Mordel's Bar & Grill
PLG-2LGR Pillager
Post new topic   This topic is locked: you cannot edit posts or make replies.    Mordel's Bar & Grill Forum Index » Design Submissions
View previous topic :: View next topic  
Author Message
Black_Phoenix
Clan Nova Cat
Star Colonel
Star Colonel


Joined: 23-Jun-2002 00:00
Posts: 382

PostPosted: 27-Jul-2002 16:44    Post subject: PLG-2LGR Pillager Reply to topic Reply with quote

PLG-XLGR Pillager

Tech: IS
Tonnage: 100
Type: Humanoid

Internals: Standard
Engine: Fusion XL
Walking MP: 3
Running MP: 5
Jumping MP: 3

Heat Sinks: 18 [36]
Armor: Standard (307 pts)

H: 9
CT: 48/14
R/LT: 30/12
R/LA: 34
R/LL: 42

Weapons & Ammo
Light Gauss Rifle- RT
Ammo (L. Gauss)16- RL
Light Gauss Rifle- LT
Ammo (L. Gauss)16- LL
ER Large Laser- RA
ER Large Laser- LA
Medium Laser- RT
Medium Laser- LT
Medium Laser- CT(R)
Medium Pulse Laser- H
Jump Jet- CT
Jump Jet- RL
Jump Jet- LL

HS: 2 LA, 2 RA, 1 LT, 1 RT

Cost: 22,718,000
BV: 2,043

_________________
History is much like an endless waltz. The three beats of war, peace and revolution continue on forever.
-Gundam Wing: Endless Waltz
Back to top View profile Send site message
Sir Henry
Team Bansai
Senior Tech Specialist
Senior Tech Specialist


Joined: 04-Feb-2002 00:00
Posts: 4899
Location: United States
PostPosted: 27-Jul-2002 17:18    Post subject: RE: PLG-2LGR Pillager Reply to topic Reply with quote

Why????????

_________________
Sir Henry

A Dragon in the disguise of a bunny, is still a Dragon.
Back to top View profile Send site message Send e-mail
Sarkkahn
Draconis Combine
Tai-i
Tai-i


Joined: 12-Jul-2002 00:00
Posts: 394

PostPosted: 27-Jul-2002 18:14    Post subject: RE: PLG-2LGR Pillager Reply to topic Reply with quote

cause he can
_________________
You want some? Come and get it
Back to top View profile Send site message Send e-mail
Sir Henry
Team Bansai
Senior Tech Specialist
Senior Tech Specialist


Joined: 04-Feb-2002 00:00
Posts: 4899
Location: United States
PostPosted: 27-Jul-2002 18:24    Post subject: RE: PLG-2LGR Pillager Reply to topic Reply with quote

Can What?????

_________________
Sir Henry

A Dragon in the disguise of a bunny, is still a Dragon.
Back to top View profile Send site message Send e-mail
Sarkkahn
Draconis Combine
Tai-i
Tai-i


Joined: 12-Jul-2002 00:00
Posts: 394

PostPosted: 27-Jul-2002 18:30    Post subject: RE: PLG-2LGR Pillager Reply to topic Reply with quote

you asked Why?????
_________________
You want some? Come and get it
Back to top View profile Send site message Send e-mail
Black_Phoenix
Clan Nova Cat
Star Colonel
Star Colonel


Joined: 23-Jun-2002 00:00
Posts: 382

PostPosted: 27-Jul-2002 20:37    Post subject: RE: PLG-2LGR Pillager Reply to topic Reply with quote

Quote:

On 2002-07-27 17:18, Sir Henry wrote:
Why????????





Honestly? I have no clue. I designed it a while ago and have since then forgoten why. I think that is was just to see what it would be like with the LGR's.

I think part of the reason was to add more damage to distance weapons, longer distance and to provide extra ammo so that the mech is not too dependant on a short ammo supply.

_________________
History is much like an endless waltz. The three beats of war, peace and revolution continue on forever.
-Gundam Wing: Endless Waltz
Back to top View profile Send site message
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5724
Location: United States
PostPosted: 27-Jul-2002 21:32    Post subject: RE: PLG-2LGR Pillager Reply to topic Reply with quote

               BattleMech Technical Readout

Type/Model:    Untitled 'Mech 
Tech:          Inner Sphere / 3067
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          100 tons
Chassis:       Standard
Power Plant:   300 Vlar Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets:     3 Standard Jump Jets
Jump Capacity: 90 meters
Armor Type:    Standard
Armament:      
  2 ER Large Lasers
  2 Machine Guns
  1 Gauss Rifle
  5 ER Medium Lasers
  1 Medium Pulse Laser
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Untitled 'Mech 
Mass:          100 tons

Equipment:                                 Crits    Mass
Int. Struct.:  152 pts Standard              0     10.00
Engine:        300                  6     19.00
   Walking MP:   3
   Running MP:   5
   Jumping MP:   3
Heat Sinks:     14 Double [28]               6      4.00
 (Heat Sink Loc: 2 LT)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  304 pts Standard              0     19.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             31         43      
   Center Torso (Rear):                 16      
   L/R Side Torso:           21      32/32      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  17      34/34      
   L/R Leg:                  21      42/42      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Large Laser         RA     12           2      5.00
1 Machine Gun            RA      0  100      2      1.00
  (Ammo Locations: 1 RT)
1 ER Large Laser         LA     12           2      5.00
1 Machine Gun            LA      0           1       .50
1 Gauss Rifle            RT      1   16      9     17.00
  (Ammo Locations: 2 RT)
5 ER Medium Lasers       LT     25           5      5.00
1 Medium Pulse Laser     CT(R)   4           1      2.00
CASE Equipment:          RT                  1       .50
3 Standard Jump Jets:                        3      6.00
 (Jump Jet Loc: 1 LT, 1 RT, 1 CT)
--------------------------------------------------------
TOTALS:                         54          63    100.00
Crits & Tons Left:                          15       .00

Calculated Factors:
Total Cost:        10,841,000 C-Bills
Battle Value:      2,089
Cost per BV:       5,189.56
Weapon Value:      2,517 / 2,517 (Ratio = 1.20 / 1.20)
Damage Factors:    SRDmg = 30;  MRDmg = 22;  LRDmg = 12
BattleForce2:      MP: 3J,  Armor/Structure: 8/8
                   Damage PB/M/L: 4/3/2,  Overheat: 4
                   Class: MA;  Point Value: 21



_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
Ruger
Lyran Alliance
Hauptmann General
Hauptmann General


Joined: 04-Feb-2002 00:00
Posts: 2039

PostPosted: 27-Jul-2002 21:58    Post subject: RE: PLG-2LGR Pillager Reply to topic Reply with quote

Quote:

On 2002-07-27 17:18, Sir Henry wrote:
Why????????




I don't know...I kind of like it...

Ruger
Back to top View profile Send site message
Display posts from previous:
Post new topic   This topic is locked: you cannot edit posts or make replies.    Mordel's Bar & Grill Forum Index » Design Submissions All times are GMT-05:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum