Mordel's Bar & Grill
Jackhammer (clan mech)
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Black_Phoenix
Clan Nova Cat
Star Colonel
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Joined: 23-Jun-2002 00:00
Posts: 382

PostPosted: 14-Oct-2002 19:26    Post subject: Jackhammer (clan mech) Reply to topic Reply with quote

Code:
 Jackhammer


Chassis: Unknown
Power Plant: Unknown 400 XL
Cruising Speed: 43
Maximum Speed: 64.5
Jump Jets: none
Jump Capacity: none
Armor: Unknown with CASE
Armament:
3 ER PPCs
4 LRM 10s
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown


Jackhammer

Technology Base: - Clan - Level 2
Equipment Mass
Internal Structure: - EndoSteel 5
Engine: 400 XL 26.5
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 20(40) - Double 10
Gyro: 4
Cockpit: 3
Armor Factor: 298 - Ferro-Fibrous 15.5

Internal Armor
Structure Value
Head 3 9
Center Torso 31 45
Center Torso(rear) 14
R/L Torso 21 31
R/L Torso(rear) 9
R/L Arm 17 33
R/L Leg 21 42

Weapons and Ammo Location Critical Tonnage
ER PPC LA 2 6
LRM 10 LT 1 2.5
LRM 10 LT 1 2.5
LRM 10 Ammo - Artemis IV LT 2 2
Artemis IV LT 2 2
LRM 10 RT 1 2.5
LRM 10 RT 1 2.5
LRM 10 Ammo - Artemis IV RT 2 2
Artemis IV RT 2 2
ER PPC RA 2 6
ER PPC CT 2 6



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Dead-Fish
Free Worlds League
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Master Sergeant


Joined: 05-Feb-2002 00:00
Posts: 163
Location: United States
PostPosted: 14-Oct-2002 21:01    Post subject: RE: Jackhammer (clan mech) Reply to topic Reply with quote

one thing, you either need to put 2 more artemis systems on there or change thoes 4 lrm10's to lrm 20's. each lrm system has to have its own artemis and if one missle system on a mech has one they all have to have them

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Perpetually decamped



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CO_17thRecon
Kell Hounds
Major
Major


Joined: 10-Sep-2002 00:00
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PostPosted: 14-Oct-2002 21:16    Post subject: RE: Jackhammer (clan mech) Reply to topic Reply with quote

Check the weight and crits Dead-Fish. There are two. Anyhow, this is munchkin tech for sure. Still and all, very dangerous. Reminds me of one I once designed called the Insane-o-mech.

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Jarylan Blackwell



"What the...?! Where did you get THAT?!"

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ICER
Clan Hell's Horses
Galaxy Commander
Galaxy Commander


Joined: 04-Feb-2002 00:00
Posts: 1663
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PostPosted: 14-Oct-2002 22:10    Post subject: RE: Jackhammer (clan mech) Reply to topic Reply with quote

Increase the font size. please

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Jade_Dragon
8th Sword of Light
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Joined: 05-Feb-2002 00:00
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PostPosted: 15-Oct-2002 11:27    Post subject: RE: Jackhammer (clan mech) Reply to topic Reply with quote

Why are you using LRM 10s and not the more heat efficient LRM 20?

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The JadeDragon
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Black_Phoenix
Clan Nova Cat
Star Colonel
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Joined: 23-Jun-2002 00:00
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PostPosted: 15-Oct-2002 20:22    Post subject: RE: Jackhammer (clan mech) Reply to topic Reply with quote

Quote:

On 2002-10-15 11:27, Jade_Dragon wrote:
Why are you using LRM 10s and not the more heat efficient LRM 20?





I think the real question is: Why am I using missiles at all? I hate missiles. I was bored and decided to mess with TDB. The result was this over-sized Grim Reaper of mechs. I am not responsible for my insanity when it escapes.

Short answer: I have no clue. I just chose at random.

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Black_Phoenix
Clan Nova Cat
Star Colonel
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Joined: 23-Jun-2002 00:00
Posts: 382

PostPosted: 15-Oct-2002 20:23    Post subject: RE: Jackhammer (clan mech) Reply to topic Reply with quote

Blame TDB. The "export" (to text) option is a pain in the backside.

There are two Artemis systems in each torso.

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Black_Phoenix
Clan Nova Cat
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Joined: 23-Jun-2002 00:00
Posts: 382

PostPosted: 15-Oct-2002 20:24    Post subject: RE: Jackhammer (clan mech) Reply to topic Reply with quote

Sorry. I tried using the option on here and that was the result.

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Jade_Dragon
8th Sword of Light
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PostPosted: 16-Oct-2002 12:10    Post subject: RE: Jackhammer (clan mech) Reply to topic Reply with quote

You should NEVER choose at random. Logic and reason win the day sooner or later.

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The JadeDragon
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