |
|
chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
|
Posted: 18-Feb-2002 09:40 Post subject: King Crab mod |
|
|
Oh, and about the King Crab mod--I intensely dislike the "cookie cutter" approach to creating mechs.
The orgininal had a lot of character, making the mods you suggest just turn it into your "run of the mill" assault mech.
_________________ www.210sportsblog.com
|
|
Back to top |
|
Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
|
Posted: 18-Feb-2002 14:21 Post subject: King Crab mod |
|
|
However, since all that is really changed is the twin main weapons (which by the fluff are covered by twin claw-like structures when not in use), no one would be openly expecting to get hit at long range by them. And I get more ammo out of the deal for them.
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
|
|
Back to top |
|
Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
|
Posted: 18-Feb-2002 15:34 Post subject: King Crab mod |
|
|
Now the Penetrator is a mech that uses the limited heat sinks to the fullest.....
Sir HEnry
_________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
|
|
Back to top |
|
chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
|
Posted: 18-Feb-2002 16:34 Post subject: King Crab mod |
|
|
Quote:
|
On 2002-02-18 14:21, Kraken wrote:
However, since all that is really changed is the twin main weapons (which by the fluff are covered by twin claw-like structures when not in use), no one would be openly expecting to get hit at long range by them. And I get more ammo out of the deal for them.
|
|
An AC20 and a guass rifle don't look anything alike, so even being covered there would be an obvious difference. And has already been said the twin gauss has been done multiple times.
Quote:
|
On 2002-02-18 15:34, Sir Henry wrote:
Now the Penetrator is a mech that uses the limited heat sinks to the fullest.....
|
|
That Penatrator is a great mech...very well designed.
_________________ www.210sportsblog.com
|
|
Back to top |
|
ICER Clan Hell's Horses Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1663 Location: United States
|
Posted: 18-Feb-2002 19:49 Post subject: King Crab mod |
|
|
[quote]
On 2002-02-18 09:22, Kraken wrote:
Twin AC/20s *and* an ERPPC?
[/quote]
High. very very very HIGH.
But I do not fire them toghter. Unless I have to. I do not know the exact heat scale. because I have not played it in a while.
I will post it later. For details
_________________
|
|
Back to top |
|
|