|
|
Mordel's Bar & Grill |
|
|
» |
View previous topic :: View next topic |
Author |
Message |
CO_17thRecon Kell Hounds Major
Joined: 10-Sep-2002 00:00 Posts: 1297 Location: United States
|
Posted: 22-Feb-2003 19:37 Post subject: Level 2: Guillotine GLT-8DJ |
|
|
Still messing around in the heavies to find a nice heavy for me to use in my old age. I devised this as a mod from the dangerous, but freakishly overheated, Davion Guillotine. I'll prolly catch flak for using MGs, but I just get tired of seeing a Guillotine with SRMs. The MPLas are mostly for annoyance as well. The real guns are the quad ER lasers and the ER particle cannon, tied to a targetting computer. Standard engine too.
BattleMech Technical Readout
Type/Model: Guillotine GLT-8DJ
Tech: Inner Sphere / 3062
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 70 tons
Chassis: Crucis-II Deluxe Endo Steel
Power Plant: 280 VOX Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Anderson 398 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Durallex Heavy Special with CASE Standard
Armament:
2 Sutel Precision Line Medium Pulse Lasers
1 Johnston High Speed ER PPC
4 BlazeFire Longshot ER Medium Lasers
2 Johnston Minigun Machine Guns
Manufacturer: Irian BattleMechs Unlimited
Location: Irian
Communications System: Irian Technologies HMR-35s
Targeting & Tracking System: Omicron TrackerKeeper
--------------------------------------------------------
Type/Model: Guillotine GLT-8DJ
Mass: 70 tons
Equipment: Crits Mass
Int. Struct.: 107 pts Endo Steel 14 3.50
(Endo Steel Loc: 1 HD, 4 LA, 4 RA, 2 LT, 1 RT, 1 LL, 1 RL)
Engine: 280 6 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 16 Double [32] 15 6.00
(Heat Sink Loc: 1 LA, 1 RA, 1 LT, 2 RT)
Gyro: 4 3.00
Cockpit, Life Supt.: 5 3.00
Actuators: L: Sh+UA R: Sh+UA+LA 13 .00
Armor Factor: 216 pts Standard 0 13.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 33
Center Torso (Rear): 10
L/R Side Torso: 15 22/22
L/R Side Torso (Rear): 8/8
L/R Arm: 11 22/22
L/R Leg: 15 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
2 Medium Pulse Lasers RA 8 2 4.00
1 ER PPC LA 15 3 7.00
2 ER Medium Lasers RT 10 2 2.00
2 ER Medium Lasers LT 10 2 2.00
2 Machine Guns CT 0 100 3 1.50
(Ammo Locations: 1 RT)
1 Targeting Computer LT 4 4.00
CASE Equipment: RT 1 .50
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 1 LT, 1 RT, 1 LL, 1 RL)
--------------------------------------------------------
TOTALS: 43 78 70.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 7,158,134 C-Bills
Battle Value: 1,661
Cost per BV: 4,309.53
Weapon Value: 2,212 / 2,212 (Ratio = 1.33 / 1.33)
Damage Factors: SRDmg = 31; MRDmg = 16; LRDmg = 6
BattleForce2: MP: 4J, Armor/Structure: 5/5
Damage PB/M/L: 5/4/1, Overheat: 2
Class: MH; Point Value: 17
_________________ Jarylan Blackwell
"What the...?! Where did you get THAT?!"
"Creative aquisition."
|
|
Back to top |
|
Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
|
Posted: 25-Feb-2003 07:26 Post subject: RE: Level 2: Guillotine GLT-8DJ |
|
|
Energy and TC, Good Combo. Not a fan of anything under SRM6. Where the Spotlight???
_________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
|
|
Back to top |
|
Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
|
Posted: 26-Feb-2003 00:50 Post subject: RE: Level 2: Guillotine GLT-8DJ |
|
|
I would swap out the Pulse lasers and MGs for a Streak SRM, but otherwise there`s nothing to complain about. Deadly machine, even more so than the earlier models.
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
|
|
Back to top |
|
CO_17thRecon Kell Hounds Major
Joined: 10-Sep-2002 00:00 Posts: 1297 Location: United States
|
Posted: 01-Mar-2003 21:22 Post subject: RE: Level 2: Guillotine GLT-8DJ |
|
|
Here's an even better mod, I think. Best to have something along with it as a crit hunter though. LBX anyone?
In case anyone has noticed, my talent lies less in new designs, and more in modifications of old ones. (Well, I CALL it my talent. I suppose most would rather their own mods than mine. )
BattleMech Technical Readout
Type/Model: Guillotine GLT-8DJ2
Tech: Inner Sphere / 3062
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 70 tons
Chassis: Crucis-II Deluxe Endo Steel
Power Plant: 280 VOX Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Anderson 398 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Durallex Heavy Special with CASE Standard
Armament:
4 ER Medium Lasers
1 ER PPC
3 Medium Pulse Lasers
Manufacturer: Irian BattleMechs Unlimited
Location: Irian
Communications System: Omicron 4002 Networking Channel
Targeting & Tracking System: Federated Stalker
--------------------------------------------------------
Type/Model: Guillotine GLT-8DJ2
Mass: 70 tons
Equipment: Crits Mass
Int. Struct.: 107 pts Endo Steel 14 3.50
(Endo Steel Loc: 6 LA, 4 RA, 2 LL, 2 RL)
Engine: 280 6 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 16 Double [32] 15 6.00
(Heat Sink Loc: 1 RA, 3 LT, 1 RT)
Gyro: 4 3.00
Cockpit, Life Supt.: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 200 pts Standard 0 12.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 32
Center Torso (Rear): 9
L/R Side Torso: 15 22/22
L/R Side Torso (Rear): 7/7
L/R Arm: 11 20/20
L/R Leg: 15 26/26
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
2 ER Medium Lasers RA 10 2 2.00
1 ER PPC LA 15 3 7.00
1 ER Medium Laser RT 5 1 1.00
1 ER Medium Laser LT 5 1 1.00
2 Medium Pulse Lasers CT 8 2 4.00
1 Medium Pulse Laser HD 4 1 2.00
1 Targeting Computer RT 5 5.00
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 2 LT, 2 RT)
--------------------------------------------------------
TOTALS: 47 77 70.00
Crits & Tons Left: 1 .00
Calculated Factors:
Total Cost: 7,163,234 C-Bills
Battle Value: 1,631
Cost per BV: 4,391.93
Weapon Value: 2,081 / 2,081 (Ratio = 1.28 / 1.28)
Damage Factors: SRDmg = 32; MRDmg = 16; LRDmg = 6
BattleForce2: MP: 4J, Armor/Structure: 5/5
Damage PB/M/L: 5/4/1, Overheat: 2
Class: MH; Point Value: 16
_________________ Jarylan Blackwell
"What the...?! Where did you get THAT?!"
"Creative aquisition."
|
|
Back to top |
|
|
|
» |
All times are GMT-05:00 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|
|
|
|
|