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Jack Rabbit JRT-1HT-1G
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Motown Scrapper
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PostPosted: 09-Sep-2003 03:22    Post subject: Jack Rabbit JRT-1HT-1G Reply to topic Reply with quote

Another interresting design for ODF sevice
      BattleMech Technical Readout

Type/Model:    Jack Rabbit JRT-1HT-1G
Tech:          Inner Sphere / 3050
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          30 tons
Chassis:       Endo Steel
Power Plant:   300 Vlar XL Fusion
Walking Speed: 108.0 km/h
Maximum Speed: 162.0 [216.0] km/h
Jump Jets:     8 Standard Jump Jets
Jump Capacity: 240 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  2 ER Medium Lasers
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
==Overview:==
The  Jack Rabbit was designed for use in mountanous or other broken terrain 

==Capabilities:==
The Jack Rabbit is a highly mobile mech capable of speeds of over 150kph with
bursts of up to 216 kph with a jump of 240 metres the armour is less than max
and the weapon loadis a little light. but this mech has some utility in broken
country recon and rading

==Deployment==
the Jack Rabbit sees limited deployment in units stationed in mountainous
regions

--------------------------------------------------------
Type/Model:    Jack Rabbit JRT-1HT-1G
Mass:          30 tons

Equipment:                                 Crits    Mass
Int. Struct.:  51 pts Endo Steel            14      1.50
 (Endo Steel Loc: 4 LA, 4 RA, 3 LT, 3 RT)
Engine:        300 XL Fusion                12      9.50
   Walking MP:  10
   Running MP:  15 [20]
   Jumping MP:   8
Heat Sinks:     10 Double [20]               0       .00
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
MASC:                                        2      2.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:   90 pts Ferro-Fibrous        14      5.00
 (Armor Crit Loc: 3 LA, 3 RA, 2 LT, 2 RT, 2 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             10         11      
   Center Torso (Rear):                  4      
   L/R Side Torso:            7        9/9      
   L/R Side Torso (Rear):              3/3      
   L/R Arm:                   5        9/9      
   L/R Leg:                   7      12/12      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Medium Laser        RA      5           1      1.00
1 ER Medium Laser        LA      5           1      1.00
8 Standard Jump Jets:                        8      4.00
 (Jump Jet Loc: 4 LT, 4 RT)
--------------------------------------------------------
TOTALS:                         10          77     30.00
Crits & Tons Left:                           1       .00

Calculated Factors:
Total Cost:        6,573,840 C-Bills
Battle Value:      793
Cost per BV:       8,289.84
Weapon Value:      323 / 323 (Ratio = .41 / .41)
Damage Factors:    SRDmg = 8;  MRDmg = 3;  LRDmg = 0
BattleForce2:      MP: 10,  Armor/Structure: 2/1
                   Damage PB/M/L: 2/1/-,  Overheat: 0
                   Class: ML;  Point Value: 8


(Edited by chihawk to fix HTML error)


[ This Message was edited by: chihawk on 2003-09-09 06:25 ]
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Sir Henry
Team Bansai
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PostPosted: 09-Sep-2003 07:10    Post subject: RE: Jack Rabbit JRT-1HT-1G Reply to topic Reply with quote

I have a simillar model that's 10/15/10 and 1 er Medium....



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CO_17thRecon
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PostPosted: 09-Sep-2003 09:55    Post subject: RE: Jack Rabbit JRT-1HT-1G Reply to topic Reply with quote

I had one similar to this too, it was about the same size, a bit slower, and mounted 2 MPLas. I also had a bigger cousin called the Hare which was a big medium with moderate speed and jump with 2 LPLas as the main guns...

This design looks good though!

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