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					| Kraken Federated Suns
 Marshal
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 2763
 Location: United States
 
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								|  Posted: 29-Jun-2003 09:52    Post subject: Ranger |     |  
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								| BattleMech Technical Readout 
 Type/Model:    Ranger
 Tech:          Clan / 3025
 Config:        Biped BattleMech
 Rules:         Level 2, Standard design
 
 Mass:          50 tons
 Chassis:       Endo Steel
 Power Plant:   250 Fusion
 Walking Speed: 54.0 km/h
 Maximum Speed: 86.4 km/h
 Jump Jets:     5 Standard Jump Jets
 Jump Capacity: 150 meters
 Armor Type:    Standard
 Armament:
 1 Ultra AC/5
 4 Machine Guns
 1 ER Small Laser
 1 ER Medium Laser
 2 SRM 4s
 Manufacturer:  (Unknown)
 Location:    (Unknown)
 Communications System:  (Unknown)
 Targeting & Tracking System:  (Unknown)
 
 ---------------------------------------------------------------------------
 ==Overview:==
 This surprising mech has shown up in the hands of Clan Diamond Shark (and i
 rumors are true Ghost Bear, Steel Viper, and WiE). Like the Ha Otoko, this
 mech would fit in markedly in an Inner Sphere unit, acting as a medium-weig
 front-line unit. So far, the rumors have all been denied but only time will
 tell.
 
 --------------------------------------------------------
 Type/Model:    Ranger
 Mass:          50 tons
 
 Equipment:                                 Crits    Mass
 Int. Struct.:  83 pts Endo Steel             7      2.50
 (Endo Steel Loc: 3 LA, 2 LT, 2 RT)
 Engine:        250 Fusion                    6     12.50
 Walking MP:   5
 Running MP:   8
 Jumping MP:   5
 Heat Sinks:     10 Double [20]               0       .00
 Gyro:                                        4      3.00
 Cockpit, Life Supt., Sensors:                5      3.00
 Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
 Armor Factor:  169 pts Standard              0     11.00
 
 Internal    Armor
 Structure   Value
 Head:                      3          9
 Center Torso:             16         24
 Center Torso (Rear):                  8
 L/R Side Torso:           12      18/18
 L/R Side Torso (Rear):              6/6
 L/R Arm:                   8      16/16
 L/R Leg:                  12      24/24
 
 Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
 --------------------------------------------------------
 1 Ultra AC/5             RA      1   20      4      8.00
 (Ammo Locations: 1 RT)
 2 Machine Guns           RA      0  200      3      1.50
 (Ammo Locations: 1 LT)
 2 Machine Guns           LA      0           2       .50
 1 ER Small Laser         CT      2           1       .50
 1 ER Medium Laser        HD      5           1      1.00
 1 SRM 4                  LL      3   50      3      3.00
 (Ammo Locations: 1 LT, 1 RT)
 1 SRM 4                  RL      3           1      1.00
 5 Standard Jump Jets:                        5      2.50
 (Jump Jet Loc: 2 LT, 2 RT, 1 CT)
 --------------------------------------------------------
 TOTALS:                         15          58     50.00
 Crits & Tons Left:                          20       .00
 
 Calculated Factors:
 Total Cost:        5,004,874 C-Bills
 Battle Value:      1,446
 Cost per BV:       3,461.19
 Weapon Value:      1,149 / 1,149 (Ratio = .79 / .79)
 Damage Factors:    SRDmg = 26;  MRDmg = 10;  LRDmg = 3
 BattleForce2:      MP: 5J,  Armor/Structure: 4/4
 Damage PB/M/L: 5/3/1,  Overheat: 0
 Class: MM;  Point Value: 14
 
 
 
 _________________
 "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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					| Jade_Dragon 8th Sword of Light
 Sho-sho
 
  
 
 Joined: 05-Feb-2002 00:00
 Posts: 1349
 Location: United States
 
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								|  Posted: 30-Jun-2003 10:14    Post subject: RE: Ranger |     |  
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								| Name theif! 
 _________________
 The JadeDragon
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					| Ronin ComStar
 Colonel
 
  
 
 Joined: 05-Feb-2002 00:00
 Posts: 910
 Location: United States
 
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								|  Posted: 30-Jun-2003 18:52    Post subject: RE: Ranger |     |  
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								| I think just about everybody has designed a mech named "Ranger" at some point or another   |  |  
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					| Vagabond Mercenary
 Mr. Referee
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 5937
 Location: United States
 
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								|  Posted: 01-Jul-2003 02:34    Post subject: RE: Ranger |     |  
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								| not i. 
 _________________
 one must work hard to cultivate the mind and body. and one must always cultivate the mind.
 
 
 
 //^(^_^)^\\
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					| Sir Henry Team Bansai
 Senior Tech Specialist
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 4899
 Location: United States
 
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								|  Posted: 01-Jul-2003 07:17    Post subject: RE: Ranger |     |  
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								| Me Neither. That name is a class not a Mech. Rangers should be a type of Mech. You know one with the ability for stealth and speed and enough firepower to do what needs to be done. 
 
 
 _________________
 Sir Henry
 
 A Dragon in the disguise of a bunny, is still a Dragon.
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					| The Wrath ComStar
 Recruit
 
  
 
 Joined: 09-Jun-2003 00:00
 Posts: 5
 
 
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								|  Posted: 05-Jul-2003 02:54    Post subject: RE: Ranger |     |  
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								| | Quote: 
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On 2003-07-01 07:17, Sir Henry wrote:
 Me Neither. That name is a class not a Mech. Rangers should be a type of Mech. You know one with the ability for stealth and speed and enough firepower to do what needs to be done.
 
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 Hmmm...Yeah. Some type of stealth armor and a couple of pulse lasers would be nice. Especialy if it is a clan mech. 10 damage for a clan large pulse and, um, -2 to fire...I think? A what a great called shot machine it would be!
 
 I know a lot of light 'Mechs that could chew this 'Mech up even if it did have stealth armor and pulses. The Lotus springs to mind...You know, the really fast light with paper thin armor? You should see my GM's...11 ER smalls. Yikes.
 
 [ This Message was edited by: The Wrath on 2003-07-05 02:55 ]
 _________________
 We will not falter, we will not fail.
 
 Nemo ma impune lacesset. No one attacks me with our being punished for it.
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