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Stinger The Knights of Chaos General
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
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Posted: 04-Sep-2003 21:05 Post subject: Hades HDS-1D |
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BattleMech Technical Readout
Type/Model: Hades HDS-1D
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 100 tons
Chassis: Coventry Metal Works Standard
Power Plant: 300 Bulldog Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Diamond Weave Ferro-Fibrous
Armament:
2 Defiance 1001 ER PPCs
4 BlazeFire Longshot ER Medium Lasers
2 Defiance Disintegrator LB 10-X ACs
Manufacturer: Coventry Metal Works
Location: Coventry
Communications System: CurtissComm Mk I
Targeting & Tracking System: Angst Accuracy
==Overview:==
The Hades started out as a test bed for a new Annihilator design and when it became apparent that the weapons load wasnt going to fit and give the desired speed, the designers quickely decided to scrap the upgrade and start a new design altogether. After extensive simulator positive simulator testing the machine was dubbed the Hades and manufacturing was started immedietly for shipment to anyone willing to purchase the machine. Opponets to the esign have credited the machines lack of heatsinks as a major drawback but during the testing phase the machine performed well and if monitored closley the heat problem was minor.
==Capabilities:==
Mounting nearely full armor and a standard engine the Hades is expected to have a higher survival rate then most assult mechs.
2 ERPPC's provide long range punch to soften up targets at long range till the LBX-10 autocannons can be brought into play. Utilizing 2 types of ammo the LBX's can choose either solid shots to speed up the armor breeches or when sufficent armor has been removed from the opposition the mech can then switch to cluster rounds to seek out the vital internals of a enemy mech. 4 Er medium lasers can also be brought into play although the pilot will risk ammo explosion or system shutdown. So alpha striking is not reccomended.
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Type/Model: Hades HDS-1D
Mass: 100 tons
Equipment: Crits Mass
Int. Struct.: 152 pts Standard 0 10.00
Engine: 300 8 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 14 Double [28] 6 4.00
(Heat Sink Loc: 1 LA, 1 RA)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 287 pts Ferro-Fibrous 14 16.00
(Armor Crit Loc: 2 LA, 2 RA, 3 LT, 3 RT, 2 LL, 2 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 44
Center Torso (Rear): 14
L/R Side Torso: 21 29/29
L/R Side Torso (Rear): 10/10
L/R Arm: 17 32/32
L/R Leg: 21 39/39
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 ER PPC RA 15 3 7.00
1 ER Medium Laser RA 5 1 1.00
1 ER PPC LA 15 3 7.00
1 ER Medium Laser LA 5 1 1.00
1 LB 10-X AC RT 2 40 10 15.00
(Ammo Locations: 2 LT, 2 RT)
1 LB 10-X AC LT 2 6 11.00
2 ER Medium Lasers CT 10 2 2.00
CASE Equipment: LT RT 2 1.00
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TOTALS: 54 77 100.00
Crits & Tons Left: 1 .00
Calculated Factors:
Total Cost: 11,924,000 C-Bills
Battle Value: 1,723
Cost per BV: 6,920.49
Weapon Value: 2,508 / 2,508 (Ratio = 1.46 / 1.46)
Damage Factors: SRDmg = 31; MRDmg = 20; LRDmg = 11
BattleForce2: MP: 3, Armor/Structure: 7/8
Damage PB/M/L: 4/3/2, Overheat: 4
Class: MA; Point Value: 17
_________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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CO_17thRecon Kell Hounds Major
Joined: 10-Sep-2002 00:00 Posts: 1297 Location: United States
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Posted: 04-Sep-2003 23:25 Post subject: RE: Hades HDS-1D |
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At first I thought of a big a Rifleman. Then I thought of an upgraded Annihilator, then finally, a different Emperor. This 'Mech stands apart from all of them. Looks like fun to drive to. I should enter this into my MW3 game for a bit 'o fun.
It's good work, and the heat and firing reminds me of an old Awesome. 4/3/4/3/4.
_________________ Jarylan Blackwell
"What the...?! Where did you get THAT?!"
"Creative aquisition."
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 05-Sep-2003 04:26 Post subject: RE: Hades HDS-1D |
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ok, as i've pointed out. i'm darn tired of 100 ton machines.
i mounted standard ppc's for the heat to dmg ratio, allowing me to lighten the heat sink load.
BattleMech Technical Readout
Type/Model: Brimestone
Tech: Inner Sphere / 3067
Config: Biped BattleMech
Rules: Level 2, Custom design
Mass: 90 tons
Chassis: Endo Steel
Power Plant: 270 GM Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
2 LB 10-X ACs
2 PPCs
4 ER Medium Lasers
1 ER Small Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
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Type/Model: Brimestone
Mass: 90 tons
Equipment: Crits Mass
Int. Struct.: 138 pts Endo Steel 14 4.50
(Endo Steel Loc: 5 LT, 5 RT, 2 LL, 2 RL)
Engine: 270 6 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 12 Double [24] 6 2.00
(Heat Sink Loc: 1 LT, 1 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 279 pts Standard 0 17.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 29 44
Center Torso (Rear): 14
L/R Side Torso: 19 28/28
L/R Side Torso (Rear): 10/10
L/R Arm: 15 30/30
L/R Leg: 19 38/38
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 LB 10-X AC RA 2 40 10 15.00
(Ammo Locations: 2 LT, 2 RT)
1 PPC RA 10 3 7.00
1 LB 10-X AC LA 2 6 11.00
1 PPC LA 10 3 7.00
1 ER Medium Laser RT 5 1 1.00
1 ER Medium Laser LT 5 1 1.00
2 ER Medium Lasers CT 10 2 2.00
1 ER Small Laser HD 2 1 .50
CASE Equipment: LT RT 2 1.00
--------------------------------------------------------
TOTALS: 46 78 90.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 10,051,475 C-Bills
Battle Value: 1,624
Cost per BV: 6,189.33
Weapon Value: 2,357 / 2,357 (Ratio = 1.45 / 1.45)
Damage Factors: SRDmg = 28; MRDmg = 20; LRDmg = 10
BattleForce2: MP: 3, Armor/Structure: 7/7
Damage PB/M/L: 4/3/2, Overheat: 4
Class: MA; Point Value: 16
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 05-Sep-2003 07:30 Post subject: RE: Hades HDS-1D |
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Amen to that brother. Lets start seeing something other than those.....
_________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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Motown Scrapper Clan Ice Hellions Galaxy Commander
Joined: 24-Jul-2003 00:00 Posts: 2074 Location: United States
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Posted: 08-Sep-2003 00:30 Post subject: RE: Hades HDS-1D |
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Quote:
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On 2003-09-05 07:30, Sir Henry wrote:
Amen to that brother. Lets start seeing something other than those.....
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| Stick around the flood gates are opening you already you already have a lot of my 10 and 15 ton designs and you can expect a whole bunch of additional lights from me though I am puzzled that you seem to have ignored the designs I have posted so far
_________________ Having more fun than a human being should be allowed to have-Rush Limbaugh www.rushlimbaugh.com
Force of nature
Still crazy after all these years
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